Black Vise
Earthcraft
Frantic Search
Goblin Recruiter
Memory Jar
Mind Twist
Mind's Desire
Survival of the Fittest
Yawgmoth's Bargain
A different card / No unbannings
I didn't even knew that goblin recruiter was banned and honestly, if it was unbanned that will have absolutely no effect on legacy (imho) the chain goblin deck is so bad it's hilarious anybody can even think playing it seriously (some peoples laughted about playing WGD combo, the combo is clearly more powerful than just... that.)
The card itself is indeed good, but goblin would still be a tier 3 deck with no chances to go higher.
Goblins is Tier 2 even now. In the hands of a competent pilot it has even to positive matchups against Miracles as well as most fair decks and game against the unfair decks. Its strength lies in explosiveness coupled with the ability to recharge after removal. Even a Terminus won't do unless you follow up with an Entreat soon after.
That being said, the question in this thread is wether Recruiter helps the deck too much. I don't see it helping much in the bad matchups like Storm. It is too slow for that. It might however make good matchups even better.
the deck has to find and resolve a 4-mana artifact, then resolve recruiter, then activate belcher. They would be just as well off running RIP-helm.
I think the real reason was the amount of time it takes to resolve Recruiter. The card is now the only non-ante creature on the legacy banned list and both it and Worldgorger are more annoying than dangerous.
Recruiter and Hermit Druid.Originally Posted by maharis
I agree with you here.
Can you support this statement with anything from Wizards? Cause it really doesn't sound right.
There are only about 10 different goblins in a Vial Goblins deck...
If you cast a Recruiter, you have a pile in mind. A goblin player using Recruiter probably takes less time stacking goblins in a round than a Miracles player spends spinning Top.
RE: Goblin Recruiter
This is what I could dig up on Recruiter from the times of the format split and it's banning in old Extended:
http://magic.wizards.com/en/articles...ate-2003-09-03Originally Posted by Aaron Forsythe
http://archive.wizards.com/Magic/mag...om/feature/189Originally Posted by Banned & Restricted Announcement January 2004
http://archive.wizards.com/Magic/Mag...om/daily/rb100Originally Posted by Randy Buehler
Nothing about the time consumption, though the Extended Announcement does reference "stacking an arbitrarily large portion of one's deck". The conversation is interesting, maybe someone else can dig up more on it.
TPDMC
"That's too fast for [...] our effort to eliminate realistic turn 2 kills from the environment."
>10 years later:
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
I voted for recruiter too because i'm pretty sure it is safe, it would give new life to an archetype that a lot of people love, and , most importantly, because goblins is my favorite deck and i don't want to spend the rest of my life looking at spoilers and waiting for wizard to print a new overpowered goblins to make the archetype good again
And I want to play Necro Trix again because I enjoyed it so much like many old school players and Mind's Desire was a popular Extended deck people enjoyed...
Sometimes I wonder if you guys actually ever played against Recruiter in a tournament or if this is the mere talk of people who start after Ravnica and never saw the decks of old and interactions that fed those decks, which think Griselbrand is fine but Bargain is broken which is laughable. I doubt those people were ever forced into a draw by Sharazard or Goblin Recruiter if their opponent counted cards, looked through yards, took notes, stacks 15 cards, looks at notes again, adjust pile, shuffles ... just to repeat the procedure right the next turn and you keep discussing with half the store and the Judge why they don't kick the guy for slowplay.
Edit: mind that Doomsday can't be really used to Stack the deck several times within a game and does create much smaller piles.
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
Just a reminder to play nice so we can have nice things If that can't be done, shhhhhhhhh
Voted for Goblin Recruiter, because I just like the little Green Men.
EDIT; and no, I haven't played it on a tournament, and yes, slowplay is killing... But hey, give me a chance to play it and perhaps I really hate it and won't play Goblin Recruiter at all.
The slowplay argument is stupid... Let's ban lim duls vault, doomsday, sensei's divining top because 3 players out of 1000 actually slow play with it... Please...
For shahrazad it's different, it's actually too long to make sub games, that's a fact.
Isnt it odd that they unbanned WGD who has a greater potential to draw/drag out games?
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
The issue isn't with drawing individual games, but matches going to time and ending up a draw. If you draw the game on turn 2 with a reanimator deck, you're still propably fine time-wise.
Resolving a Goblin Recruiter shouldn't take too long when you're free to combo kill your opponent. Resolving one properly while trying to play around multiple combinations of disruption that your opponent could have would be much more time consuming.
R/B Goblins
Follow me on Twitter @SandroRajalin
My articles:
Legit MTG
Brainstorm Brewery
Hipsters of the Coast (Current)
Mana Drain
I voted for all but Recruiter. I think all of them are ok right now, but Recruiter is too timeconsuming.
Got tired of Legacy and you like drafts? Try my Paupercube What?
There are currently 1 users browsing this thread. (0 members and 1 guests)