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  1. #1

    BigEldrazi

    I am testing a new deck which seems awesome so far. It can have a turn (even turn2 with luck involved key) 3-4 10CC win eldrazi in averaged with chalice/though knot backup.
    Those eldrazi have game winning stats when hardcasted doesn't matter if countered or not either being exiled two permanent or draw until 7 cards.
    Coduit of ruin plays a two roles tutoring+reducing cost.
    Miracle is a bye, tempo depends of the version sometimes can be tough.
    Eldrazi is 50-50 depending if they have revoker and metamorph ; death and taxes (3match-0 in testing) is a bye even imperial version are easy, food chain is quite easy ( went 3-1 in match where the loss was due to missplays)
    Merfolk is easy.
    Need to test versus infect.

    Bad matchups are : elf, sneak show, land. So endbringer might be good there.

    Side is there for combo where you have G1 only 4 chalice and 4 knot. Trinisphere might be better than thorn don't know yet.

    I split the basalt and trinisphere too many ramps cards and trinisphere are still very good versus a lot of decks.
    I found endbringer to be better most of the time than conduit particularly versus the bad matchups lands/sneak/elf.
    Decks like miracle are still very favorable.


    Bad macthups of the deck are elf/infect/lands.
    Delver/sneak show/burn is tough, depending of the version.

    Wurmcoil engine are very good versus burn/eldrazi/tempo


    list from Tucane which I like cause it beats delver or tie with it which I had problems with others lists :


    Wincons:14
    4 Thought-Knot Seer
    4 Wurmcoil Engine
    3 Ulamog, the Ceaseless Hunger
    3 Ugin, the Spirit Dragon

    Other Spells: 22
    4 Chalice of the Void
    3 Voltaic Key
    4 Grim Monolith
    4 Sorcerous Spyglass
    3 Trinisphere
    4 Thran Dynamo

    Lands:25
    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    3 Eye of Ugin
    4 Glimmerpost
    4 Thespian's Stage
    2 Urborg, Tomb of Yawgmoth

    Sideboard:15
    4 Walking Ballista
    4 Leyline of Sanctity
    4 Leyline of the Void
    3 Confusion in the Ranks





    4 Ancient Tomb
    4 Eldrazi Temple
    3 City of Traitors
    4 Cloudpost
    1 Vesuva
    2 urborg, tomb of yawgmoth
    4 Eye of Ugin
    4 Glimmerpost

    4 Chalice of the Void
    2 Warping Wail
    4 Thought-Knot Seer

    4 Endless one
    3 All Is Dust

    3 Voltaic Key
    4 Grim Monolith
    3 Basalt Monolith
    3 Thran Dynamo

    3 Ulamog, the Ceaseless Hunger
    1 Kozilek, the Great Distortion


    SB: 2 Trinisphere
    SB: 3 Wurmcoil Engine
    SB: 2 Warping Wail
    SB: 4 Faerie Macabre
    SB: 4 Spatial Contortion





    4 Chalice of the Void
    3 Trinisphere
    4 Thought-Knot Seer
    2 Ulamog, the Ceaseless Hunger
    2 Kozilek, the Great Distortion
    4 Ugin, the Spirit Dragon
    1 Emrakul, the Promised End
    4 Grim Monolith
    4 Voltaic Key
    3 Thran Dynamo
    1 Basalt Monolith
    2 Karn, Scion of Urza
    1 Walking Ballista

    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    3 Vesuva
    2 Thespian's Stage
    2 Eye of Ugin
    2 Karakas

    SB:
    4 Leyline of the Void
    2 Karn, Scion of Urza
    2 Warping Wail
    2 All is Dust
    4 Ensnaring Bridge
    1 Trinisphere





    An other idead is to add the maze+urbrog+all is dust combo ; in my testing it is better versus delver decks.
    Ancient tomb can be a gamble because of life loss if this turn one chalice doesn't rsolve delver decks can esaily beat you ; on the contrary maze is very good at staliing.
    I have here cut the voltaic key for expedition map cause key is high-variance whereas map can help against early wasteland and is gamebreaking finding eye late game.

