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Thread: [Primer] R/G Lands

  1. #5041

    Re: [Primer] R/G Lands

    anyone tried the white package with enlightened tutor and heliod's land? does open us up for more combo hate consistency and white enchantment hate in the sb

  2. #5042
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    Re: [Primer] R/G Lands

    Quote Originally Posted by N01INK View Post
    anyone tried the white package with enlightened tutor and heliod's land? does open us up for more combo hate consistency and white enchantment hate in the sb
    I just posted a Heliodís list that has been overperforming, no enlightened tutors as I donít want to lean too far into white.
    "eggs... why'd it have to be eggs"

  3. #5043
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    Re: [Primer] R/G Lands

    Another 4-0 at FNM tonight.

    Beat RG Karn, Depths, Merfolk and Goblins.
    "eggs... why'd it have to be eggs"

  4. #5044
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    Re: [Primer] R/G Lands

    Before this becomes a monologue, I will also report another FNM win with RG Lands. Pretty much stock list, I would guess.

    Mainboard
    4 Gamble
    4 Crop Rotation
    4 Life from the Loam

    4 Mox Diamond
    4 Exploration

    1 Sylvan Library
    1 Wrenn and Six

    3 Punishing Fire

    2 Taiga
    4 Grove of the Burnwillows
    4 Thespianís Stage
    3 Rishadan Port
    1 Ghost Quarter
    4 Wasteland
    4 Dark Depths
    1 Horizon Canopy
    1 Sheltered Thicket
    1 Tranquil Thicket
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Blast Zone
    1 Maze of Ith
    1 Tabernacle at Pendrel Vale
    1 Bojuka Bog
    1 Forest
    1 Karakas
    1 Glacial Chasm
    1 Riftstone Portal

    Sideboard
    3 Sphere of Resistance
    1 Pyroblast
    3 Tireless Tracker
    1 Subterranean Tremors
    1 Force of Vigor
    3 Krosan Grip
    2 Choke
    1 Drop of Honey

    This list with some minor changes has served me well this year with cashing almost every tournament I played in (got Blood Mooned out of a few FNMs).
    Finally got my Drop of Honey. :D
    I have yet to see Wrenn in action, though. May include a second copy.
    I riffle shuffle so hard. Bitch, my Tabernacle twitters #metoo.

  5. #5045
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    Re: [Primer] R/G Lands

    Quote Originally Posted by JDK View Post
    Before this becomes a monologue, I will also report another FNM win with RG Lands. Pretty much stock list, I would guess.

    Mainboard
    4 Gamble
    4 Crop Rotation
    4 Life from the Loam

    4 Mox Diamond
    4 Exploration

    1 Sylvan Library
    1 Wrenn and Six

    3 Punishing Fire

    2 Taiga
    4 Grove of the Burnwillows
    4 Thespianís Stage
    3 Rishadan Port
    1 Ghost Quarter
    4 Wasteland
    4 Dark Depths
    1 Horizon Canopy
    1 Sheltered Thicket
    1 Tranquil Thicket
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Blast Zone
    1 Maze of Ith
    1 Tabernacle at Pendrel Vale
    1 Bojuka Bog
    1 Forest
    1 Karakas
    1 Glacial Chasm
    1 Riftstone Portal

    Sideboard
    3 Sphere of Resistance
    1 Pyroblast
    3 Tireless Tracker
    1 Subterranean Tremors
    1 Force of Vigor
    3 Krosan Grip
    2 Choke
    1 Drop of Honey

    This list with some minor changes has served me well this year with cashing almost every tournament I played in (got Blood Mooned out of a few FNMs).
    Finally got my Drop of Honey. :D
    I have yet to see Wrenn in action, though. May include a second copy.
    Congrats!

    Meta feels real good for lands list with all kinds of planeswalkers floating around and blue decks keeping combo away.
    "eggs... why'd it have to be eggs"

  6. #5046
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    Re: [Primer] R/G Lands

    I just placed 2nd at an Open. A report is in the Tournament Reports tab if you are interested.

