Sower is good vs more matchup (death and taxes, lands, wasteland decks ecc..) is 5/8 vs bug and cz pile help vs big creatures...and help you a ramp (2 Urborg main deck all time)
. Endbringer is very good but no trigger. I think 2 copy sower and 2 copy endbringer is nice mix
For my next tournament, I'll likely be playing something close to this list:
4 Thought-Knot Seer
4 Wurmcoil Engine
3 Ulamog, the Ceaseless Hunger
3 Ugin, the Spirit Dragon
1 Emrakul, the Aeons Torn
4 Chalice of the Void
3 Voltaic Key
3 Azor's Gateway
4 Grim Monolith
4 Thran Dynamo
3 All Is Dust
Lands:25
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
4 Eldrazi Temple
3 Eye of Ugin
4 Glimmerpost
3 Vesuva
Sideboard:15
4 Sorcerous Spyglass
3 Warping Wail
4 Leyline of Sanctity
4 Leyline of the Void
There has been a local abscence of combodecks the last weeks, so the amount of MD hate is lower. The 6 MD sweepers and a good threat density should do it in an environment full of grindy decks. I do like Voltaic Key more in this version with more ways to use it.
Guys, as you might know, there was a Dominaria leak. I read somewhere they are printing a 1/3 artifact creature with a 2-cost mana saying something like: at the beginning of your end step, untap target artifact... this sounds interesting for our deck!
Found it: https://www.mtggoldfish.com/price/Do...+Servant#paper
Speaking of the dominaria leak...
(4) Karn, Scion of Urza [Loyalty 5]
+1: Reveal the top 2 cards from your library. An opponent chooses one of them.
Put that card into your hand and exile the other with a silver counter on it.
-1: Put a card with a silver counter on it from exile into your hand.
-2: Create a 0/0 colorless construct artifact creature token with "this creature gets +1/+1 for each artifact you control".
This digs 2 cards deep for each +1 activation, while being card advantage. Nothing gets permanently lost in filtering due to -1. Also it can serve as a win condition or atleast create blockers to buy enough time for us to resolve a bomb.
The opponent gets to choose so the + ability is worse than gateway, the minus is cool but slow and the ultimate isn't bad. Playable but in place of what?
If you're playing Eldrazi you'll pass on this, but if you're playing MUD...
Coercive Portal is a frequent SB choice for grindy matchups. Baby Karn is strictly better in terms of speed while having the same raw CA per turn, so it should take it's slots, unless the flexibility is enough to warrant MD inclusion. It doesn't die to artifact removal (like Portal) and can't be StP'd like Endbringer. Still it might end up being a worse choice than Endbringer for other reasons.
Sure, the -2 is better in MUD for obvious reasons
The combined usage of +1 and -1 is better in BigEldrazi due to us having more inherent dead draws, so we often need to dig as deep as possible.
I'm likely going to play it in place of gateway.
Some nice Mengucci content (5-0'd a league) : https://www.youtube.com/watch?v=pg2LVVASbeU
Kinda like the list (close to what I'm playing at the moment), although I'm really doubtful about Karn in Legacy, and more and more about Kozilek V2 too (Emrakul V2 is way better in many scenarios).
Last edited by ChrisDissent; 03-11-2018 at 03:03 AM.
That new Karn seems really good, actually. Drawing a card every turn is still positive card advantage, and you can get them back and it has a kill condition. It's almost like a better Coercive Portal.
It evades spot removal, which was a major problem for Endbringer (it eats all the StPs and Liliana effects). And it evades artifact removal (which everyone board against this deck).
I could see it being a main-deck inclusion, tbh.
- 'Pathy' on MTGO
- Eastern PA player
Today top 4 (split) a tournament 47 player
4 cloudpost
4 glimmerpost
4 ancient tomb
4 vesuva
3 city of traitors
2 eye of ugin
2 eldrazi temple
2 thespian
4 Grim monolith
4 chalice
4 Voltaic key
2 basalt
3 trinisphere
3 dynamo
4 ugin
1 all is dust
4 Seer
3 ulamog
1 kozilek new
1 kozilek butcher
1 emrakul old
Side
4 leyline
4 ensnaring bridge
4 warping wail
3 helm obbedience
G1 win 2 1 vs bug delver
G2 win 2 0 vs eldrazi Stompy
G3 win 2 0 vs dark deph
G4 win 2 0 vs bug leovold
G5 win 2 0 vs eldrazi ramp
G6 id
Quarterfinal win 2 1 reanimator br
Split top 4... Very very good!!!!
I played today in a 25ish person tournament and went 2-3,
Wins over Food chain and Miracles, losses to UW Stoneblade, burn and Leo
List:
4 Monolith
1 Dynamo
1 Hedron Archive
4 Spyglass
4 Chalice
3 Trinisphere
2 All is Dust
2 Walking Ballista
4 Tks
2 Sower
2 Endbringer
4 Ugin
2 Newlamog
4 Cloudpost
4 Glimmerpost
3 vesuva
4 Ancient Tomb
3 City of Traitors
3 Temple
2 Eye of Ugin
1 Wastes
1 Karakas
Sb:
4 Leyline black
3 Leyline white
3 warping Wail
2 Wurmcoil
1 Endbringer
1 contortion
1 all is Dust
Thoughts: I'm tired of losing to poor draws which are only highlighted by the fixing my opponents get to do with brainstorm. I don't think karn will be an answer, because I think everyone is vastly underestimating how useless the +1 is. It's not gateway because quality isn't the same as advantage. Portal does nothing the turn you play it. At that point what's left? Jayemdae Tome? Staff of Nin?
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