    I like the ratchet bombs maindeck against back 2 basics and UB shadow with all the one casting cost guys



    // 60 Maindeck
    // 19 Artifact
    4 Expedition Map
    4 Grim Monolith
    3 Thran Dynamo
    4 Pithing Needle
    4 Ratchet Bomb

    // 9 Creature
    3 Ulamog, the Ceaseless Hunger
    4 Thought-Knot Seer
    2 Kozilek, the Great Distortion

    // 28 Land
    4 Cloudpost
    4 Glimmerpost
    4 Eldrazi Temple
    3 Eye of Ugin
    4 Thespian's Stage
    4 Urborg, Tomb of Yawgmoth
    3 Maze of Ith
    2 Dark Depths

    // 4 Sorcery
    4 All Is Dust


    // 15 Sideboard
    // 11 Artifact
    SB: 3 Grafdigger's Cage
    SB: 4 Sphere of Resistance
    SB: 4 Chalice of the Void

    // 4 Instant
    SB: 4 Warping Wail





    old kozilek is better against painter while still good versus miracle and such




    List finished 3rd out of 140 people in mkm milan (Caprino) :

    2 basalt monolith
    4 chalice of the void
    4 grim mono
    3 key
    3 trinisphere
    4 dynamo thran

    1 emrakul the aeons
    1 kozilek butcher
    1 kozilek new
    4 ulamog new
    4 seer

    4 ancient tomb
    3 city of traitors
    4 eye of ugin
    4 eldrazi temple
    1 urborg
    2 vesuva
    4 cloudpost
    4 glimmerpost

    3 all is dust

    side
    3 pithing needle
    3 spatial contortion
    4 leyline of the void
    2 warping wail
    3 wurmcoil
    Last edited by adrieng; 09-25-2018 at 05:45 AM.

  2. #2

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    I am testing a new deck which seems awesome so far. It can have a turn 3-4 10CC win eldrazi in averaged with chalice/though knot backup.
    Those eldrazi have game winning stats when hardcasted doesn't matter if countered or not either being exiled two permanent or draw until 7 cards.
    Coduit of ruin plays a two roles tutoring+reducing cost.
    Miracle is a bye, tempo is quite easy if they don't draw in multiple (3-4 wasteland).

    I haven't tested the eldrazi matchup. But let's give a try man that's a powerhouse.
    Side is there for combo where you have G1 only 4 chalice and 4 knot. Trinisphere might be better than thorn don't know yet.



    4 City of Traitors
    4 Ancient Tomb
    4 Eldrazi Temple
    4 Glimmerpost
    4 Cloudpost
    2 Vesuva
    3 Eye of Ugin

    4 Basalt Monolith
    4 Thran Dynamo
    4 Voltaic Key
    4 Grim Monolith

    4 Chalice of the Void
    4 Thought-Knot Seer

    3 Ulamog, the Ceaseless Hunger
    4 Kozilek, the Great Distortion
    4 Conduit of Ruin

    SB: 4 Ratchet Bomb
    SB: 4 Faerie Macabre
    SB: 4 Thorn of Amethyst
    SB: 3 Pithing Needle

    Emrakul main deck?

  3. #3
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    Re: BigEldrazi

    Looks fun. But you might want some more disruption like Ugin or Karn or All is Dust. I think Kozilek, Butcher of Truth is better also.

  4. #4

    Re: BigEldrazi

    You have disruption in knot seer which is way faster than karn or ugin and ulamog exiles two permanent in an uncouterable manner is way easier to cast than ugin and karn.
    Conduit of ruin can tempo them. Emrakul is uneeded when you cast the draw seven creature you can counter their spells either being terminus/stp/jace or whatever.

    Kozilek butecher of truth is not as good as others new eldrazis.

  5. #5

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    You have disruption in knot seer which is way faster than karn or ugin and ulamog exiles two permanent in an uncouterable manner is way easier to cast than ugin and karn.
    Conduit of ruin can tempo them. Emrakul is uneeded when you cast the draw seven creature you can counter their spells either being terminus/stp/jace or whatever.