    --Mainboard--

    -Lands- 36
    4 Grove of the Burnwillows
    4 Thespian Stage
    4 Wasteland
    4 Rishadan Port
    2 Dark Depths
    2 Maze of Ith
    2 Taiga
    2 Windswept Heath
    1 The Tabernacle at Pendrell Vale
    1 Ghost Quarter
    1 Karakas
    1 Ancient Tomb
    1 Barbarian Ring
    1 Blast Zone
    1 Tranquil Thicket
    1 Sheltered Thicket
    1 Bojuka Bog
    1 Forest
    1 Glacial Chasm
    1 Waterlogged Grove

    -Spells- 24
    4 Exploration
    4 Life from the Loam
    4 Crop Rotation
    4 Mox Diamond
    3 Punishing Fire
    2 Wrenn and Six
    2 Gamble
    1 Sylvan Library

    --Sideboard--

    4 Sphere of Resistance
    3 Krosan Grip
    3 Leyline of the Void
    2 Tireless Tracker
    2 Choke
    1 Blast Zone


    What do you guys think about my build? Do you like Leyline/Blast Zone in favor of a more classic board with Drops?

    I feel like I will try and move the Karakas into the side and try a 3rd Depths or a 2nd Blast Zone again. Glacial Chasm underperformed without Manabond in the deck. Might end up cutting it to but i fear like we need it. Blast Zone and Spheres were MVP (along with Ancient Tomb) in the tournament.
    Last edited by RinEU; 07-24-2019 at 08:16 AM.

  7. #5047
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    Re: [Primer] R/G Lands

    Quote Originally Posted by RinEU View Post
    I just placed 2nd at an Open. A report is in the Tournament Reports tab if you are interested. My list is here https://imgur.com/a/T4uFEfb

    What do you guys think about my build? Do you like Leyline/Blast Zone in favor of a more classic board with Drops?

    I feel like I will try and move the Karakas into the side and try a 3rd Depths or a 2nd Blast Zone again. Glacial Chasm underperformed without Manabond in the deck. Might end up cutting it to but i fear like we need it. Blast Zone and Spheres were MVP (along with Ancient Tomb) in the tournament.
    First: the list is hard to actually look at as it is a pile of cards that are mostly foreign.

    Second: reading your report, your wins were based on the strength of the normal cards and your SB tech changes had minimal effect on the matches played. Ie the manaless player was still dead to a sphere effect and your normal plan.

    Congrats on the big finish! Lands is in a great place right now.

    Drop is really good against all of the Delver decks now and really sets you up against DnT, as does Force of Vigor. Blast zone is really good and some people have been playing 2 main.

    You can attribute the sideboard to being meta specific, as you did have a BR Reanimate deck in the top 8, but you did great playing through your hard matchup and stomping your easy ones.

    The more important question is why are you off of force of vigor and drop as they both would have helped today?
    "eggs... why'd it have to be eggs"

  8. #5048
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    Re: [Primer] R/G Lands

    Quote Originally Posted by lavafrogg View Post
    First: the list is hard to actually look at as it is a pile of cards that are mostly foreign.

    Second: reading your report, your wins were based on the strength of the normal cards and your SB tech changes had minimal effect on the matches played. Ie the manaless player was still dead to a sphere effect and your normal plan.

    Congrats on the big finish! Lands is in a great place right now.

    Drop is really good against all of the Delver decks now and really sets you up against DnT, as does Force of Vigor. Blast zone is really good and some people have been playing 2 main.

    You can attribute the sideboard to being meta specific, as you did have a BR Reanimate deck in the top 8, but you did great playing through your hard matchup and stomping your easy ones.

    The more important question is why are you off of force of vigor and drop as they both would have helped today?
    Concerning the Force fo Vigor: Delver and Miracles are kinda popular here. I felt like the Split Second of Krosan Grip would be more important to kill winter orb, counterbalance and other random enchantments than force of vigor. I agree that the Force would have been stronger versus DnT but as I said, I did not think I would be facing the deck with all the W&6s running around here currently.

