Tom Ross piloted this list to a win at an SCG Super IQ:
Instants (6)
2 Funeral Charm
4 Dismember
Sorceries (18)
3 Raven's Crime
3 Thoughtseize
4 Inquisition of Kozilek
4 Smallpox
4 Wrench Mind
Enchantments (4)
4 Shrieking Affliction
Planeswalkers (4)
4 Liliana of the Veil
Artifacts (4)
4 The Rack
Lands (24)
4 Mutavault
4 Urborg, Tomb of Yawgmoth
16 Swamp
Sideboard (15)
1 Relic of Progenitus
2 Nyxathid
1 Leyline of the Void
2 Waste Not
3 Disfigure
2 Night of Souls' Betrayal
2 Deathmark
2 Drown in Sorrow
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I recently finished building the deck, have yet to take it to a local tournament, but tested it against Infect and Twin yesterday. Both felt like extremely positive matchups.
Here's my list:
Instants (4)
4 Murderous Cut
Sorceries (20)
4 Raven's Crime
4 Thoughtseize
4 Inquisition of Kozilek
4 Smallpox
4 Wrench Mind
Enchantments (4)
4 Shrieking Affliction
Planeswalkers (4)
4 Liliana of the Veil
Artifacts (8)
4 The Rack
4 Ensnaring Bridge
Lands (20)
3 Blinkmoth Nexus
2 Urborg, Tomb of Yawgmoth
15 Swamp
Sideboard (13)
4 Funeral Charm
4 Surgical Extraction
3 Dismember
2 Drown in Sorrow
My sideboard is short 2 cards, but I haven't really had much practice with Modern so it wasn't a huge priority to get the sideboard right.
After my testing, I realized 4 Murderous Cut is too many. If your deck is functioning correctly (drawing enough lands) then the spell is easy to cast because your graveyard fills up quickly. But if you miss on lands, the spell is uncastable due to a high mana cost. I'm going to swap some Dismembers in for Cuts.
An immediately noticeable difference between the lists is the number of lands used. I'm going to assume the Magic Pro has it correct, and my list should have a few additional lands. In testing, I was only ever punished if I kept a 1 land hand. That should probably be mulliganned anyway, but a 4 land difference is too large to ignore.
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