I like being disruptive much more than Ralf and so I would play something along the lines of:
4x Ancient Tomb
4x Eldrazi Temple
4x Cavern of Souls
3x City of Traitors
3x Eye of Ugin
4x Wasteland
2x Sea Gate Wreckage
4x Mox Diamond
4x Chalice of the Void
4x Trinisphere
3x Warping Wail
3x Endless One
4x Phyrexian Revoker
4x Matter Reshaper
4x Thought-Knot Seer
4x Reality Smasher
2x Endbringer
Sideboard:
1x All Is Dust
1x Cursed Totem
2x Ensnaring Bridge
2x Grafdigger's Cage
1x Sword of Feast and Famine
3x Thorn of Amethyst
2x Tsabo's Web
2x Umezawa's Jitte
1x Warping Wail
This deck should be well positioned against combo decks.
I am quite unsure of what is good in a mirror or against a MUD deck outside of Equipment... maybe we should think about that too!
Last edited by hofzge; 01-20-2016 at 07:03 AM.
Chalice on 1
I have started testing this deck, and I can say that it seems very well positionned. Here is my list :
My manabase is 30 land and i think it should be the right number, I don't like mox diamond here and mishra and maze are very good here with urborg.
You have a good late game against miracle thanks to ugin. There is really no reason not to play 4 ugin even with the fact that is a legend, that's the best land of the deck.
All is dust is good at resetting stuff while you stalled with maze or creatures. Ratchet bomb is better i think that the 1C new card. It can be casted turn one and can answer stuff with higher casting cost (blood moon, TNN Entreats tokens)
4 Eldrazi Temple
4 Eye of Ugin
4 Ancient Tomb
3 Urborg, Tomb of Yawgmoth
3 Mishra's Factory
2 Maze of Ith
4 Cloudpost
4 Glimmerpost
2 Vesuva
4 Thought-Knot Seer
4 Reality Smasher
4 Matter Reshaper
4 Endbringer
4 Chalice of the Void
3 Trinisphere
3 Ratchet Bomb
4 All Is Dust
SB: 2 Toxic Deluge
SB: 1 Urborg, Tomb of Yawgmoth
SB: 4 Grafdigger's Cage
SB: 4 Pithing Needle
SB: 1 Emrakul, the Aeons Torn
SB: 3 Tormod's Crypt
It's been sometime since I've drafted a deck so I may be a bit rusty here...
What I've noticed about the manabases is that we are weak to Wasteland and Blood Moon, however there are decks that coexist with them that are fully non basic, so possibly we can be as well. Urborg and Eye is too good to pass up, especially with a deck that can support 12 (!!!) Sol lands between Temple, City, and Tomb. The Post base seems enticing, but that's 8 spots to fill and I'd rather use those 8 for Eye and Urborg because it is a consistent source of 3 mana...Cloudpost maybe a touch too slow here, but the upside is that we can go huge with them. We are not a ramp control deck like 12Post is, we are aggro control with Prison effects, so consistent fast mana is better, IMO. The tempo loss from the Posts could be big.
The other problem is finding an effective moon effect. We need our lands more so that Dragon Stompy, since they can opporate under Blood Moon--Red is out. White gives us Suppression field and access to things like Displacer, but Field automatically makes Eye and Displacer bad, despite being able to crush fetches and things like Wasteland, Top, etc. iI considered blue for Arcane Laboratory and perhaps In the Eye of Chaos, but that was quickly binned.
Revoker seems like a good fit to apply an early threat and stop nonsense like Wasteland.
Straight colorless is the way to go. We have on curve creatures that are big and hard to deal with, and all of them are able to come way early thanks for 12 sols and essentially Mishra's Workshop. We can safely play Chalice at 1, perhaps more, good card generation with Matter Reshaper, and all of our threats are Cavern of Souls-able.
