http://deckstats.net/decks/15202/270...-s-pyro-pox/en
//Planeswalkers
3 Liliana of the Veil
//Creatures
4 Young Pyromancer
2 Bloodghast
//Spells
4 Smallpox
4 Sinkhole
4 Hymn to Tourach
3 Thoughtseize
4 Cabal Therapy
3 Innocent Blood
1 Slaughter Games
//Other
3 Blood Moon
2 Crucible of Worlds
//Lands
8 Swamp
3 Badlands
4 Bloodstained Mire
4 Polluted Delta
4 Wasteland
//Sideboard
SB: 3 Boil
SB: 2 Grafdigger's Cage
SB: 1 Virtue's Ruin
SB: 2 Pithing Needle
SB: 1 Engineered Plague
SB: 2 Extirpate
SB: 1 Null Rod
SB: 1 Toxic Deluge
SB: 2 Slaughter Games
Last edited by Macky984; 06-30-2015 at 05:30 PM.
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
A little more explanation would go a long way...
Yes, some additional info wouldn't hurt :)
I feel like you should add Gitaxian Probe as well when running Pyro and Cabal Therapy. But I don't like the Bloodmoons, as they will shut down your own manadenial plan.
I kinda reminded me of another RB thread, with young Pyro , http://www.mtgthesource.com/forums/s...ath-Wins/page2.
It really doesn't need explanation... It kind of speaks for itself.
It's just a pox shell with Young Pyromancer... It just so happens that Innocent Blood, Cabal Therapy and Smallpox have really good synergy with Young Pyro.
Obviously two mana denial plans with Wasteland/Crucible as well as Blood Moon.
If that needs to be explained than you might not want to play Legacy...
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
I'm the nicest guy on the planet.
Does something as simple as this really need to be explained though?
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Are 6 creatures enough with 0 deck manipulation/tutors? You need a way to win at some point correct?
All of your hope is in Young Pyromancer. I think it would be wise to reference traditional pox and forego blood moon for factorys. I am a long time bg pox player and loam replaces crucible, but its the same thing. Wasteland isn't always good but its enough of a mana denial plan that mainboard moons are clutter (in my humble opinion.) If splashing red I think you cluld go one further with Crack the Earth. It has slightly more synergy all around. With crucible Raze could also be good. Pox has trouble with speed, and opponents topdecking out of soft locks. If they see wastelands they will fetch basics making moon awkward. Crack and Raze don't care about basic lands, they can still get the job done.
Overall I feel playing yp is a bit cute in pox, and honestly probably not as good as mishras factory. Liliana and the symmetrical effects of smlpox are at odds with playing multiple spells a turn (the best way to use pyromancer.) Keep us posted on playtesting and results please, this is interesting at the least.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
I don't understand the synergy... it's like anti-synergy, half your spells are killing your own tokens, so you're not generating anything just protecting a 2/1 from dying... which is good I guess? I think Ghastly Demise and Lightning Bolts would make much more sense than Innocent Blood, or just run Edict for instant speed removal. I also think Faithless Looting since you're splashing red, its good card draw, pitches bloodghasts and can generate tokens.
May your suffering equal your weakness--Ihsan's Shade
After messing around with it for a bit... I'm going to axe the Blood Moons.... It's just a matter of what to replace them with...
Faithless Looting seems good. So Does Crack the Earth
Maybe add another Crucible? Modify Lands to have Factories?
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
I've played some Pox in my day, I think what the deck needs is to fall back on some of the old Pox ideas. That being said, here is the list I pulled together and explanation as to why i made some of the changes.
The List
Mainboard:
Lands
3 Badlands
4 Bloodstained Mire
4 Swamp
4 Mishra's Factory
2 Polluted Delta
3 Urborg, Tomb of Yawgmoth
3 Wasteland
Creatures
3 Bloodghast
4 Young Pyromancer
Spells
4 Hymn to Tourach
3 Innocent Blood
4 Inquisition of Kozilek
1 Raven's Crime
4 Sinkhole
3 Thoughtseize
1 Slaughter Games
4 Smallpox
Others
2 Crucible of Worlds
3 Liliana of the Veil
Sideboard
3 Crack the Earth
2 Engineered Plague
2 Grafdigger's Cage
2 Null Rod
2 Pithing Needle
1 Slaughter Games
2 Surgical Extraction
1 Toxic Deluge
The Explanations
Inquisition in for Cabal Therapy: This one was to his early game threats without the guessing. It allows you to attack the opponents hand without the guessing game/following up Thoughtseize. It's downfall is the CMC restriction which large CMC threats can be handled with Hymns or keeping your opponents lands to low with recurring wastelands and smallpox.
Blood Moon I simply removed this card completely. It seemed counter productive making your own wastelands mountains.
Bloodghast Pitch it to smallpox, get it back with crucible. Gives a good clock and the additional will give more consistent draw.
Mishra's Factory Another win con. Survives smallpox, multiples are never bad, early blocker. Just a good all around card, it's one downside is not generating black which leads into the next card.
Urborg, Tomb of Yawgmoth This deck has A LOT of double black costs, this gives more consistency and makes those fetches useful after you got your badlands.
Raven's Crime Gives you recurring hand hate, you get the land back with crucible.
I haven't had the time to play test this yet but it looks solid. Other things I would consider changing are the number of lili's and crucibles aswell as the sideboard depending on the current meta.
Gravecrawler + Blood Scrivener is another package that works well with the attrition game plan.
Rise//Fall is pretty nice to cast once the opponent's missed a land drop.
Maybe Magmatic Insight,]Mox Diamond and a couple of extra land cards?
I'm not sure that Sinkhole and Hymn to Tourach really belong in the same deck since they disrupt along different lines.
As it stands, your red splash is very light. You might get a decent return on going white for Lingering Souls+Monastery Mentor for token production instead.
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