    Kozilek butecher of truth is not as good as others new eldrazis.
    Do you play this list? Matchup Vs you play?

  6. #6

    Re: BigEldrazi

    I don't own the cards I test only on cockatrice ; I have beaten tempo 4 time, miracle, ant, mud, aggro-loam (two match win and one match lost) not losing others match.
    I know that's not a lot of test but still enough to tell me this deck is a thing.

  7. #7

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    I am testing a new deck which seems awesome so far. It can have a turn (even turn2 with luck involved key) 3-4 10CC win eldrazi in averaged with chalice/though knot backup.
    Those eldrazi have game winning stats when hardcasted doesn't matter if countered or not either being exiled two permanent or draw until 7 cards.
    Coduit of ruin plays a two roles tutoring+reducing cost.
    Miracle is a bye, tempo depends of the version sometimes can be tough.
    Eldrazi is 50-50 depending if they have revoker and metamorph ; death and taxes (3match-0 in testing) is a bye even imperial version are easy, food chain is quite easy ( went 3-1 in match where the loss was due to missplays)
    Merfolk is easy.
    Need to test versus infect.

    Bad matchups are : elf, sneak show, land. So endbringer might be good there.

    Side is there for combo where you have G1 only 4 chalice and 4 knot. Trinisphere might be better than thorn don't know yet.

    EDIT : I split the basalt and trinisphere too many ramps cards and trinisphere are still very good versus a lot of decks.
    I found endbringer to be better most of the time than conduit particularly versus the bad matchups lands/sneak/elf.
    Decks like miracle are still very favorable.

    Side is in progress I put some conduit of ruin versus decks playing chalice where you side out your chalice but something else might be better.

    I still need some cards versus elf might be torpor orb.

    Bad macthups of the deck are elf/infect/lands.
    Delver/sneak show/burn is tough, depending of the version.

    Wurmcoil engine are very good versus burn/eldrazi/tempo



    4 Ancient Tomb
    4 Eldrazi Temple
    3 City of Traitors
    4 Cloudpost
    1 Vesuva
    2 urborg, tomb of yawgmoth
    4 Eye of Ugin
    4 Glimmerpost

    4 Chalice of the Void
    2 Warping Wail
    4 Thought-Knot Seer

    4 Endbringer
    3 All Is Dust

    3 Voltaic Key
    4 Grim Monolith
    3 Basalt Monolith
    3 Thran Dynamo

    3 Ulamog, the Ceaseless Hunger
    1 Kozilek, the Great Distortion


    SB: 2 Trinisphere
    SB: 3 Wurmcoil Engine
    SB: 2 Warping Wail
    SB: 4 Faerie Macabre
    SB: 4 Spatial Contortion




    version i want more testing :

    the idea in the list below is to reduce the impact of tomb versus fast decks such as tempo with urborg, tomb+maze.
    This deck is a control wich can sometimes combo deck you want to slow down youropponent to go in long gimes where ulamog+eyes+all is dust will shine.

    First version was weak to fast tempo.decks/infect/burn but good against slowish miracle/death and taxes and ant deck here i propose an hybrid with dark depths which is good against fast tempo.decks and big eldrazi which is good
    against slow.decks. It is something I have to test to see whether It would be ok. In testing I have found that key and basalt are inferior to thran dynamo and grim monolith. (for key you most of the times wants the monolith where for 3+1 you could have casted the thran dynamo which is not dead on his own and doesn't stopped by chalice@1). It is basically a colorless drazi.depth.deck


    4 Ancient Tomb
    4 Eldrazi Temple
    4 Urborg, Tomb of Yawgmoth
    3 Maze of Ith
    4 Thespian's Stage
    3 Dark Depths
    3 City of Traitors
    3 Eye of Ugin

