I am amused that both Phage and Stifle are in this set. My dream in draft is to Victimize Phage into play, then Stifle the trigger.
http://mythicspoiler.com/cpy/cards/gamekeeper.html
Possible new combo deck with Griselbrand. Living wish seems pretty good to find Gamekeeper or Phyrexian Tower. Burning wish can find a tutor spell (i.e. gsz) or cabal therapy.
Gamekeeper is quite old and was part of various combo decks.. I'm pretty confident that some brews are floating around and I'm pretty sure its just worse than alternatives.
Hey, Squirrel Nest got spoiled. Earthcraft ho?
@Nudon: There's an old thread here for a Gamekeeper deck: http://www.mtgthesource.com/forums/s...-%28Control%29
The problem with Gamekeeper is: Deathrite Shaman or any other graveyard hate.
A friend of mine has been brewing a Gamekeeper deck for some time and has been having modest success at our LGS. It's not my impression that DRS is a problem for him at all. He's playing a BG build with a strong removal suite with playsets of Lilianas, Decays, and innocent bloods. He's also running the Living Wish board and Stage/Depths kill as 2ndary win con. What he does have a tremendously hard time beating is Death and Taxes due to 3-4 karakas, swords to plowshares and, to some extent, flickerwisp. I think he can also struggle against fast combo.
I think he's pretty solid against most of the delver decks.
TNN is a dominant force in legacy, but it is hardly unanswerable. Diabolic Edict, Terminus, Volcanic Fallout, Zealous Persecution, and now Council's Judgment are all more than effective. I think some people will over react to any powerful new card. Power creep is inevitable in some form or another, and that's not a bad thing. Sure they could reprint the same cards over and over again, possibly with different names, to appease a handful of people who don't know how to adapt, but the game would quickly become stale and so would the people who continue to play it.
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