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Thread: Commander 2014 thread

  1. #101

    Re: Commander 2014 thread

    Quote Originally Posted by Barsoom View Post
    "if there are four or more creatures on the battlefield" is totally conditional to me.
    And so is "when you draw this card, you may cast it for its Miracle cost." The unconditional portion referred to it having no conditions as to what creatures it destroyed, not there being no conditions as to when you could fire it off.

  2. #102
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    Re: Commander 2014 thread

    The condition of playing in Legacy is starting with 4x Brainstorm (Ok minor hyperbole) so Miracles as a set up is not really the most difficult thing in the world to set up. 1 mana wipe is a pain and any conditions placed upon it are rather easy to mitigate with the legacy card pool.

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  3. #103
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    Re: Commander 2014 thread

    Glad to see we now have a dedicated Terminus thread named "Commander 2014", good job guys.

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  4. #104

    Re: Commander 2014 thread

    Quote Originally Posted by HammafistRoob View Post
    Glad to see we now have a dedicated Terminus thread named "Commander 2014", good job guys.

    MtgtheSource: Your source for thread derailment
    That depends on whether Terminus is being reprinted in C2014.

  5. #105
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    Re: Commander 2014 thread

    Quote Originally Posted by HammafistRoob View Post
    Glad to see we now have a dedicated Terminus thread named "Commander 2014", good job guys.

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  6. #106

    Re: Commander 2014 thread

    Quote Originally Posted by HammafistRoob View Post
    Glad to see we now have a dedicated Terminus thread named "Commander 2014", good job guys.

    MtgtheSource: Your source for thread derailment
    I was going to say, how is there 6 pages of discussion already on 2 cards, both of which are very unlikely to see play in Legacy. I guess the answer is that this is now a Terminus thread.

  7. #107
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    Re: Commander 2014 thread

    Quote Originally Posted by Feaor View Post
    I was going to say, how is there 6 pages of discussion already on 2 cards, both of which are very unlikely to see play in Legacy. I guess the answer is that this is now a Terminus thread.
    Well we came by it honestly, really. I know that I've expressed sentiments about the nature of certain cards and mechanics lately that are working to re-establish the previous status quo, just with different words. Case in point: changing the game play from "Swords your Kird Ape" to "Council's Judgment voting for True-Name Nemesis" was one big long trip through experiments with indestructible vs. tuck, hexproof vs. sacrifices, etc etc etc... all the while trying to find a game state which recreated the old dynamic of "target creature needs to get off my battlefield".

    And since our format doesn't rotate, these tricks never leave -- so when something comes along that can "target the untargetable" or "destroy the indestructible", you turn back to your older cards that don't have any of the fancy words like "hexproof" and "vote" and shit and you're like... "you promised you would never be irrelevant, Kird Ape... YOU SWORE" and Kird Ape is like "..." cuz it's just cardboard yo, don't talk to your Magic cards #foreveralone

    So vis-a-vis this looming mentality of what all this experimentation with answers to indestructible hexproof guys does to answers, and how it changes the way the rest of the format plays Magic, we get more of that weird experimentation, only THIS time it's with a format that people tend to either love or hate, and if you love it you are a little guarded about it because it is supposed to be arbitrated independently of WotC, and yet here they go messing with one of the most defining rules of the format - "select a Legendary Creature as your commander" - so people get nervous!

    I'm mostly over it myself, because I realized that even if planeswalkers as commanders are just Sorceries (a one-shot effect during my turn, and then my commander gets runned over by everyone's pissy 6/6s), then I have some nerve playing Sedris in EDH. So I'm a hypocrite, and I got over it. But I get wanting to squeal about it for a minute, because EDH is a format that a player may claim a little more ownership over than, say, Modern or Legacy.
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  8. #108
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    Re: Commander 2014 thread

    Quote Originally Posted by TsumiBand View Post
    So vis-a-vis this looming mentality of what all this experimentation with answers to indestructible hexproof guys does to answers, and how it changes the way the rest of the format plays Magic, we get more of that weird experimentation, only THIS time it's with a format that people tend to either love or hate, and if you love it you are a little guarded about it because it is supposed to be arbitrated independently of WotC, and yet here they go messing with one of the most defining rules of the format - "select a Legendary Creature as your commander" - so people get nervous!

