Tom Ross piloted this list to a win at an SCG Super IQ:

Instants (6)
2 Funeral Charm
4 Dismember

Sorceries (18)
3 Raven's Crime
3 Thoughtseize
4 Inquisition of Kozilek
4 Smallpox
4 Wrench Mind

Enchantments (4)
4 Shrieking Affliction

Planeswalkers (4)
4 Liliana of the Veil

Artifacts (4)
4 The Rack

Lands (24)
4 Mutavault
4 Urborg, Tomb of Yawgmoth
16 Swamp

Sideboard (15)
1 Relic of Progenitus
2 Nyxathid
1 Leyline of the Void
2 Waste Not
3 Disfigure
2 Night of Souls' Betrayal
2 Deathmark
2 Drown in Sorrow


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I recently finished building the deck, have yet to take it to a local tournament, but tested it against Infect and Twin yesterday. Both felt like extremely positive matchups.

Here's my list:

Instants (4)
4 Murderous Cut

Sorceries (20)
4 Raven's Crime
4 Thoughtseize
4 Inquisition of Kozilek
4 Smallpox
4 Wrench Mind

Enchantments (4)
4 Shrieking Affliction

Planeswalkers (4)
4 Liliana of the Veil

Artifacts (8)
4 The Rack
4 Ensnaring Bridge

Lands (20)
3 Blinkmoth Nexus
2 Urborg, Tomb of Yawgmoth
15 Swamp

Sideboard (13)
4 Funeral Charm
4 Surgical Extraction
3 Dismember
2 Drown in Sorrow

My sideboard is short 2 cards, but I haven't really had much practice with Modern so it wasn't a huge priority to get the sideboard right.

After my testing, I realized 4 Murderous Cut is too many. If your deck is functioning correctly (drawing enough lands) then the spell is easy to cast because your graveyard fills up quickly. But if you miss on lands, the spell is uncastable due to a high mana cost. I'm going to swap some Dismembers in for Cuts.

An immediately noticeable difference between the lists is the number of lands used. I'm going to assume the Magic Pro has it correct, and my list should have a few additional lands. In testing, I was only ever punished if I kept a 1 land hand. That should probably be mulliganned anyway, but a 4 land difference is too large to ignore.