Page 89 of 428 FirstFirst ... 397985868788899091929399139189 ... LastLast
Results 1,761 to 1,780 of 8556

Thread: [Primer/Deck] Nic Fit

  1. #1761
    Member
    lavafrogg's Avatar
    Join Date

    Jun 2005
    Location

    Phoenix, Arizona
    Posts

    1,329

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Echelon View Post
    Just look at a random list and count the number of actual creatures with CMC <= 3. The number is far too low to support Collected Company.
    It would be a new NicFit idea, or more importantly a new VeteranExplorer/Cabal Therapy Idea. Something like:

    4 Eternal Witness
    4 Veteran Explorer

    3 Collective Company
    4 Green Sun's Zenith
    4 Cabal Therapy

    Instant speed lets the deck recover from sweepers and also allows us to hold up for removal/play around counters.

    I am just wondering why a GBx creature deck didn't even consider the card.
    "eggs... why'd it have to be eggs"

  2. #1762
    The crazy nastyass honey badger

    Join Date

    Dec 2013
    Location

    A desk chair, The Netherlands
    Posts

    1,909

    Re: [Primer/Deck] Nic Fit

    The Nic Fit 2.0 you're describing is Maverick, roughly.

    It's Nic Fit without the strength to go over the top.

    Decks don't touch it b/c it's a horrible card. It would have been borderline playable if either it looked at creatures with CMC <= 4 instead of 3 or of it let you look at the top 10 cards instead of 6. In its current state it does too little for the effort/dedication needed to pull it off.

  3. #1763
    Member
    lavafrogg's Avatar
    Join Date

    Jun 2005
    Location

    Phoenix, Arizona
    Posts

    1,329

    Re: [Primer/Deck] Nic Fit

    Edit: Moving this

    That being said, I played my list from last week at this weeks local and had a great time going 3-1-1. It was a big switch from all of the Lands I have been practicing with, but I have tons of experience with GBx decks in the past.

    The list:
    Creatures(16)
    4 Veteran Explorer
    4 Dark Confidant
    1 Gaddock Teeg
    1 Primeval Titan
    1 Sigarda, Host of Herons
    1 Thragtusk
    1 Scavenging Ooze
    1 Courser of Kruphix
    1 Siege Rhino
    1 Eternal Witness

    Spells(22)
    4 Green Sun's Zenith
    3 Sensei's Divining Top
    4 Cabal Therapy
    3 Hymn to Tourach
    3 Liliana of the Veil
    2 Pernicious Deed
    3 Abrupt Decay

    Lands(22)
    3 Windswept Heath
    3 Verdant Catacombs
    2 Marsh Flats
    3 bayou
    2 savannah
    1 scrubland
    3 forest
    2 swamp
    1 plains
    1 Volrath's Stronghold
    1 Phyrexian Tower

    Sideboard(15)
    3 Ethersworn Canonist
    2 Path to Exile
    2 Gaddock Teeg
    3 rest in peace
    2 surgical extraction
    3 choke

    Round 1 BUG Delver W 2-0
    I drew tons of basics and resolved a Veteran Explorer for profit both games. Lilliana shut the game down quickly and top kept my "hand" relevant.

    Round 2 Miracles Draw 1-1-1
    All 3 games went long. I would have won game 3 as I had an eternal witness/pernicious deed soft lock and would have switched to thragtusk, but I could not draw him in time to get the kill. I think I could have left 1 Veteran explorer in to power through the point in the game where I don't have much to do. Jace was also surgically extracted game 3.

    Round 3 UWr Stoneforge W 2-1
    Seige Rhino/Courser were MVP's of this one as swords were blown on Confidants and Explorers early and bolts could not take down the fatties. Hymn also made an early appearance game 2.

    Round 4 Omnitel L 2-1
    I just did not draw enough relevant cards to make anything happen game 1. An early Bob game 2 drew enough gas to hold him down with therapies and hymns but game 3 a canonist was the only thing i could find to try and slow the search, he had the combo in hand and show and told me turn 3.

    Round 5 Elves W 2-0
    Green Sun into Teeg early both games was enough to seal the deal. He had a value glimpse both games but could not draw enough with Teeg in play.

    Super fun! I will work on the list more and I might have to slip back into the junk forum for a little bit.
    "eggs... why'd it have to be eggs"

  4. #1764
    Member

    Join Date

    Aug 2012
    Location

    Minneapolis, MN
    Posts

    62

    Re: [Primer/Deck] Nic Fit

    So what do people think about watered down version of survival?

