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Thread: MTGO - Tempest Remastered

  1. #21
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    Re: MTGO - Tempest Remastered

    That visual spoiler just reminded me how much I like some of the Tempest-era art. I love that Disenchant, Counterspell and Dark Ritual. I wish they would print those with that art in foil.

    I don't even like drafting and I'm not going to lie; I want to draft this.
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  2. #22
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by Jamaican Zombie Legend View Post
    So let me get this straight, Shard Phoenix and Cursed Scroll were (smartly) put at Mythic and Forbid was bumped to Rare but Rolling Thunder, Evincar's Justice, and fucking Capsize are all at Uncommon. Cotdamn, Wizards cannot do balancing to save their lives. I would have nixed those cards entirely from the set for Limited balance purposes or bumped them to Mythic.

    Also have to love Mox Diamond, a purely utility card, at Mythic. Stay greedy Wizards!
    Hi,

    You seem to fail to understand how limited works. Try it.

  3. #23
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by H View Post
    I don't even like drafting and I'm not going to lie; I want to draft this.
    It's 100% worth drafting. Cleaning house a few years back, our local store did a few throwback drafts with whatever boxes were around (Coldsnap, Masques tournament packs, Stronghold, Unhinged...) and Tempest was one of them. Only times I've ever gotten to draft it.

  4. #24
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    Re: MTGO - Tempest Remastered

    Tempest block was a fantastic draft environment. There were some super busted cards like Equilibrium (which wasn't reprinted), but it's a rare and the format is still great. Unfortunately, Kor Chant is no longer an overpowered removal spell.

  5. #25
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by H View Post
    That visual spoiler just reminded me how much I like some of the Tempest-era art. I love that Disenchant, Counterspell and Dark Ritual. I wish they would print those with that art in foil.

    I don't even like drafting and I'm not going to lie; I want to draft this.
    its not the same with these terrible borders. I guess everyone that plays mtgo is used to them by now tho.
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  6. #26
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by apple713 View Post
    its not the same with these terrible borders. I guess everyone that plays mtgo is used to them by now tho.
    I know that it is heresy to say this, but I like foils with the new boarder. I really don't like foils with the old boarder.

    Thing is, I think that Dark Ritual art would look sick as a new foil, I was so sad it wasn't the FTV:20 art.
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by H View Post
    ... Dark Ritual ... so sad ... FTV:20 art.
    We were all pretty disappointed with this one.

  8. #28
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by iamajellydonut View Post
    We were all pretty disappointed with this one.
    The only solace would be that at least it wasn't the Judge foil art, because I don't even know wtf that is, but it's bad.
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  9. #29

    Re: MTGO - Tempest Remastered

    Quote Originally Posted by Quasim0ff View Post
    Hi,

    You seem to fail to understand how limited works. Try it.
    No, I understand perfectly well how Limited works. Repeatable/scalable removal tends to be busted, hence why Shard Phoenix and Cursed Scroll are sequestered away at Mythic. That's smart.

    But placing cards like Rolling Thunder and Capsize at Uncommon is totally silly (Evincar's Justice is worrisome, but probably a little less overpowered than the other two). Both of them are insanely bomby in the lategame and none too shabby beforehand. Plus, playing behind a player with six lands and Capsize is utterly miserable, a similar experience to a turn-two Invisible Stalker or Pack Rat in their respective draft formats. Those kind of cards shouldn't exist in draft formats, and there is zero excuse for this kind of mistake when "remastering" a block that's almost two decades old.

  10. #30
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    Re: MTGO - Tempest Remastered

    Wtf are you talking about? Capsize with buyback costs 6 mana in a format full of 2 drops. No matter how coherent your plan is, a couple of things need to go right to turn Capsize into a busted card, like Evincar's Justice that you mentioned as well. Also, look at all the other cards blue is getting - it's mostly chaff. Capsize was a common in the original Tempest and definitely less worrysome or game changing like Justice or Thunder could be. There is also always the option to just blow up/ sac your guy to counter Capsize... 6 mana is a ton of mana for such a marginal effect, really.
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    Re: MTGO - Tempest Remastered

    Quote Originally Posted by Barook View Post
    It's nice to see Wasteland at rare.
    Yep.

    Also boo hoo, Black and Red have some decent cards in a limited format.

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