My first draft:
4 Eldrazi Temple
4 City of Traitors
4 Ancient Tomb
4 Eye of Ugin
4 Urborg, Tomb of Yawgmoth
4 Cavern of Souls
4 Phyrexian Revoker
4 Matter Reshaper
4 Though-Knot Seer
4 Reality Smasher
3 Oblivion Sower
1 ? (Maybe a Titan)
4 Chalice of the Void
4 Mox Diamond
4 Trinisphere
4 Warping Wail
How about a anti Moon Sideboard?
[Land (24)]
4x Ancient Tomb
4x Cavern of Souls
3x City of Traitors
4x Eldrazi Temple
3x Eye of Ugin
2x Sea Gate Wreckage
4x Wasteland
[Instant (3)]
3x Warping Wail
[Creature (21)]
2x Endbringer
3x Endless One
4x Matter Reshaper
4x Phyrexian Revoker
4x Reality Smasher
4x Thought-Knot Seer
[Artifacts(12)]
4x Chalice of the Void
4x Mox Diamond
4x Trinisphere
[Sideboard (15)]
1x All Is Dust
2x Ensnaring Bridge
2x Grafdigger's Cage
3x Ratchet Bomb
1x Sword of Feast and Famine
3x Thorn of Amethyst
2x Umezawa's Jitte
1x Warping Wail
As Blood Moon is one of the most problematic cards I would dedicate at least 3 slots to it and even All is Dust can be sideboarded (as a very suboptimal card).
The MUD Stax decks run 4 Ratchet Bombs maindeck to handle fast permanents, so 3 sideboard bomb should be ok.
I don't know if there are better/faster solutions to Blood Moon in the face of Painter's Servant and Pyroblasts.
Last edited by hofzge; 01-20-2016 at 06:59 AM.
Chalice on 1
On the face of it, the idea of not being able to cast colorless cards b/c there's a Bloodmoon on the field is hilarious.
Even though I like the idea of colorless mana as a "sixth color", given the history of colorless cards and generic mana, not being able to cast colorless cards on Mountains alone feels somewhat off.
I wouldn't care about Blood Moon. It isn't represented in enough decks to care about it imo. If you want to deal with blood moon, just play some Grim Monoliths or something. Replace those Mox Diamonds since Mox Diamond can't add colorless mana and you don't want to be pitching lands in a deck with expensive beaters. Also, I don't see why you would play Endless One. You can get X/X for X mana + an ability. Just design the curve of the deck properly so you don't have to play vanilla beaters
We will just have to live with it and either play something like 6 Wastes main or sideboard some or have some colorless answer to Blood Moon like Ratchet Bomb, Powder Keg, Nevinnyrral's Disk, Oblivion Stone or All is Dust.
Chalice on 1
Solemn Simulacrum provides access to 1-2 Wastes.
That seems terrible. I rather run some talisman. Easy turn 1 acceleration + All the color/colorless fixing.
撤h'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
This is the other way of solving this problem:
[Land (24)]
4x Ancient Tomb
4x Cavern of Souls
3x City of Traitors
4x Eldrazi Temple
3x Eye of Ugin
1x Sea Gate Wreckage
4x Wasteland
1x Wastes
[Instant (3)]
3x Warping Wail
[Creature (21)]
2x Endbringer
3x Endless One
4x Matter Reshaper
4x Phyrexian Revoker
4x Reality Smasher
4x Thought-Knot Seer
[Artifact (12)]
4x Chalice of the Void
4x Mox Diamond
4x Trinisphere
[Sideboard (15)]
1x All Is Dust
2x Ensnaring Bridge
2x Grafdigger's Cage
4x Talisman of Dominance
3x Thorn of Amethyst
2x Umezawa's Jitte
1x Warping Wail
Now with 100% more Wastes ;) Use at your own risk!
Last edited by hofzge; 01-20-2016 at 06:58 AM.
Chalice on 1
This is my first draft. Very speculative since I don't know whether or not its good at all.