    4 Chalice of the Void
    4 Thought-Knot Seer

    4 Grim Monolith
    4 Thran Dynamo

    3 Ulamog, the Ceaseless Hunger
    3 All Is Dust
    3 Warping Wail

    4 Expedition Map
    3 Vampire Hexmage

    SB: 1 Warping Wail
    SB: 3 Spatial Contortion
    SB: 1 Kozilek, butcher of truth
    SB: 1 Dark Depths
    SB: 3 Grafdigger's Cage
    SB: 1 Bojuka Bog
    SB: 1 Wastes
    SB: 1 Vampire Hexmage
    SB: 3 Pithing Needle




    old kozilek is better against painter while still good versus miracle and such
    You explain your choices in side the first list.thanks

  8. #8

    Re: BigEldrazi

    I am right now more focused on the second list, the fact that you can kill from nowhere with marit lage while still having inevitability against miracle/death taxes makes it better.

    Though the first list is quite the same that previous build, so it shoudl'nt be so hard to side. With warping wail remplacing trinisphere in the main.

    eldrazi -chalice -all is dust +wurmcoil +spatial
    death and taxes - chalice + spatial some wurmcoil might be good also
    grixis delver: -kozilek -1 ulamog -3 key +wurmcoil/spatial
    infect : + spatial +WW -kozilek - key/basalt (keeping one or 2) -1/2 endbringer
    bug delver : +spatial +wurmcoil -kozilek -key/basalt (keeping one or 2)

    combo non elf : + trini+ww

    grave combo (rea) : +macabre/trini/ww

  9. #9

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    I am right now more focused on the second list, the fact that you can kill from nowhere with marit lage while still having inevitability against miracle/death taxes makes it better.

    Though the first list is quite the same that previous build, so it shoudl'nt be so hard to side. With warping wail remplacing trinisphere in the main.

    eldrazi -chalice -all is dust +wurmcoil +spatial
    death and taxes - chalice + spatial some wurmcoil might be good also
    grixis delver: -kozilek -1 ulamog -3 key +wurmcoil/spatial
    infect : + spatial +WW -kozilek - key/basalt (keeping one or 2) -1/2 endbringer
    bug delver : +spatial +wurmcoil -kozilek -key/basalt (keeping one or 2)

    combo non elf : + trini+ww

    grave combo (rea) : +macabre/trini/ww
    I tested the list with the depth, the match up against miracle and death and taxes is more difficult right?

  10. #10

    Re: BigEldrazi

    Yeah but miracle is still very positive at least 65-35 and deathAndTaxes is slightly positive 55-45 in our favor and better after side

  11. #11

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    Yeah but miracle is still very positive at least 65-35 and deathAndTaxes is slightly positive 55-45 in our favor and better after side

    your first list I really like, today I played against bugs and I won,
    I really like spatial contortion..
    for now I continue to test the first list.
    I think they are not bad matchup fast decks

  12. #12

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    I am testing a new deck which seems awesome so far. It can have a turn (even turn2 with luck involved key) 3-4 10CC win eldrazi in averaged with chalice/though knot backup.
    Those eldrazi have game winning stats when hardcasted doesn't matter if countered or not either being exiled two permanent or draw until 7 cards.
    Coduit of ruin plays a two roles tutoring+reducing cost.
    Miracle is a bye, tempo depends of the version sometimes can be tough.
    Eldrazi is 50-50 depending if they have revoker and metamorph ; death and taxes (3match-0 in testing) is a bye even imperial version are easy, food chain is quite easy ( went 3-1 in match where the loss was due to missplays)
    Merfolk is easy.
    Need to test versus infect.

    Bad matchups are : elf, sneak show, land. So endbringer might be good there.

    Side is there for combo where you have G1 only 4 chalice and 4 knot. Trinisphere might be better than thorn don't know yet.

    EDIT : I split the basalt and trinisphere too many ramps cards and trinisphere are still very good versus a lot of decks.
    I found endbringer to be better most of the time than conduit particularly versus the bad matchups lands/sneak/elf.
    Decks like miracle are still very favorable.

    Side is in progress I put some conduit of ruin versus decks playing chalice where you side out your chalice but something else might be better.

    I still need some cards versus elf might be torpor orb.

