I've been looking at Revised Edition cards that fill a needed role in the Modern metagame and would not be overpowered if they were reprinted. This is a small list that I'd like to see available for brewing. Feel free to add your own favorites to the list as well as comment on people's choices.
Criteria that I used include: not a part of an instant speed combo, no fast mana that exceeds the current level available, no cards that would become an auto-include or power card in the format.
#1 - Meekstone
No errata needed. This would give small creature lists an answer to big finishers and it would give creature tap down sources more utility.
#2 - Winter Orb
Already reprinted and errata'd to function whether tapped or not. Would give mana disruption another tool. Would widen the meta significantly. Abrupt Decay says it would not be abused.
#3 - Glasses of Urza
Decent sideboard card against control. Hard to abuse.
#4 Ivory Tower
Decent control card unlikely to unbalance anything.
#5 Nevinyrral's Disk
A fun card with a moderate power level that is reached or exceeded by several other cards at this point. And, just because - it's a fun card to play and doesn't win the game.
#6 Paralyze
A cheap enabler for black control. Would combo with Meekstone in some cases but unlikely to cause real problems.
#7 Zombie Master
A flavorful lord that might actually be used in a tribe mostly ignored.
#8 Tsunami
Flashfires is legal, why is Tsunami not? Blue has the counterspells after all.
Cards considered but not included:
Ankh of Mishra - too strong in Burn and Aggro in general, Armageddon - too disruptive for a large part of the format, Energy Flux - hoses Affinity too much, Sedge Troll - already have Sedge Sliver and nobody plays it, Library of Leng - maybe later, could be abusive with Ivory Tower which is a better add.
I've been wanting a few cards for a while.
Soothsaying: because Counterbalance wouldn't be broken, it'd just be played (maybe not even then).
Innocent Blood: flavorful removal that's great against a lot of the format's bullshit. I've always been a huge fan of this card.
Cabal Therapy: Skill tester and sac outlet, what more can you want? Dredge styles aren't powerful enough yet to make me think it'd be broken.
Basking Rootwalla: I don't see any broken plays with this, including turn 2 Vengevine via Lotleth Troll. Seriously, I think this would help decks that don't really compete for the top of the lists right now.
Force of Will: Hate me all you want, but this card is absolutely fair in Modern. I'm not even sure it's an auto-include in most blue decks as a lot of them don't run many blue spells.
Cursed Totem would be nice
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I think Dust Bowl would be interesting to play with in Modern. Seems like a fair piece of non-basic hate.
"We are goblinkind, heirs to the mountain empires of chieftains past. Rest is death to us, and arson is our call to war."
Just another versatile answer to twin, pod (and the mana dorks in pod), steel overseer, griselbrand (as rare as that is), and probably others that I'm not thinking of. It's a similar effect that is different enough and not overly powerful that I think would give another angle of hate for the format's top decks to contend with.
I was trying to think of cards that would just be a good addition to the format in terms of an effect, but not backbreaking for any particular reason. Cursed Totem fits that mold.
Oh, and the combo lover in me would love to see Impulse in Modern as well.
I would LOVE to see a Goblin Welder reprint, since I think the card is fun to play with and build around. And in terms of power level, while strong, it's super easy to kill.
While we're on the subject of Urza's Legacy 1-drops with good tap abilities, what do people think about bringing Mother of Runes into the Modern fold?
I'd only be happy with Mom's arrival if more cheap all purpose removal arrived at the same time. Mother of Runes + Pernicious Deed would be ok.
She's just so oppressive as a 1-drop if you can't remove her before she becomes active.
She's one of the two cards that is missing that would make D&T hands down the best deck in the format, the other one being Karakas
Goblin Welder does seem rather interesting in Modern. Probably not overpowered or anything in the format either.
Mom on the other hand... I can't see how she is healthy in such a creature/attacking heavy format.
Of the cards mentioned here, I can get behind Therapy, Force, Dust Bowl, Innocent Blood, and Deed. Disk would probably be fine too.
I'm torn on Mother of Runes. I like that it gives a hefty buff to creatures, but Mother of Runes board states can get super stalled pretty quickly.
Misdirection is worth a mention here, too IMO.
Just Innocent Blood and Pernicious Deed so I can play bug control here.
Couldn't agree more. I would really love to see soothsaying in modern. Force of will or a similar card would allow the format to police itself instead of wizards needing to bust out the banhammer on stuff to keep it a "four turn format."
Goblin Welder also strikes me as a card that would be fun to build around or play in modern. I can imagine a neat U/R archetype coming up around it with cards like thirst for knowledge to get crazy value.
Cabal therapy would also help current B/X decks get the bump they need.
Basking Rootwalla would be interesting and I can get behind it.
there really is no reason why modern shouldn't be legacy excluding reserve list cards. Reprint everything...
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why cards are so expensive...hoarders
Because a tonne of stuff probably becomes unbalanced. They also don't want it to just be 'another legacy', so they don't want Dark Ritual -> Tendrils to be a deck. Pyretic Ritual is the best Ritual we have, which says a lot about the format. A nut draw can go off on T2, and a decent draw can go off on T3, but that requires you to have basically zero interaction with your opponent, or two engine pieces. (T2 play an Ascension, it dies, T3 play Electroman.) That's a hard combo deck. Soft combo decks kill on T4 if they get a little lucky, or their opponent simply isn't playing Magic. It's a format that is designed to have more opportunities for interaction, and be more focused as a game of Magic. Weird cards fro Alliances, and huge mistakes like Force of Will are simply not in the format.
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
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