    Since I wanted to try the Leylines in the board I needed to make some space. I tried the second Blast Zone in the Drop slot and have to admit that I did not miss it at that tournament. The 4C decks even with Wrenn have a hard time going to resolve TNN in my experience (which is still pretty limited since those decks have not been around for long) against us. If Izzet with TNN makes a comeback I will definetly run drop again. I will do further testing and report back when I have more matches against these decks.

    Thanks for the congratulations !

    Here is the Decklist in written form :)

    --Mainboard--

    -Lands- 36
    4 Grove of the Burnwillows
    4 Thespian Stage
    4 Wasteland
    4 Rishadan Port
    2 Dark Depths
    2 Maze of Ith
    2 Taiga
    2 Windswept Heath
    1 The Tabernacle at Pendrell Vale
    1 Ghost Quarter
    1 Karakas
    1 Ancient Tomb
    1 Barbarian Ring
    1 Blast Zone
    1 Tranquil Thicket
    1 Sheltered Thicket
    1 Bojuka Bog
    1 Forest
    1 Glacial Chasm
    1 Waterlogged Grove

    -Spells- 24
    4 Exploration
    4 Life from the Loam
    4 Crop Rotation
    4 Mox Diamond
    3 Punishing Fire
    2 Wrenn and Six
    2 Gamble
    1 Sylvan Library

    --Sideboard--

    4 Sphere of Resistance
    3 Krosan Grip
    3 Leyline of the Void
    2 Tireless Tracker
    2 Choke
    1 Blast Zone

  9. #5049
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    Re: [Primer] R/G Lands

    Quote Originally Posted by RinEU View Post
    Concerning the Force fo Vigor: Delver and Miracles are kinda popular here. I felt like the Split Second of Krosan Grip would be more important to kill winter orb, counterbalance and other random enchantments than force of vigor. I agree that the Force would have been stronger versus DnT but as I said, I did not think I would be facing the deck with all the W&6s running around here currently.

    Since I wanted to try the Leylines in the board I needed to make some space. I tried the second Blast Zone in the Drop slot and have to admit that I did not miss it at that tournament. The 4C decks even with Wrenn have a hard time going to resolve TNN in my experience (which is still pretty limited since those decks have not been around for long) against us. If Izzet with TNN makes a comeback I will definetly run drop again. I will do further testing and report back when I have more matches against these decks.

    Thanks for the congratulations !

    Here is the Decklist in written form :)

    --Mainboard--

    -Lands- 36
    4 Grove of the Burnwillows
    4 Thespian Stage
    4 Wasteland
    4 Rishadan Port
    2 Dark Depths
    2 Maze of Ith
    2 Taiga
    2 Windswept Heath
    1 The Tabernacle at Pendrell Vale
    1 Ghost Quarter
    1 Karakas
    1 Ancient Tomb
    1 Barbarian Ring
    1 Blast Zone
    1 Tranquil Thicket
    1 Sheltered Thicket
    1 Bojuka Bog
    1 Forest
    1 Glacial Chasm
    1 Waterlogged Grove

    -Spells- 24
    4 Exploration
    4 Life from the Loam
    4 Crop Rotation
    4 Mox Diamond
    3 Punishing Fire
    2 Wrenn and Six
    2 Gamble
    1 Sylvan Library

    --Sideboard--

    4 Sphere of Resistance
    3 Krosan Grip
    3 Leyline of the Void
    2 Tireless Tracker
    2 Choke
    1 Blast Zone
    I have moved away from Grip for the most part as Force is a much better card in non blue matchups and still gets the job done in the blue ones. I have felt very favored in most blue matchups with spheres/chokes/trackers/normal things to counter, that having force has not came back to bite me yet.

    In the non blue matchups, hitting 2 targets EoT is a big deal.

    The only deck I would see the need for leyline is the BR Reanimate deck, which has a hard time getting around Crop Rotation. If you ply a ton of BR I would agree... the W6 games have tended to heavily favor is as they are durdling around and usually want to win through creatures, which we love.