    Bad macthups of the deck are elf/infect/lands.
    Delver/sneak show/burn is tough, depending of the version.

    Wurmcoil engine are very good versus burn/eldrazi/tempo

    EDIT : it seems to me endless one is better than endbringer it can be huge really easily and is not dead early to stall a bit


    4 Ancient Tomb
    4 Eldrazi Temple
    3 City of Traitors
    4 Cloudpost
    1 Vesuva
    2 urborg, tomb of yawgmoth
    4 Eye of Ugin
    4 Glimmerpost

    4 Chalice of the Void
    2 Warping Wail
    4 Thought-Knot Seer

    4 Endless one
    3 All Is Dust

    3 Voltaic Key
    4 Grim Monolith
    3 Basalt Monolith
    3 Thran Dynamo

    3 Ulamog, the Ceaseless Hunger
    1 Kozilek, the Great Distortion


    SB: 2 Trinisphere
    SB: 3 Wurmcoil Engine
    SB: 2 Warping Wail
    SB: 4 Faerie Macabre
    SB: 4 Spatial Contortion




    version i want more testing :

    the idea in the list below is to reduce the impact of tomb versus fast decks such as tempo with urborg, tomb+maze.
    This deck is a control wich can sometimes combo deck you want to slow down youropponent to go in long gimes where ulamog+eyes+all is dust will shine.

    First version was weak to fast tempo.decks/infect/burn but good against slowish miracle/death and taxes and ant deck here i propose an hybrid with dark depths which is good against fast tempo.decks and big eldrazi which is good
    against slow.decks. It is something I have to test to see whether It would be ok. In testing I have found that key and basalt are inferior to thran dynamo and grim monolith. (for key you most of the times wants the monolith where for 3+1 you could have casted the thran dynamo which is not dead on his own and doesn't stopped by chalice@1). It is basically a colorless drazi.depth.deck


    4 Ancient Tomb
    4 Eldrazi Temple
    4 Urborg, Tomb of Yawgmoth
    3 Maze of Ith
    4 Thespian's Stage
    3 Dark Depths
    3 City of Traitors
    3 Eye of Ugin

    4 Chalice of the Void
    4 Thought-Knot Seer

    4 Grim Monolith
    4 Thran Dynamo

    3 Ulamog, the Ceaseless Hunger
    3 All Is Dust
    3 Warping Wail

    4 Expedition Map
    3 Vampire Hexmage

    SB: 1 Warping Wail
    SB: 3 Spatial Contortion
    SB: 1 Kozilek, butcher of truth
    SB: 1 Dark Depths
    SB: 3 Grafdigger's Cage
    SB: 1 Bojuka Bog
    SB: 1 Wastes
    SB: 1 Vampire Hexmage
    SB: 3 Pithing Needle




    old kozilek is better against painter while still good versus miracle and such

    In testing I have found the depth list to be not so consistant ; but i still want a faster kill
    I think going for classic.eldrazi with the ability to go bigger with thran/grim monolith might do it.
    I cut into the worse eldrazi matter reshaper/mimic.
    I have also cut into chalice for the 8 colorless removals maindeck.
    Chalice was a lot of time too slow and doesn't stop ou to being killed by YP/delver/switspear.
    So I am right now on that and feel much confidant.
    You have the ability to go big and to go fast. I have liked crytal vein as a way to power out the big eldrazi without being tapped like the cloudpost manabase.
    Radiant fountain seems a strange choice but i think it helps winning the race.


    4 Eldrazi Temple
    3 Urborg, Tomb of Yawgmoth
    4 City of Traitors
    4 Ancient Tomb
    4 Crystal Vein
    2 Radiant Fountain
    3 Eye of Ugin

    4 Grim Monolith
    4 Thran Dynamo
    1 Basalt Monolith

    3 Voltaic Key
    4 Chalice of the Void
    4 Spatial Contortion

    4 Endless One
    4 Reality Smasher
    4 Thought-Knot Seer
    3 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth

    SB: 4 Warping Wail
    SB: 3 Grafdigger's Cage
    SB: 2 Pithing Needle
    SB: 2 All Is Dust
    SB: 3 Faerie Macabre
    SB: 1 Zuran Orb

    Last list classic eldrazi is very interesting...do you testing this list? Matchup easy and matchup difficult? First list remove 4 endbringer and enter 4 endless one right? Endbringer is not good?