    EDH is a format that a player may claim a little more ownership over than, say, Modern or Legacy.
    Basically this new Teferi feels to me like if WotC starts to dip into Old School 93/94 Magic with new prints of Erhnam Djinns, Strip Mines and Chaos Pikachu

    Chaos Pikachu
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  9. #109
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    Re: Commander 2014 thread

    Quote Originally Posted by TsumiBand View Post
    Well we came by it honestly, really. I know that I've expressed sentiments about the nature of certain cards and mechanics lately that are working to re-establish the previous status quo, just with different words. Case in point: changing the game play from "Swords your Kird Ape" to "Council's Judgment voting for True-Name Nemesis" was one big long trip through experiments with indestructible vs. tuck, hexproof vs. sacrifices, etc etc etc... all the while trying to find a game state which recreated the old dynamic of "target creature needs to get off my battlefield".

    And since our format doesn't rotate, these tricks never leave -- so when something comes along that can "target the untargetable" or "destroy the indestructible", you turn back to your older cards that don't have any of the fancy words like "hexproof" and "vote" and shit and you're like... "you promised you would never be irrelevant, Kird Ape... YOU SWORE" and Kird Ape is like "..." cuz it's just cardboard yo, don't talk to your Magic cards #foreveralone

    So vis-a-vis this looming mentality of what all this experimentation with answers to indestructible hexproof guys does to answers, and how it changes the way the rest of the format plays Magic, we get more of that weird experimentation, only THIS time it's with a format that people tend to either love or hate, and if you love it you are a little guarded about it because it is supposed to be arbitrated independently of WotC, and yet here they go messing with one of the most defining rules of the format - "select a Legendary Creature as your commander" - so people get nervous!
    Do you even lift, bro?
    I can't wait for them to spoil Jaya Ballard so we can spend 5 pages debating TNN.

    It is difficult to make a convincing argument that Teferi will see any play in Legacy as a 6 mana planeswalker. What is nice, but probably just for Commander, is that he untaps the exact number of lands required to play Supreme Verdict. He could also untap your creatures, so in a sense he does protect himself (indirectly).

    He's not good enough for Vintage, right? I don't even lift Vintage, but he does untap Time Vault.

  10. #110
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    Re: Commander 2014 thread

    Quote Originally Posted by Ace/Homebrew View Post
    Do you even lift, bro?
    I can't wait for them to spoil Jaya Ballard so we can spend 5 pages debating TNN.

    It is difficult to make a convincing argument that Teferi will see any play in Legacy as a 6 mana planeswalker. What is nice, but probably just for Commander, is that he untaps the exact number of lands required to play Supreme Verdict. He could also untap your creatures, so in a sense he does protect himself (indirectly).

    He's not good enough for Vintage, right? I don't even lift Vintage, but he does untap Time Vault.
    Untaps Tolarian Academy + Time Vault to have enough mana to hardcast Blightsteel Colossus
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  11. #111
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    Re: Commander 2014 thread

    Quote Originally Posted by Feaor View Post
    I was going to say, how is there 6 pages of discussion already on 2 cards, both of which are very unlikely to see play in Legacy. I guess the answer is that this is now a Terminus thread.
    It's all connected in the end. New planeswalker breaks the rules of a non-sanctioned format. Terminus breaks the rules of Legacy. Phasing is the best answer to Terminus. New planeswalker sucks because none of his abilities involve phasing.

    New best creature in Legacy:
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  12. #112
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    Re: Commander 2014 thread

    Quote Originally Posted by Ace/Homebrew View Post
    Do you even lift, bro?


    I can't wait for them to spoil Jaya Ballard so we can spend 5 pages debating TNN.