    The blast zone is fine as the card is so good and other than that, I think I am in the minority that W6 is not a good card for lands and am back on 4 gamble.

    Hope to see more in the future from you
    "eggs... why'd it have to be eggs"

  10. #5050
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    Re: [Primer] R/G Lands

    Quote Originally Posted by lavafrogg View Post
    I think I am in the minority that W6 is not a good card for lands and am back on 4 gamble.
    Interesting! Could you please give us more details about how and why you came to that conclusion?

  11. #5051
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    Re: [Primer] R/G Lands

    Quote Originally Posted by Darkgobs View Post
    Interesting! Could you please give us more details about how and why you came to that conclusion?
    Sorry,

    Been traveling all weekend and couldnít respond after I had a long response disappear into the oblivion of the internet.

    Basically/:

    Game 1: We generally have 2 plans, a fast 20/20 or prison/grind with Loam. W6 does nothing to help a fast 20/20 and with no fear of graveyard hate, dredging Loam every turn is the best way to recur lands and grind. Gamble helps both of these plans, allowing you to tutor for a missing piece or for the Loam/land you donít have.

    Games 2/3: Either the above stands true, or the opponent has grave hate/ways to interact with A and B above. With the graveyard being compromised we bring in Tracker and other cards to interact with the opponent instead of just playing on autopilot.

    Having another card that relies on the graveyard is not where I want to be, especially when Tracker fixes any problem that we usually have after board. Being able to +1 Wren means they do not have grave hate, which means Loam is more powerful.

    There are situations where Wren will be active in the face of some sort of hate, but there are also situations where Wren is useless where Loam is untouchable.
    "eggs... why'd it have to be eggs"

  12. #5052

    Re: [Primer] R/G Lands

    i like this to get back permanents we can't normally get back, like Wrenn6 or sylvan library or just an exploration or two...


  13. #5053
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    Re: [Primer] R/G Lands

    Quote Originally Posted by non-inflammable View Post
    i like this to get back permanents we can't normally get back, like Wrenn6 or sylvan library or just an exploration or two...

    Doesnít do enough, too slow, costs too much. Heliodís was just printed for late game recursion, ruins has been around for a while and a turn 4+ Wren after you already have Loam active does not seem very strong.

    Edit: just won a 31 man event with straight RG combo lands. Still good
    Last edited by lavafrogg; 08-04-2019 at 09:01 PM.
    "eggs... why'd it have to be eggs"

  14. #5054
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    Re: [Primer] R/G Lands

    Quote Originally Posted by lavafrogg View Post
    Doesnít do enough, too slow, costs too much. Heliodís was just printed for late game recursion, ruins has been around for a while and a turn 4+ Wren after you already have Loam active does not seem very strong.

    Edit: just won a 31 man event with straight RG combo lands. Still good
    Chain Posting, haven't lost in over 20 matches with this:

    1 Tranquil Thicket
    1 Karakas
    1 Field of the Dead
    1 Maze of Ith
    1 Ancient Tomb
    1 Bojuka Bog
    1 Blast Zone
    1 The Tabernacle at Pendrell Vale
    1 Verdant Catacombs
    1 Misty Rainforest
    1 Wooded Foothills
    1 Forest
    2 Taiga
    4 Grove of the Burnwillows
    4 Dark Depths
    4 Thespian's Stage
    4 Rishadan Port
    4 Wasteland
    1 Barbarian Ring
    1 Ghost Quarter
    3 Punishing Fire
    4 Crop Rotation
    4 Gamble
    4 Life from the Loam
    1 Manabond
    4 Mox Diamond
    4 Exploration

    Sideboard
    2 Veil of Summer
    2 Pyroblast
    1 Chalice of the Void
    1 Drop of Honey
    4 Sphere of Resistance
    1 Krosan Grip
    2 Force of Vigor
    2 Tireless Tracker

    Field of the dead changed the fair matchups to where I am not really playing additional creature hate or chokes in the board and get to play 2 Veil/2 Blast.
    "eggs... why'd it have to be eggs"

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