Eldrazis are too big for a Meekstone to be effective.
They just become burns on a stick.
At the fourth they drop you're dead anyway.
Also, Chalice of the void is a card.
May be Mentor for chump blocking + Meekstone for tempo gain but.. how do we lock them out? mm
Ulamog, Cavern and Karakas give them inevitability
I think this is about right. Eldrazi's most difficult tier 1 matchups are D&T, Lands, Shardless, and 4c Loam, and I don't think any of those are unwinnable. I gave my guess in the OP, but if people write the deck off and Storm and Miracles show up in force we could easily see 2 or more copies in the top 8.
It's mostly just elf and D&T that may play Meekstone and they both have infinite blockers.
Meekstone is an old pet card of mine from the 4th edition days, so it was actually one of the first things I thought of when it comes to dealing with Eldrazi. Unfortunately though, I can't see it working for a couple reasons. It will often be countered by Chalice, and it's useless against Eldrazi mimic. They'll keep untapping, and going in big every time the Eldrazi player puts another fatty into play.
Due to chalice, it would be my instinct to look for 2 mana cards to fight Eldrazi. You need to get something online fast, but you also need to get it past chalice.
Time to bust out some Peace Talks and Peacekeeper. A small black dude drawing triangles in the ground will stop the onslaught of eldrazi!
Hey, I have been stomping people with a big ass testicle monster for more than a year. These pretenders come onto the scene and all of a sudden our Dark Mistress is not worthy of your fear or respect? You fear this unwashed, untested rabble more than our most unholy? I expected better from all of you.
(Fuck I hope this deck becomes a thing. I want to stomp it so hard...)
Shardless player here, if anyone is wondering about the matchup it is very slanted in Shardless's favor. How slanted? 10-0 in matches slanted (from results in the MTGO Leagues). I played against Jim Davis the other day and accidentally skipped my 2nd turn g1, still won the game, still won the match. Lost game 2, but only because of a very below average draw past ~ turn 5.
Having recently checked in with the Philadelphia Convention Center, I am here to warn people NOT to enter Floor G, Hall G as per StarCityGames.com. Hope everyone enjoys a nice weekend of M:tG!
Find enlightenment for just $29.99!
Will there be coverage for this event? If so, when does it begin?
Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
https://fieldmarshalshandbook.wordpress.com
You can play Lands.dec in EDH too! My primer:
http://www.mtgsalvation.com/forums/t...lara-lands-dec
Thanks Dice! Is this on Twitch? Usually I only watch footage after the fact, but I'm pretty psyched to see what happens this weekend!
Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
https://fieldmarshalshandbook.wordpress.com
You can play Lands.dec in EDH too! My primer:
http://www.mtgsalvation.com/forums/t...lara-lands-dec
http://www.twitch.tv/scglive
Here you go.
Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
https://fieldmarshalshandbook.wordpress.com
You can play Lands.dec in EDH too! My primer:
http://www.mtgsalvation.com/forums/t...lara-lands-dec
I think this matchup is only in your favor due to less than optimal eldrazi deck construction, though it probably swings back in your favor once we see the new madness cards. Once you start seeing winter orbs and no eldrazi temples, you'll know you're looking at the real deal - I don't think mimic is gonna be in the lists much longer, endless one may be, and TKS will be the core card...so temple's days are probably numbered.
Of the eldrazi you faced, how many were abjectly wrong? (matter reshapers, trinispheres, SSGs)
I would direct you to the eldrazi thread. Sufficed to say eye + trinispere is the opposite of a combo. Matter Reshaper doesn't go in the same deck as chalice (you need 1-cost deck manipulation, or you just drew and cast a chump blocker). The three mana point in this deck is largely devoid of meaningful plays, and with access to up to 12 sol lands [not temple], SSG is a dead card if you don't have 2x sol land/ssg/smasher in opening hand (vs no wasteland). This deck is about 2cmc (prison) - 4cmc (tks) - 5/6+ cmc (inevitability) in its colorless iteration.
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