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Thread: [Primer] R/G Lands

  1. #4961
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    Re: [Primer] R/G Lands

    https://www.mtgsalvation.com/cards/r...14-cindervines

    Is this new toy good enough for us? Mixture between Krosan Grip and Pyrostatic Pillar (to hose Storm).. Saving sideboard spaces?

  2. #4962

    Re: [Primer] R/G Lands

    Quote Originally Posted by slayjay View Post
    https://www.mtgsalvation.com/cards/r...14-cindervines

    Is this new toy good enough for us? Mixture between Krosan Grip and Pyrostatic Pillar (to hose Storm).. Saving sideboard spaces?
    It's an interesting mixture, but it's not good enough.
    In comparison with sphere, having RG (versus2) available on turn 2 isn't evident.
    And taxing is way more efficient than pinging 1 damage, as they still have a window of 19 spells to go off.

  3. #4963

    Re: [Primer] R/G Lands

    Quote Originally Posted by Rivfader View Post
    It's an interesting mixture, but it's not good enough.
    In comparison with sphere, having RG (versus2) available on turn 2 isn't evident.
    And taxing is way more efficient than pinging 1 damage, as they still have a window of 19 spells to go off.
    If we play this card, we do so alongside the usual combo hate (swapping KGrip).
    This card has the potential to shut down nausea, is pretty good against grixis and miracle, because it can be effective and useful even if no enchantment gets played.
    Ill try the 3/1 split with KGrip, i still want to have one to gamble for
    "You either die a Onesto-Player, or live long enough to see yourself become a Dredger"

  4. #4964
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    Re: [Primer] R/G Lands

    Quote Originally Posted by Noctalor View Post
    If we play this card, we do so alongside the usual combo hate (swapping KGrip).
    This card has the potential to shut down nausea, is pretty good against grixis and miracle, because it can be effective and useful even if no enchantment gets played.
    Ill try the 3/1 split with KGrip, i still want to have one to gamble for
    That is exactly the way I want to use this. Instead of Grip additional to Sphere.

  5. #4965
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    Re: [Primer] R/G Lands

    Have any Lands players tried Scab-Clan Berserker yet?
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  6. #4966

    Re: [Primer] R/G Lands

    Quote Originally Posted by Mr. Safety View Post
    Have any Lands players tried Scab-Clan Berserker yet?
    At 3 mana is much better to try denial + trinisphere.
    At 2 mana we could try eidolon but having RR its too unreliable, also, if we run tomb, we have a good chance to be able to cast a turn 1 thorn/sphere/cotv
    "You either die a Onesto-Player, or live long enough to see yourself become a Dredger"

  7. #4967
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    Re: [Primer] R/G Lands

    That all makes sense, I just figured it was hate + pressure. I know the typical path is to just make a 20/20 and the sideboard is there to give you time to do so. I know Tireless Tracker is sideboard tech for Lands, but for different reasons. I just figured you could curve this out: t1 Thorn, t2 Berserker, attack, and while opponent's are trying to get enough mana to find an answer to thorn you can be pressuring their life total, all the while still having something they will likely need to deal with before they combo. It's mostly for storm, but I can imagine it being good against cantrip-heavy control decks (Miracles and Grixis).

    I figured if this new enchantment was being considered it might be an idea to evaluate similar effects. What tips the scales for the enchantment is the Naturalize effect, right? Pyrostatic Pillar deals more damage but is narrower, Berserker deals even more damage than Pillar but costs more.

    I was just curious, it's been tech for Ruby Storm to fight opposing storm decks. Did Damping Sphere ever become a thing for Lands?
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  8. #4968

    Re: [Primer] R/G Lands

    Quote Originally Posted by Mr. Safety View Post
    That all makes sense, I just figured it was hate + pressure. I know the typical path is to just make a 20/20 and the sideboard is there to give you time to do so. I know Tireless Tracker is sideboard tech for Lands, but for different reasons. I just figured you could curve this out: t1 Thorn, t2 Berserker, attack, and while opponent's are trying to get enough mana to find an answer to thorn you can be pressuring their life total, all the while still having something they will likely need to deal with before they combo. It's mostly for storm, but I can imagine it being good against cantrip-heavy control decks (Miracles and Grixis).

    I figured if this new enchantment was being considered it might be an idea to evaluate similar effects. What tips the scales for the enchantment is the Naturalize effect, right? Pyrostatic Pillar deals more damage but is narrower, Berserker deals even more damage than Pillar but costs more.

    I was just curious, it's been tech for Ruby Storm to fight opposing storm decks. Did Damping Sphere ever become a thing for Lands?
    Mainly this deck folds to moon, so you must run 3/4 disenchant effects, so this card can be considered because it can overlap the two main weakness of the deck.

    Surely this card is not amazing against combo, its quite possible that even ANT can combo under it, but being able to "shut down" nausea, forcing a pif (that we can beat with crop rotation for bojuka) is decent.
    Being able to do free chip damage to grixis could allow some free punishing fire wins, its also decent to use this card instead of grip because some grixis player run moon, some dont, so at least with this card you are getting some value during the game if you have no target, same for miracle and possible CB/B2B/Moon.

    The main weakness of this card compared to KGrip is ofc being soft to answers (needle/revoker + counters), which may be enough to not run it
    "You either die a Onesto-Player, or live long enough to see yourself become a Dredger"

  9. #4969
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    Re: [Primer] R/G Lands

    Quote Originally Posted by Mr. Safety View Post
    Did Damping Sphere ever become a thing for Lands?
    Nope. Not taxing (first played) cantrips is a huge downside, as they can find combo pieces, lands and bounce/artifact removal more easily. It's also weaker against SnT and Miracles (some people tend to board in Spheres against the latter).
    I riffle shuffle so hard. Bitch, my Tabernacle twitters #metoo.

    Selling RG Lands on MTGO. Hit me with a PN if you are interested.

  10. #4970
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    Re: [Primer] R/G Lands

    One side is worse that Sphere, the other side is redundant because we loop Wasteland.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
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    Fuck. Which one of my quotes do I drop for this?
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  11. #4971

    Re: [Primer] R/G Lands

    Looks like new rules change made Tabby triggers non-detrimental: if opponent forgets and draws, they are still able to pay. Doing this intentionally is still cheating of course.

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