I am testing a new deck which seems awesome so far. It can have a turn (even turn2 with luck involved key) 3-4 10CC win eldrazi in averaged with chalice/though knot backup.
Those eldrazi have game winning stats when hardcasted doesn't matter if countered or not either being exiled two permanent or draw until 7 cards.
Coduit of ruin plays a two roles tutoring+reducing cost.
Miracle is a bye, tempo depends of the version sometimes can be tough.
Eldrazi is 50-50 depending if they have revoker and metamorph ; death and taxes (3match-0 in testing) is a bye even imperial version are easy, food chain is quite easy ( went 3-1 in match where the loss was due to missplays)
Merfolk is easy.
Need to test versus infect.
Bad matchups are : elf, sneak show, land. So endbringer might be good there.
Side is there for combo where you have G1 only 4 chalice and 4 knot. Trinisphere might be better than thorn don't know yet.
I split the basalt and trinisphere too many ramps cards and trinisphere are still very good versus a lot of decks.
I found endbringer to be better most of the time than conduit particularly versus the bad matchups lands/sneak/elf.
Decks like miracle are still very favorable.
Bad macthups of the deck are elf/infect/lands.
Delver/sneak show/burn is tough, depending of the version.
Wurmcoil engine are very good versus burn/eldrazi/tempo
list from Tucane which I like cause it beats delver or tie with it which I had problems with others lists :
Wincons:14
4 Thought-Knot Seer
4 Wurmcoil Engine
3 Ulamog, the Ceaseless Hunger
3 Ugin, the Spirit Dragon
Other Spells: 22
4 Chalice of the Void
3 Voltaic Key
4 Grim Monolith
4 Sorcerous Spyglass
3 Trinisphere
4 Thran Dynamo
Lands:25
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Eye of Ugin
4 Glimmerpost
4 Thespian's Stage
2 Urborg, Tomb of Yawgmoth
Sideboard:15
4 Walking Ballista
4 Leyline of Sanctity
4 Leyline of the Void
3 Confusion in the Ranks
4 Ancient Tomb
4 Eldrazi Temple
3 City of Traitors
4 Cloudpost
1 Vesuva
2 urborg, tomb of yawgmoth
4 Eye of Ugin
4 Glimmerpost
4 Chalice of the Void
2 Warping Wail
4 Thought-Knot Seer
4 Endless one
3 All Is Dust
3 Voltaic Key
4 Grim Monolith
3 Basalt Monolith
3 Thran Dynamo
3 Ulamog, the Ceaseless Hunger
1 Kozilek, the Great Distortion
SB: 2 Trinisphere
SB: 3 Wurmcoil Engine
SB: 2 Warping Wail
SB: 4 Faerie Macabre
SB: 4 Spatial Contortion
4 Chalice of the Void
3 Trinisphere
4 Thought-Knot Seer
2 Ulamog, the Ceaseless Hunger
2 Kozilek, the Great Distortion
4 Ugin, the Spirit Dragon
1 Emrakul, the Promised End
4 Grim Monolith
4 Voltaic Key
3 Thran Dynamo
1 Basalt Monolith
2 Karn, Scion of Urza
1 Walking Ballista
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
4 Glimmerpost
3 Vesuva
2 Thespian's Stage
2 Eye of Ugin
2 Karakas
SB:
4 Leyline of the Void
2 Karn, Scion of Urza
2 Warping Wail
2 All is Dust
4 Ensnaring Bridge
1 Trinisphere
An other idead is to add the maze+urbrog+all is dust combo ; in my testing it is better versus delver decks.
Ancient tomb can be a gamble because of life loss if this turn one chalice doesn't rsolve delver decks can esaily beat you ; on the contrary maze is very good at staliing.
I have here cut the voltaic key for expedition map cause key is high-variance whereas map can help against early wasteland and is gamebreaking finding eye late game.
I like the ratchet bombs maindeck against back 2 basics and UB shadow with all the one casting cost guys
// 60 Maindeck
// 19 Artifact
4 Expedition Map
4 Grim Monolith
3 Thran Dynamo
4 Pithing Needle
4 Ratchet Bomb
// 9 Creature
3 Ulamog, the Ceaseless Hunger
4 Thought-Knot Seer
2 Kozilek, the Great Distortion
// 28 Land
4 Cloudpost
4 Glimmerpost
4 Eldrazi Temple
3 Eye of Ugin
4 Thespian's Stage
4 Urborg, Tomb of Yawgmoth
3 Maze of Ith
2 Dark Depths
// 4 Sorcery
4 All Is Dust
// 15 Sideboard
// 11 Artifact
SB: 3 Grafdigger's Cage
SB: 4 Sphere of Resistance
SB: 4 Chalice of the Void
// 4 Instant
SB: 4 Warping Wail
old kozilek is better against painter while still good versus miracle and such
List finished 3rd out of 140 people in mkm milan (Caprino) :
2 basalt monolith
4 chalice of the void
4 grim mono
3 key
3 trinisphere
4 dynamo thran
1 emrakul the aeons
1 kozilek butcher
1 kozilek new
4 ulamog new
4 seer
4 ancient tomb
3 city of traitors
4 eye of ugin
4 eldrazi temple
1 urborg
2 vesuva
4 cloudpost
4 glimmerpost
3 all is dust
side
3 pithing needle
3 spatial contortion
4 leyline of the void
2 warping wail
3 wurmcoil
Last edited by adrieng; 09-25-2018 at 05:45 AM.