    It is difficult to make a convincing argument that Teferi will see any play in Legacy as a 6 mana planeswalker. What is nice, but probably just for Commander, is that he untaps the exact number of lands required to play Supreme Verdict. He could also untap your creatures, so in a sense he does protect himself (indirectly).

    He's not good enough for Vintage, right? I don't even lift Vintage, but he does untap Time Vault.
    I still really don't think it's about its playability, just its existence. The *mere thought* that a planeswalker could exist in the command zone -- it's like if there was a woman at a prerelease, or like if they served Big Macs at Burger King, or if like a guy from the Holodeck was in a place not on the Holodeck! Off-sides, mo-fucky, off-sides!

    For some kind of srs though, I'm real glad he untaps for Supreme Verdict mana -- too bad about that color identity business. Obviously there are applications for all the walkers outside the command zone, just I thought that was funny is all. He's actually less exploitable as a commander, because his abilities are honestly not that amazing in mono-bluh.
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  13. #113
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    Re: Commander 2014 thread

    Feldon is back!


  14. #114
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    Re: Commander 2014 thread

    It's a beautiful flavored card, but 6 mana and a turn to get a sneak attack for your graveyard isn't the best effect there is. I mean, Welder is unplayed in this format and its effect is probably better than this one at R to cast and 0 to activate.
    The active could cost 0 on this and it would still be unplayable, so just right for a red card

    But really, i like the card a lot for flavor, too bad it's overcosted red jank as always. Meanwhile Maro is worried about Chaos Warp because it ruin magic and TNN is a brilliant card

  15. #115

    Re: Commander 2014 thread

    Quote Originally Posted by Barook View Post
    Feldon is back!

    I don't know the Feldon story, but that's quite beautifully romantic, whether of the love variety or of the emotional and adventurous aesthetics variety. A little of the Police "Every Breath You Take" creepiness, too.

  16. #116
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    Re: Commander 2014 thread

    Quote Originally Posted by LOLWut View Post
    I don't know the Feldon story, but that's quite beautifully romantic, whether of the love variety or of the emotional and adventurous aesthetics variety. A little of the Police "Every Breath You Take" creepiness, too.
    I didn't know the Feldon story either, but this got me to reminisce about the time when I would play Feldon's Cane in my casual decks just so I wouldn't deck myself in long multiplayer games (back in my scrubby past). The flavor of that shit is so sad! So then I wiki'd Feldon's backstory (http://mtgsalvation.gamepedia.com/Feldon) and remembered actually reading the story they summarize under The Study of Magic. I had all the MTG books as a youngin and I totally read that story, although I didn't remember that it was about Feldon. That shit is. SO. Sad!

    I need this card for my EDH deck so I can shed nerdy-salty-Vorthos tears every time I play it.
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  17. #117

    Re: Commander 2014 thread

    Quote Originally Posted by danyul View Post
    I didn't know the Feldon story either, but this got me to reminisce about the time when I would play Feldon's Cane in my casual decks just so I wouldn't deck myself in long multiplayer games (back in my scrubby past). The flavor of that shit is so sad! So then I wiki'd Feldon's backstory (http://mtgsalvation.gamepedia.com/Feldon) and remembered actually reading the story they summarize under The Study of Magic. I had all the MTG books as a youngin and I totally read that story, although I didn't remember that it was about Feldon. That shit is. SO. Sad!

    I need this card for my EDH deck so I can shed nerdy-salty-Vorthos tears every time I play it.
    Oh damn, sad stuff.

  18. #118
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    Re: Commander 2014 thread

    It really isn't all that similar to Sneak Attack because you can duplicate the same creature every turn.
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  19. #119
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    Re: Commander 2014 thread

    I could see potential in BR reanimator. My favorite potential thing to do with this would be to bring back a Blightsteel but that's 100% magical Christmas land.
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  20. #120
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    Re: Commander 2014 thread

    Quote Originally Posted by thecrav View Post
    I could see potential in BR reanimator. My favorite potential thing to do with this would be to bring back a Blightsteel but that's 100% magical Christmas land.
    You can't. Blightsteel has that "can't be reanimated" clause :(
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
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