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Thread: Khans of Tarkir:

  1. #401

    Re: Khans of Tarkir:

    I can already see myself flipping out when someone calls junk "abzan". Abzan Stoneblade... gonna go break something.

  2. #402

    Re: Khans of Tarkir:

    Quote Originally Posted by force_of_phil View Post
    I can already see myself flipping out when someone calls junk "abzan". Abzan Stoneblade... gonna go break something.
    ...Is it really wrong when I want to call it 'Banza Stoneblade'?

  3. #403
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    Re: Khans of Tarkir:

    Quote Originally Posted by Darkenslight View Post
    ...Is it really wrong when I want to call it 'Banza Stoneblade'?
    Banza Stoneblade is quite funny actually.

    Or just call it Azban Stoneblade. Sounds more like something pilotted by Sacha Baron Cohen.

    edit: Banza POD! Nic Fit going Extravaganza!!
    Last edited by Bobmans; 09-02-2014 at 06:41 AM.

  4. #404
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    Re: Khans of Tarkir:

    www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!

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    Quote Originally Posted by Echelon View Post
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  5. #405
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    Re: Khans of Tarkir:

    Anafenza the Foremost
    Legendary Creature - Human Soldier

    Whenever Anafenza the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

    If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
    4/4
    Thoughts? Her second ability would hose Dredge pretty well (if she wasn't so slow with her 3 mana cost in that regard), but her first ability is pretty meh and a vanilla 4/4 doesn't really seem to cut it for Legacy, either.

  6. #406
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    Re: Khans of Tarkir:

    She's too slow to consistently stop Dredge :). Grafdigger's Cage/Tormod's Crypt etc. FTW.

  7. #407
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    Re: Khans of Tarkir:

    Quote Originally Posted by Barook View Post
    Thoughts? Her second ability would hose Dredge pretty well (if she wasn't so slow with her 3 mana cost in that regard), but her first ability is pretty meh and a vanilla 4/4 doesn't really seem to cut it for Legacy, either.
    I like how it can boost Deathrite Shaman.

  8. #408

    Re: Khans of Tarkir:

    Delve!
    "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. Eliot

    RIP Ari

    Legacy UGB River Rock primer Click here to comment

  9. #409
    Hamburglar Hlelpler
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    Re: Khans of Tarkir:

    Ugin's Nexus +
    Howl of the Horde +
    Shrapnel Blast =

    15 damage, one extra turn

    Nice Emrakul, fucko!
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
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  10. #410

    Re: Khans of Tarkir:

    Quote Originally Posted by Ocean View Post
    Nice to see fetches reprinted, but man the art is beyond horrible. Just bad taste (almost all of the current art in mtg actually).
    I'm just getting into Legacy and I bought a playset of Flooded Strands on Sunday morning, only to get home and see the spoler. Initially I was furious with myself, but after seeing how dreadful the art on the new one is, I felt a lot better about continued demand for the onslaught versions.

  11. #411
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    Re: Khans of Tarkir:

    Quote Originally Posted by Barook View Post
    Thoughts? Her second ability would hose Dredge pretty well (if she wasn't so slow with her 3 mana cost in that regard), but her first ability is pretty meh and a vanilla 4/4 doesn't really seem to cut it for Legacy, either.
    May not make the Legacy cut, but she'll be a house in Modern. Melira Pod, Living End, and even Gifts will have a tough, tough time beating this thing. And that fact that she is a mini-Gavony Township will break Pod mirrors wide open; probably even moreso than Linvala currently does.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  12. #412

    Re: Khans of Tarkir:

    See the Unwritten
    Sorcery
    Reveal the top eight cards of your library. You may put a creature card among them onto the battlefield. Put the rest into your graveyard.
    Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

    Could be something weird in Modern, like Tooth and Nail used to be in Extended.