  5. #1765

    Re: [Primer/Deck] Nic Fit

    Made a 3-1-1 in a local last sunday with BUG Pod. Lose against UWR mentor (drawn all the lands, g2 keep swamp-sea-strix-ooze-veteran-vendilion... never found the third land), won against MentorMiracle, Miracle, Tezzeretor and 1-1 against Lands by my mistake, horribly.

  6. #1766
    Member
    pettdan's Avatar
    Join Date

    Mar 2013
    Location

    Stockholm, Sweden
    Posts

    711

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by jbone2016 View Post
    So what do people think about watered down version of survival?
    Hard to say, but I'll try with a few comments. Not quite thought through yet.

    Could be quite good with Explorer, Witness, Finks, Huntmaster and any token producer (Souls, Mentor, Garruk, Elspeth), providing card advantage at most activations. Which seems powerful.

    It's destroyed by deed similarly to Sylvan, and doesn't filter for lands or removal. So you'll still want some Tops. On the other hand once you have lands you often want to draw your creatures and it's good at that, getting value along the way. You may be able to chain through a large part of your creature base over a few turns, especially due to Explorers. But you need to build for it with a few more cheap creatures and CIP effects. And even though you can't tutor for bullets it increases chances of finding them.

    It's like a Pod without CMC limitations, random selection and not putting things into play. It means you need to keep low CMC's to make it better than Pod. Or play it with GSZ's and 8 basics, setting all exporers off more often while chaining for the larger beasts.

    It does offer fast graveyard filling so Recurring Nightmare could be good next to it. Or maybe next to Living Wish [edit: Living Death] with Oozes and Deathrites..
    Last edited by pettdan; 07-01-2015 at 07:05 AM.

  7. #1767
    Aes Sídhe
    Arianrhod's Avatar
    Join Date

    Sep 2010
    Location

    Williamsport, PA.
    Posts

    397

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by pettdan View Post
    Hard to say, but I'll try with a few comments. Not quite thought through yet.

    Could be quite good with Explorer, Witness, Finks, Huntmaster and any token producer (Souls, Mentor, Garruk, Elspeth), providing card advantage at most activations. Which seems powerful.

    It's destroyed by deed similarly to Sylvan, and doesn't filter for lands or removal. So you'll still want some Tops. On the other hand once you have lands you often want to draw your creatures and it's good at that, getting value along the way. You may be able to chain through a large part of your creature base over a few turns, especially due to Explorers. But you need to build for it with a few more cheap creatures and CIP effects. And even though you can't tutor for bullets it increases chances of finding them.

    It's like a Pod without CMC limitations, random selection and not putting things into play. It means you need to keep low CMC's to make it better than Pod. Or play it with GSZ's and 8 basics, setting all exporers off more often while chaining for the larger beasts.

    It does offer fast graveyard filling so Recurring Nightmare could be good next to it. Or maybe next to Living Wish with Oozes and Deathrites..
    If you run that card, you probably switch from running Deeds to running Damnations or Deluges instead, and round out with possibly 2 maindeck artifact/enchantment kill guys to compensate for losing Deed.

  8. #1768
    The crazy nastyass honey badger

    Join Date

    Dec 2013
    Location

    A desk chair, The Netherlands
    Posts

    1,909

    Re: [Primer/Deck] Nic Fit

    It's doesn't net you any advantage. I don't see a reason to play it. G, sacrifice a creature: Draw the first creature card to come along. Seriously?

    The problem with the card is that you have to play/resolve your creature cards before you can recycle them for a random critter. That's a rather big investment. Sure, it's cute when you use it in response to your opponents' removal, but how often will that come up?

    Also, concerning token producers - why not just smash face with said tokens rather then durdle about?

  9. #1769
    Member

    Join Date

    Sep 2010
    Location

    Warsaw, Poland
    Posts

    548

    Re: [Primer/Deck] Nic Fit

    I was thinking about Evolutionary Leap and Veteran Explorer synergy.
    http://www.magicspoiler.com/mtg-spoi...utionary-leap/

    I case when deck running only Veteran Explorers as a creature we have combo which fetch 8 basics in one turn, which can't be broken by removal (only permission or enchantment removal).