Lands [21]
4 Bayou
3 Llanowar Wastes
4 Ancient Tomb
3 City of Traitors
4 Eldrazi Temple
3 Eye of Ugin
覧覧覧覧覧覧覧覧覧
Spells [21]
4 Ancient Stirrings
3 Warping Wail
5 Thoughtseize / Duress / IoK
3 Abrupt Decay
1 Roiling Spoil
1 Toxic Deluge
4 Trinisphere
覧覧覧覧覧覧覧覧覧
[creature 15]
4 Lodestone Golem
4 Thought-Knot Seer
4 Reality Smasher
3 World Breaker
覧覧覧覧覧覧覧覧覧
3 Flex slots
It has enough discard as well as lodestone/trinisphere to make combo a good matchup. It has bigger beaters than normal decks. It has access to spot removal and a few sweepers and gets to dig efficiently with stirrings.
I opt for World Breaker on the top end of the curve because it deals with problem permanents well (although not with Blood Moon in this particular build). With the amount of pressure on the hand, I think Reality Smasher really shines. It would be great if I could find place for Cavern of Souls without losing the colored spells.
You have quite a few nombos in your deck:
4 Lodestone Golem + 4 Ancient Stirrings, 3 Warping Wail, 5 Thoughtseize / Duress / IoK, 3 Abrupt Decay, 1 Roiling Spoil, 1 Toxic Deluge, 4 Trinisphere, 4 Thought-Knot Seer, 4 Reality Smasher, 3 World Breaker
=> You hinder yourself from playing your spells / Leave out the Lodestone Golems
4 Trinisphere + 4 Ancient Stirrings, 5 Thoughtseize / Duress / IoK
=> Trinisphere is not so hot with your own 1 Mana spells / Agina you hinder yourself from casting your spells
3 Eye of Ugin + 4 Lodestone Golem, 4 Ancient Stirrings, 3 Warping Wail, 5 Thoughtseize / Duress / IoK, 3 Abrupt Decay, 1 Roiling Spoil, 1 Toxic Deluge, 4 Trinisphere
=> You have many spells that Eye of Ugin provides no Mana for / It may be greedy to play 3 of them if they make neither nor nor
Same thing for 4 Ancient Tomb, 3 City of Traitors, 4 Eldrazi Temple + 4 Ancient Stirrings, 5 Thoughtseize / Duress / IoK, 3 Abrupt Decay, 1 Roiling Spoil, 1 Toxic Deluge
=> I think you will have some problems casting your colored spells, especially the Roiling Spoils and Abrupt Decays
Chalice on 1
I really want to give this a shot. Is there any way to make this deck and run blood moon in the main? I'm having a hard time figuring a list or. I definitely want to do a chalice build.
Once you go Legacy...
Blood Moon has 0 synergy with cards that need colorless mana, in fact it is one of the worst enemies of this deck (at least of you play all the Eldrazi with colorless requirements).
Chalice on 1
Well I think you can throw them into artifact shells, but the thing you need to pay attention to is the colorless mana and the acceleration that the virtual 16 sol lands (Ancient Tomb, City of Traitors, Eye of Ugin and Eldrazi Temple) give you - all spells more or less cost 1/2 of what is printed on them.
This makes all evenly costed Eldrazis even more appealing (Eldrazi Mimic, Thought-Knot Seer, Endbringer) and make the Endless One a very special case, as he is 2/2 for each land drop (2/2, 4/4, 6/6 etc.).
The thing the Eldrazi sorely lack is interaction (except Thought-Knot Seer which is just bonkers in any regard) and thus the Stompy shell, that works well with the 8 colorless Sols lands and Mox Diamond (and doesn't work so well with Chrome Mox and colorless/devoid Eldrazi).
You can also have this interaction with black discard and the Urborg/Eye of Ugin interaction, which is the what the black Eldrazi decks are based on.
Chalice on 1
There are currently 1 users browsing this thread. (0 members and 1 guests)