  13. #13

    Re: BigEldrazi

    I am testing different list right now ; the depth stuff doesn't work so well, so I am right now on a classic eldrazi list which can go bigger :
    It gives you the late game against some decks while being strong early.
    In the list I tend to prefer endless one cause it can adapt a 4/4 turn 2 to stall or a 9/9 later whatever you need.




    4 Eldrazi Temple
    2 Urborg, Tomb of Yawgmoth
    3 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    4 Ancient Tomb
    1 Crystal Vein
    4 Eye of Ugin

    4 Grim Monolith
    4 Thran Dynamo

    4 Chalice of the Void
    4 Endless One
    4 Eldrazi Mimic
    4 Reality Smasher
    4 Thought-Knot Seer
    3 Ulamog, the Ceaseless Hunger

    3 All Is Dust

    SB: 3 Grafdigger's Cage
    SB: 3 Faerie Macabre
    SB: 4 Warping Wail
    SB: 3 Spatial Contortion
    SB: 1 Kozilek, Butcher of Truth
    SB: 1 Pithing Needle

  14. #14

    Re: BigEldrazi

    Quote Originally Posted by adrieng View Post
    I am testing different list right now ; the depth stuff doesn't work so well, so I am right now on a classic eldrazi list which can go bigger :
    It gives you the late game against some decks while being strong early.
    In the list I tend to prefer endless one cause it can adapt a 4/4 turn 2 to stall or a 9/9 later whatever you need.




    4 Eldrazi Temple
    2 Urborg, Tomb of Yawgmoth
    3 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    4 Ancient Tomb
    1 Crystal Vein
    4 Eye of Ugin

    4 Grim Monolith
    4 Thran Dynamo

    4 Chalice of the Void
    4 Endless One
    4 Eldrazi Mimic
    4 Reality Smasher
    4 Thought-Knot Seer
    3 Ulamog, the Ceaseless Hunger

    3 All Is Dust

    SB: 3 Grafdigger's Cage
    SB: 3 Faerie Macabre
    SB: 4 Warping Wail
    SB: 3 Spatial Contortion
    SB: 1 Kozilek, Butcher of Truth
    SB: 1 Pithing Needle
    Matchup easy and matchup hard? Why 3 Cage in side? Kozilek side in Vs miracle? Why 1 Pithing in side? Voltaic key main deck is no good? Thanks

  15. #15

    Re: BigEldrazi

    Adrieng :new for bigeldrazi deck? I testing Last you list eldrazi mimic ecc...nice

  16. #16

    Re: BigEldrazi

    I don't test much this list ; I am back on testing classic.darkdepth but not colorless depth (other deck I mean).
    I felt the first list key/dynamo/basalt/grim was weak to fast decks but strong against slowish decks. (PriceOfProgress is a big problem and is huge in the meta right now)
    The eldrazi.like list is I think weaker than classic eldrazi in the sens has it has two plan one is to kill fast the other is to ramp for ulamog and it does both weaker than eather classic.eldrazi (kill fast) or big.eldrazi (ramp).
    I feel big eldrazi is a meta.deck but can be viable if you dodge your bad matchups. I tend to prefer testing others decks for now.

  17. #17
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    Re: BigEldrazi

    This seems like a really nice deck, defenitly going to take this for a spin. Good job.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  18. #18

    Re: BigEldrazi

    Hey,
    I’ve been enjoying some Monolith Monsters recently, and wondered what this thread thinks of my list.
    Noted in earlier pages, card volume/selection/threat can be problematic sometimes, so I’m trying to remedy this.