    Let take some scenerio:
    Turn 1 - SDT/Discard/Cantrip
    Turn 2 - Evolutionary Leap
    Turn 3 - Explorer/GSZ + mana for use
    Turn 4 - We have about 10+ mana available and great CQ in deck after fetching so many lands.

    deck restriction - no other creatures in deck so basically deck should be focused on plainswalkers as wincon which isn't bad.

  10. #1770
    The crazy nastyass honey badger

    Join Date

    Dec 2013
    Location

    A desk chair, The Netherlands
    Posts

    1,909

    Re: [Primer/Deck] Nic Fit

    Scapeshift on steroids?

  11. #1771
    Member
    MD.Ghost's Avatar
    Join Date

    Jul 2011
    Location

    Germany
    Posts

    374

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Echelon View Post
    Scapeshift on steroids?
    This! and Walkers (and we can use the biggest with 10+ Mana ^^) and after the Explorers are gone, Deed is also ok, because Evolutionary Leap isn't needed anymore. Without Scapeshift (or without black...which means RUG ) you can also go the Walker Route and build a BUG Shell with the Engine, which also enable Counter Magic and Cantrips. Sounds absurd
    TEAM MtG Berlin

  12. #1772
    Site Contributor

    Join Date

    Feb 2011
    Posts

    234

    Re: [Primer/Deck] Nic Fit

    Minor note, it can only fetch 8 forests in one turn, which is significantly less attractive if you start running three or even two colors. Both the activation and casting the new explorer cost G, so I wouldn't call it a one-turn "combo".
    Quote Originally Posted by Dice_Box View Post
    Non games are not only a common sight in Legacy, they are every decks plan. [...] Playing a deck like DnT and then complaining about "Non games" is hypocritical, because non games are your plan, you just disapprove of the way someone else is trying to achieve that same goal.

  13. #1773
    Pancake
    Bobmans's Avatar
    Join Date

    Oct 2012
    Location

    Netherlands
    Posts

    845

    Re: [Primer/Deck] Nic Fit



    I am currently thinking of something more alike R/G (JUND) Beats. Flametongue Kavu, Huntmaster of the Fells. Something in lines of JUND. The nice thing about the card is that it makes your creatures dodge your opponents removal. All it needs is have some solid ETB creatures and silver bullets. Packing Sensei's Divining Top and maybe even a couple of Worldly Tutor to put those silver bullets on top. Magus of the Moon on request vs lands. Sign me up. I am going to crack this card is some awesome build. Heck maybe i'll even jam in some Tarmogoyf's. Bloodbraid Elf would work to here. Or Bloodghast to be able to keep the loop going. Just some unorganised thoughts here. But i will be on this for sure.

    Edit: hmm, on the other hand going for Worldly Tutor to put creatures on top so you can draw them with E.Leap is a bit awkward. Still i would love to jam a Master of Cruelties to the table. First Strike and Deathtouch. Plus unblocked puts your oppenent at zap range for Punishing Fire or Lightning Bolt.
    Also the card dodges Rest in Piece since it does not require a graveyard. Offcourse cards like Recurring Nightmare make it better.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  14. #1774
    The crazy nastyass honey badger

    Join Date

    Dec 2013
    Location

    A desk chair, The Netherlands
    Posts

    1,909

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by UseLess View Post
    Minor note, it can only fetch 8 forests in one turn, which is significantly less attractive if you start running three or even two colors. Both the activation and casting the new explorer cost G, so I wouldn't call it a one-turn "combo".
    Hence Scapeshift . That, at least, is on-colour.

    @Bobmans: You have read that the card goes to your hand, right? You're describing scenario's where you'd need 5 mana+ to tutor for a Magus of the Moon and so on. That's just too slow to be viable.

    Also, why Worldy Tutor + sac a creature to draw a creature when you can also run Brainstorm/Ponder..? Seriously...

  15. #1775
    Pancake
    Bobmans's Avatar
    Join Date

    Oct 2012
    Location

    Netherlands
    Posts

    845

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Echelon View Post
    Hence Scapeshift . That, at least, is on-colour.

    @Bobmans: You have read that the card goes to your hand, right? You're describing scenario's where you'd need 5 mana+ to tutor for a Magus of the Moon and so on. That's just too slow to be viable.

    Also, why Worldy Tutor + sac a creature to draw a creature when you can also run Brainstorm/Ponder..? Seriously...
    Well, not running blue is where i would like to be. JUND is where i specifically want to be at. I do not care to look for the best, i want to make the best out of something i like.