Looks fun. But you might want some more disruption like Ugin or Karn or All is Dust. I think Kozilek, Butcher of Truth is better also.
You have disruption in knot seer which is way faster than karn or ugin and ulamog exiles two permanent in an uncouterable manner is way easier to cast than ugin and karn.
Conduit of ruin can tempo them. Emrakul is uneeded when you cast the draw seven creature you can counter their spells either being terminus/stp/jace or whatever.
Kozilek butecher of truth is not as good as others new eldrazis.
I don't own the cards I test only on cockatrice ; I have beaten tempo 4 time, miracle, ant, mud, aggro-loam (two match win and one match lost) not losing others match.
I know that's not a lot of test but still enough to tell me this deck is a thing.
I am right now more focused on the second list, the fact that you can kill from nowhere with marit lage while still having inevitability against miracle/death taxes makes it better.
Though the first list is quite the same that previous build, so it shoudl'nt be so hard to side. With warping wail remplacing trinisphere in the main.
eldrazi -chalice -all is dust +wurmcoil +spatial
death and taxes - chalice + spatial some wurmcoil might be good also
grixis delver: -kozilek -1 ulamog -3 key +wurmcoil/spatial
infect : + spatial +WW -kozilek - key/basalt (keeping one or 2) -1/2 endbringer
bug delver : +spatial +wurmcoil -kozilek -key/basalt (keeping one or 2)
combo non elf : + trini+ww
grave combo (rea) : +macabre/trini/ww
Yeah but miracle is still very positive at least 65-35 and deathAndTaxes is slightly positive 55-45 in our favor and better after side
I am testing different list right now ; the depth stuff doesn't work so well, so I am right now on a classic eldrazi list which can go bigger :
It gives you the late game against some decks while being strong early.
In the list I tend to prefer endless one cause it can adapt a 4/4 turn 2 to stall or a 9/9 later whatever you need.
4 Eldrazi Temple
2 Urborg, Tomb of Yawgmoth
3 City of Traitors
4 Cloudpost
4 Glimmerpost
4 Ancient Tomb
1 Crystal Vein
4 Eye of Ugin
4 Grim Monolith
4 Thran Dynamo
4 Chalice of the Void
4 Endless One
4 Eldrazi Mimic
4 Reality Smasher
4 Thought-Knot Seer
3 Ulamog, the Ceaseless Hunger
3 All Is Dust
SB: 3 Grafdigger's Cage
SB: 3 Faerie Macabre
SB: 4 Warping Wail
SB: 3 Spatial Contortion
SB: 1 Kozilek, Butcher of Truth
SB: 1 Pithing Needle
Adrieng :new for bigeldrazi deck? I testing Last you list eldrazi mimic ecc...nice
I don't test much this list ; I am back on testing classic.darkdepth but not colorless depth (other deck I mean).
I felt the first list key/dynamo/basalt/grim was weak to fast decks but strong against slowish decks. (PriceOfProgress is a big problem and is huge in the meta right now)
The eldrazi.like list is I think weaker than classic eldrazi in the sens has it has two plan one is to kill fast the other is to ramp for ulamog and it does both weaker than eather classic.eldrazi (kill fast) or big.eldrazi (ramp).
I feel big eldrazi is a meta.deck but can be viable if you dodge your bad matchups. I tend to prefer testing others decks for now.
This seems like a really nice deck, defenitly going to take this for a spin. Good job.
Hey,
I’ve been enjoying some Monolith Monsters recently, and wondered what this thread thinks of my list.
Noted in earlier pages, card volume/selection/threat can be problematic sometimes, so I’m trying to remedy this.
4 Thought-Knot Seer
3 Oblivion Sower
2 Endbringer
2 Ulamog, the Ceaseless Hunger
1 Kozilek, Butcher of Truth
1 Kozilek, the Great Distortion
4 Chalice of the Void
4 Grim Monolith
2 Thran Dynamo
1 Hedron Archive
1 Basalt Monolith
3 Voltaic Key
3 Trinisphere
2 Coercive Portal
2 All Is Dust
4 Ancient Tomb
2 City of Traitors
4 Cloudpost
4 Glimmerpost
2 Vesuva
1 Thespian’s Stage
3 Eye of Ugin
4 Eldrazi Temple
2 Urborg, Tomb of Yawgmoth
SB
3 Wurmcoil Engine
4 Leyline of the Void
2 Warping Wail
4 Sorcerous Spyglass
2 Sphere of Resistance
Been enjoying a much higher win rate than expected, even in the face of Wasteland and/or Marit Lage.
I diversified the mana rocks to get around Revokers and CPortal offers an early pay off card for boat loads of advantage.
The sideboard for this deck I feel must address the terrible matchups and not worry about the rest.
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Last edited by TTX; 12-27-2017 at 02:37 AM.
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