    4 Thought-Knot Seer
    3 Oblivion Sower
    2 Endbringer
    2 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth
    1 Kozilek, the Great Distortion

    4 Chalice of the Void
    4 Grim Monolith
    2 Thran Dynamo
    1 Hedron Archive
    1 Basalt Monolith
    3 Voltaic Key
    3 Trinisphere
    2 Coercive Portal

    2 All Is Dust

    4 Ancient Tomb
    2 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    2 Vesuva
    1 Thespian’s Stage
    3 Eye of Ugin
    4 Eldrazi Temple
    2 Urborg, Tomb of Yawgmoth

    SB
    3 Wurmcoil Engine
    4 Leyline of the Void
    2 Warping Wail
    4 Sorcerous Spyglass
    2 Sphere of Resistance

    Been enjoying a much higher win rate than expected, even in the face of Wasteland and/or Marit Lage.
    I diversified the mana rocks to get around Revokers and CPortal offers an early pay off card for boat loads of advantage.
    The sideboard for this deck I feel must address the terrible matchups and not worry about the rest.



    Sent from my iPhone using Tapatalk
    Last edited by TTX; 12-27-2017 at 02:37 AM.

  19. #19

    Re: BigEldrazi

    Quote Originally Posted by TTX View Post
    Hey,
    I’ve been enjoying some Monolith Monsters recently, and wondered what this thread thinks of my list.
    Noted in earlier pages, card volume/selection/threat can be problematic sometimes, so I’m trying to remedy this.

    4 Thought-Knot Seer
    3 Oblivion Sower
    2 Endbringer
    2 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth
    1 Kozilek, the Great Distortion

    4 Chalice of the Void
    4 Grim Monolith
    2 Thran Dynamo
    1 Hedron Archive
    1 Basalt Monolith
    3 Voltaic Key
    3 Trinisphere
    2 Coercive Portal

    2 All Is Dust

    4 Ancient Tomb
    2 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    2 Vesuva
    1 Thespian’s Stage
    3 Eye of Ugin
    4 Eldrazi Temple
    2 Urborg, Tomb of Yawgmoth

    SB
    3 Wurmcoil Engine
    4 Leyline of the Void
    2 Warping Wail
    4 Sorcerous Spyglass
    2 Sphere of Resistance

    Been enjoying a much higher win rate than expected, even in the face of Wasteland and/or Marit Lage.
    I diversified the mana rocks to get around Revokers and CPortal offers an early pay off card for boat loads of advantage.
    The sideboard for this deck I feel must address the terrible matchups and not worry about the rest.



    Sent from my iPhone using Tapatalk
    List looks solid imo.

    Without any knowledge of your metagame, I'd say you might want to make place for one more copy of All is Dust/Ugin.

  20. #20

    Re: BigEldrazi

    Quote Originally Posted by TTX View Post
    Hey,
    I’ve been enjoying some Monolith Monsters recently, and wondered what this thread thinks of my list.
    Noted in earlier pages, card volume/selection/threat can be problematic sometimes, so I’m trying to remedy this.

    4 Thought-Knot Seer
    3 Oblivion Sower
    2 Endbringer
    2 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth
    1 Kozilek, the Great Distortion

    4 Chalice of the Void
    4 Grim Monolith
    2 Thran Dynamo
    1 Hedron Archive
    1 Basalt Monolith
    3 Voltaic Key
    3 Trinisphere
    2 Coercive Portal

    2 All Is Dust

    4 Ancient Tomb
    2 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    2 Vesuva
    1 Thespian’s Stage
    3 Eye of Ugin
    4 Eldrazi Temple
    2 Urborg, Tomb of Yawgmoth

    SB
    3 Wurmcoil Engine
    4 Leyline of the Void
    2 Warping Wail
    4 Sorcerous Spyglass
    2 Sphere of Resistance

    Been enjoying a much higher win rate than expected, even in the face of Wasteland and/or Marit Lage.
    I diversified the mana rocks to get around Revokers and CPortal offers an early pay off card for boat loads of advantage.
    The sideboard for this deck I feel must address the terrible matchups and not worry about the rest.



    Sent from my iPhone using Tapatalk
    Why no Spatial contortion in side?
    Vs delver and more matchup is a good card

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