Sorry about missing out last week, you should get two articles throughout this week to compensate - I hope that's fine with y'all :) No 1 - my GP NJ impressions:
http://www.starcitygames.com/article...ew-Jersey.html
PS: excuse my being so silent concerning the responses lately, irl can be a bitch at times. :/
I don't have low self-esteem, I have low esteem for everyone else. -Daria
Proud member of Team CAB
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Thanks for restating what I've been saying in the comments of every single recap article from someone who said UR Delver was the Best Deck - especially in an 'official' SCG article. The amount of reverb in that particular venue is outclassed only by the echos in the actual hall they played Magic in...
Also very excited at the prospect of non-Miracles 'Control' being a thing - that deck is good, but it is awful to watch, and even worse to play against.
Check out my Legacy UBTezz Primer. Chalice of the Void: Keeping Magic Fair.
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Playing since '96. Brief forced break '02-04. Former/Idle Judge since '05. Told Smmenen to play faster at Vintage Worlds.
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Most of the 'Ban brainstorm!' arguments are based on the logic that 'more different cards should get played in Legacy', as though the success or health of the format can be measured by the portion of cards that are available and see play. This is an idiotic metric.
20% of the day 2 meta is pretty huge for legacy. Even if UR was 20-25% of the meta at the start of the tournament, that's still quite good considering all the electrickerys, hydroblasts, cop: reds, and kor firewalkers that everyone was packing to hate it out. I thought it would have a much steeper drop off from day 1.
Format seems fine now. Plenty of innovation. Hope there won't be any funny ban hammer business for Treasure Cruise. It's really not that oppressive. It's just "good". I sure hope they unban survival instead so legacy can remain the broken stuff format. Keep the ban hammer for modern lol.
Yep. TC is broken, but not Bah-roken. I'd love to see some unbannings now, but thanks for the interesting take.
Would it be correct to think of the TC shell explored by Eli Kassis, Brian Braun-Duin, and the various UR delve shells, as the following
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Treasure Cruise
4 Young Pyromancer
4 Force of Will
4 Lighting Bolt
9-10 Fetchlands
1-2 basiclands
6-7 Dual Lands
4-6 Creatures
5-6 1 mana spells
1-6 Flex spots
I can see how the shell can be used for White (Stoneblade) and Black (Discard), but I am wondering if you can use this shell for a Temur deck?
Check out my Legacy UBTezz Primer. Chalice of the Void: Keeping Magic Fair.
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Playing since '96. Brief forced break '02-04. Former/Idle Judge since '05. Told Smmenen to play faster at Vintage Worlds.
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Most of the 'Ban brainstorm!' arguments are based on the logic that 'more different cards should get played in Legacy', as though the success or health of the format can be measured by the portion of cards that are available and see play. This is an idiotic metric.
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
Blue shell Zoo minus the all the counters except Force of Will might be really good.
4x Brainstorm
4x Ponder
4x Gitaxian Probe
4x Treasure Cruise
4x Force of Will
4x Goblin Guide
4x Monastery Swiftspear
4x Young Pyromancer
3x Shardless Agent
4x Lightning Bolt
3x Punishing Fire
4x Scalding Tarn
4x Misty Rainforest
1x Wooded Foothills
4x Volcanic Island
2x Tropical Island
3x Grove of the Burnwillows
Agent looks weak in that.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
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Probably the weakest card in the list but also probably better than Tarmogoyf or one of the 3cc creatures like Vendilion Clique or True-Name Nemesis. Agent does give you the opportunity to cast direct damage off of the top of the pile and he does give you 8 shots at a haste creature. He might be decent in that scenario since I think that list will be doing a lot of early damage and looking to finish things off by the time he arrives.
There are 27 instants/sorceries in the list. Maybe go 4 Delver of Secrets and 3 Goblin Guides?
You're basically just playing clunkier UR Delver at this point.
Except that if you run Delver over Shardless and find something to replace Guide (maybe 2x Snap, 2x something else?), you can run Cavern and give Miracles all the headaches!
Edit: Other interesting Humans on color:
Lavamancer (probably too much of a nonbo with Cruise, not necessary with PFire)
Rattleclaw Mystic (not sure if necessary)
Veteran Explorer (but why?!)
Surrak Dragonclaw, Puncher of Bears, Wearer of Aforementioned Bears
Noble Hierarch
Varchild's Waaaaaaaaaaaaaaaar Raiders!
Burning-Tree Emissary
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
I think you're right, Snapcaster is the way to go. So 4x Monastery Swiftspear, 4x Delver of Secrets, 4 Young Pyromancer and 3x Snapcaster Mage?
Manabase would have to be 4x Scalding Tarn, 3x Misty Rainforest, 2x Wooded Foothills, 4x Volcanic Island, 1x Island, 1x Mountain, 3x Grove of the Burnwillows and 2x Cavern of Souls in the SB for when it would really piss somebody like Miracles, Phamstill or another Delver list off.
Happy you guys liked the article :)
@Cire: That seems like the best Treasure Cruise shell so far, I agree.
@20% Delver: Given the hype before the GP and the quality of players behind the deck, 20% seems utterly reasonable (especially given that I expect there to have been more of it on D1 as a result of the hype - meaning the deck would have actually underperformed compared to the field both in d2 conversion and t16 conversion)
@Decklist: PFire is insane right now, definitely a direction to look at moving forward. As to RUG colored lists, there is also the reasonably successful modernized version of RUG to consider (basically RUG minus Mongoose and flex slots plus YP and Cruise). Also I agree that Agent looks terrible in that list.
@Banning: With the format as is, I don't think anything needs to be banned. I still feel like the delve cards might become problematic on power-level alone in the future if we find the ideal shells to abuse them in, but that's for then to worry about.
I don't have low self-esteem, I have low esteem for everyone else. -Daria
Proud member of Team CAB
High Priest of the Church of BLA
CAB JaceTM
My articles
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