  13. #413
    get outta here, humanity.
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    Re: Khans of Tarkir:

    Quote Originally Posted by Darkenslight View Post
    Could be something weird in Modern, like Tooth and Nail used to be in Extended.
    Not really. I mean, if you have a creature with power four or greater on the board, you're probably already in a great spot and could better use your six mana elsewhere. And if you don't, then it's a slower version of Summoning Trap which has been around for like five years.

  14. #414

    Re: Khans of Tarkir:

    [QUOTE=pnutbutr;831694]I'm just getting into Legacy and I bought a playset of Flooded Strands on Sunday morning, only to get home and see the spoler. Initially I was furious with myself, but after seeing how dreadful the art on the new one is, I felt a lot better about continued demand for the onslaught versions.[/QU

    I know! I am very excited for the reprints, but I dislike the art on all of them except for Wooded Foothills. On MTGO, I do not care. I will buy the new-age strands and everyone can make fun of me for having the garbage ones. In paper... I really want to just buy the Onsl. version.

    Only downside of getting the strands before the spoiler is that they dropped about $20 once it was announced. I would guess they go down another $5 before the settle.

    Oh well, I am sure you aren't the first (or last) to have this happen to them.

  15. #415
    Hamburglar Hlelpler
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    Re: Khans of Tarkir:

    Utter End

    Instant

    Exile target nonland permanent.

    ----

    It's probably somewhat stronger than Unexpectedly Absent (if that's getting played?) but I wonder how much good it'll do in this format. Still, I like it for being Instant and relatively unlimited in scope - if I wanted to hit a land I'd play Wasteland anyway, meh meh meh
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  16. #416
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    Re: Khans of Tarkir:

    Quote Originally Posted by TsumiBand View Post
    Utter End

    Instant

    Exile target nonland permanent.

    ----

    It's probably somewhat stronger than Unexpectedly Absent (if that's getting played?) but I wonder how much good it'll do in this format. Still, I like it for being Instant and relatively unlimited in scope - if I wanted to hit a land I'd play Wasteland anyway, meh meh meh
    I dunno. Council's Judgement is pretty hot due to all the side benefits of targeting without targeting. Sorcery, yeah. But what are we talking about here? A new deck archetype or sprucing up Rock-Junk-Ale? Those decks tend to tap out on their own turn. I don't want to go spending four on a single permanent unless that permanent is Emrakul or Counterbalance or something that owns the game.
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  17. #417
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    Re: Khans of Tarkir:

    Why does it have to be nonland at 4 mana? I also dislike how they recycled Vindicate - the trend of reprinting old, popular cards at a higher mana costs with minimal extra benefits continues.

    As far as Legacy in concerned, CJ shits all over it. Instant speed is nice, but can't outweight all the extra benefits CJ has.

  18. #418
    Hamburglar Hlelpler
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    Re: Khans of Tarkir:

    I forgot about Council's Judgment. ^__________^;;;;
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  19. #419

    Re: Khans of Tarkir:

    Quote Originally Posted by Barook View Post
    Why does it have to be nonland at 4 mana? I also dislike how they recycled Vindicate - the trend of reprinting old, popular cards at a higher mana costs with minimal extra benefits continues.

    As far as Legacy in concerned, CJ shits all over it. Instant speed is nice, but can't outweight all the extra benefits CJ has.
    Funnily enough,t here's onyl two cards CJ hits that Utter End doesn't. Unfortunately, those two cards are TNN and Emrakul. This is arguably much better in Modern and Standard as hard spot removal.

  20. #420
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    Re: Khans of Tarkir:

    Quote Originally Posted by TsumiBand View Post
    Ugin's Nexus +
    Howl of the Horde +
    Shrapnel Blast =

    15 damage, one extra turn

    Nice Emrakul, fucko!
    I only follow plot details to the extent that it helps speculate what characters may get cards...
    So Ugin is like the counter to the Eldrazi, I guess.

    Is Ugin's Nexus Wizard's attempt to 'answer' Emrakul? It is terribly narrow and unplayable in Legacy. But it stops extra turns (Emrakul's cast trigger) and it gives you an extra turn when it hits the yard (is annihilated).

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