    It's core would still be similar as current NicFit lists, ramping is key here. Offcourse i have read the card. It puts the shit in hand. Already revised on the Tutor tech. The mana curve would be lower, but it would be a "bigger" variant then regular JUND. Kinda like RG Survival was back then. Still i am exploring posibilities, but i really want to prevent the deck from going blue cantrip circus.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  16. #1776
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,496

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Fatal View Post
    I was thinking about Evolutionary Leap and Veteran Explorer synergy.
    http://www.magicspoiler.com/mtg-spoi...utionary-leap/

    I case when deck running only Veteran Explorers as a creature we have combo which fetch 8 basics in one turn, which can't be broken by removal (only permission or enchantment removal).

    Let take some scenerio:
    Turn 1 - SDT/Discard/Cantrip
    Turn 2 - Evolutionary Leap
    Turn 3 - Explorer/GSZ + mana for use
    Turn 4 - We have about 10+ mana available and great CQ in deck after fetching so many lands.

    deck restriction - no other creatures in deck so basically deck should be focused on plainswalkers as wincon which isn't bad.
    Why not run GSZ (for more consistent Explorers) and a few mana-heavy GSZ bombs, probably with some quality token producers to feed the Leap? I don't think you need to chain an absurd amounts of forests to get value out of the combo.

    Some kind of Walker Superfriends deck might be workable, too, especially the token-producing ones.

  17. #1777
    Member

    Join Date

    Sep 2010
    Location

    Warsaw, Poland
    Posts

    548

    Re: [Primer/Deck] Nic Fit

    First list Scapeshift on Steroids:

    4 Veteran Explorer
    4 Evolutionary Leap - New Survival
    4 Brainstorm
    4 Ponder
    3 Scapeshift
    4 Burning Wish
    4 Force of Will
    4 Dig Through Time
    4 Lightning Bolt
    7 Forest
    2 Island
    1 Mountain
    1 Taiga
    3 Volcanic Island
    2 Valakut, the Molten Pinnacle
    3 Scalding Tarn
    1 Tropical Island
    3 Wooded Foothills
    1 Badlands
    1 Bayou
    SB: 1 Scapeshift
    SB: 1 Green Sun's Zenith
    SB: 1 Overmaster
    SB: 1 Slaughter Games
    SB: 2 Firespout
    SB: 2 Garruk, Primal Hunter
    SB: 2 Jace, the Mind Sculptor
    SB: 2 Toxic Deluge
    SB: 2 Krosan Grip
    SB: 1 Gaze of Granite

    First 20 hands played - GSZ MD would be good - but there is a problem with blue cards count.

    DTT works great here since combing out feed your greaveyard with extra 4 cards (4 explorers)

  18. #1778

    Re: [Primer/Deck] Nic Fit

    @Fatal: too few Mountains i think

  19. #1779

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Fatal View Post
    First list Scapeshift on Steroids:

    4 Veteran Explorer
    4 Evolutionary Leap - New Survival
    4 Brainstorm
    4 Ponder
    3 Scapeshift
    4 Burning Wish
    4 Force of Will
    4 Dig Through Time
    4 Lightning Bolt
    7 Forest
    2 Island
    1 Mountain
    1 Taiga
    3 Volcanic Island
    2 Valakut, the Molten Pinnacle
    3 Scalding Tarn
    1 Tropical Island
    3 Wooded Foothills
    1 Badlands
    1 Bayou
    SB: 1 Scapeshift
    SB: 1 Green Sun's Zenith
    SB: 1 Overmaster
    SB: 1 Slaughter Games
    SB: 2 Firespout
    SB: 2 Garruk, Primal Hunter
    SB: 2 Jace, the Mind Sculptor
    SB: 2 Toxic Deluge
    SB: 2 Krosan Grip
    SB: 1 Gaze of Granite

    First 20 hands played - GSZ MD would be good - but there is a problem with blue cards count.

    DTT works great here since combing out feed your greaveyard with extra 4 cards (4 explorers)
    6 is way too few mountains. If you happen to draw a single one, you now can't scapeshift until you find a brainstorm to put it back. It also means you can only cast bolt or wish off of a Valakut.

  20. #1780
    Member

    Join Date

    Nov 2014
    Location

    Stockholm
    Posts

    274

    Re: [Primer/Deck] Nic Fit

    4 color Shapeshift seems greedy.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)