Recure it but with what? Replenish...? Starfield of Nyx! oh yes! Hard lock with rule of law or the white eidolon(also an enchantment).
Too bad Power of the Moon trys to counter abrubt decay only to 2 for 1 you.
This + cavern of souls makes it from barely playable to complete trash...
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Block your Delver, Brainstorm, trigger hits your Delver.
This set has a lot of interesting build-arounds. Mark Rosewater was not the lead designer. Hmm.....
I like the idea here, I just wish they had worded it to work whenever you sac it to pay an additional cost of a spell, not just Emerge.
I have to admit, this set actually looks really good for limited.
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
GSZ-able and significantly cheaper than Foe-Razer Regent. Maybe still too expensive for Legacy, but who knows. Tutorable creature green removal is something new.
"I made a Redguard that looks like Kimbo Slice. He wrecks peoples' shit. And dragons." - Bignasty197
Now that the full spoiler is out... cards that intrigue me:
Deploy the Gatewatch - big mana cost, but a potential for a big payout if you can find three or more planeswalkers you want into the same deck. Probably more of a card for modern though.
Thalia, Heretic Cathar - Clearly a legacy power level card.
Imprisoned in the Moon - Planeswalker `removal` and utility.
Cryptbreaker - Zombie tribal
Whispers of Emrakul - Hymn is strong
Bedlam Reveler - RR Draw 3 + a body is strong, even if it is conditional
Eldritch Evolution - A different flavor of natural order
Grapple with the Past - Probably too expensive, but cantrips.
Eternal Scourge - Food Chain hijinx
Ehh, maybe, but I mean when do you really want to use Hymn except when it's late enough in the game that it reads "target opponent discards their hand", or at least after you've manually torn the things out you don't want to see via Duress/Cabal Therapy/Thoughtseize? If we're just talking Standard (and we probably are, I don't think too many Legacy decks even run proper Hymn to Tourach) then I feel like waiting for Delirium was something you wanted to do anyway
Oh, sweet, are we doing that again? Cripes! We've been forgetting to update the Combo thread too!! Ah well, I know how I'm spending a few minutes now.
Here are the cards I find interesting:
Faith Unbroken
This is hilarious. You get to 2-for-1 your opponent right up until he 2-for-1s you right back!
However, if you run this in a Boggles or Troll style deck, this seems really sweet. You can Oblivion Ring without breaking your stride! Might be a tiny bit too expensive at 3W to actually see play in Boggles or anything else competitive, but this is an awesome casual card. The card it reminds me the most of is Faith's Fetters, which is also solid Grade-B removal for casual decks.
Thalia, Heretic Cathar
Yep, card is good. Gonna see some Eternal play. Luckily, at 3 mana, it's more of a curve-topper than a four-of, so that should keep the price quite reasonable.
Imprisoned in the Moon
Every color gets an Oblivion Ring! Color Pie? What Color Pie?
Mausoleum Wanderer
Cursecatcher is playable. Judge's Familiar is awesome, too, but flying does not make up for the lack of tribal synergy. So, does being in the Spirit tribe, having Spirit-prowess, and making all your later Spirits into virtual Force Spikes make up for it? I have no idea, but I love this little dork.
At worst, he slots right into Blue Martyr, so thats something!
Unsubstantiate
It's like a little baby Venser! If your deck needs a 1 casting cost temporary answer to just about anything, then this is your bag. It will take a special kind of deck for this card to shine, but I'm glad this exists. It's going to quietly do things in eternal and no one is going to even notice.
Liliana's Elite
This is a solid addition to your Splinterfright casual deck.
Stromkirk Condemned
What if Wild Mongrel pumped ALL of your q
Bedlam Reveler
So... in the late game, I get to cast RR for a 3/4 Prowess and draw three cards? And I don't use up the cards to cast it, either, so I get to cast any new Relevers I find right away for another RR? This seems quite useful. And, perhaps more importantly, it's very unique. Unique cards are good to have.
Prophetic Ravings
It is now my mission in life to find a deck that really, really, really wants to play with 8 copies of Epiphany Storm.
Stromkirk Occultist
If you are reliably casting this for it's madness cost, this seems quite good. At 3 power, it is very likely to trample over anything else in play at that turn. So, your opponent has to decide whether to trade with this guy and potentially put you up a replacement card. I think this is a new all-star in RB Vampires, wherever that deck exists.
Thermo-Alchemist
I've always liked Gelectrode and its friends, and now we've got the new cheapest machine-gun character ever! Hooray!
Gnarlwood Dryad
This is a fine, fine card. A 1/1 deathtouch does fine guard duty on the first turn, and later on it becomes a possibly-still-relevant 3/3.
Grapple with the Past
Though in strictly casual decks, I find Sudden Reclamation to be a really powerful dig card in a ramp deck. Grapple doesn't dig as deep and doesn't put you up a card, but it is half as expensive. I'm not sure if this card is good outside of the casual context, but I really appreciate the way WotC has been tweaking green's particular form of card "draw" in recent sets.
Noose Constrictor
Wow. It's been a LONG time since any card in Blue/Green Madness got knocked out of the deck -- but I think Wild Mongrel just got handed his layoff paperwork. Changing color has not been relevant since the age of Terror and Nekratal.
Spell Queller
Counterspell creatures are very powerful, and this one is simply great. The artwork is super cool, too.
Drownyard Behemoth and Elder Deep-Fiend
All of the Emerge cards are really, really good. Any mechanic whose sole purpose in life is to cheat costs is just begging for abuse. But, mixing Emerge with Flash seems especially spicy. Not only can you wait until the end step to flash them in and get a free surprise beat, but you can also react to a removal spell or whatever.
Eternal Scourge
Not only does this go infinite with Food Chain, it's a very resilient threat on its own. I'm glad something is finally giving Reshaper a run for it's money as an Eldrazi 3-drop. Of all the cards I've seen on pre-sale, this one seems the most under-priced to me.
---> Watch out for spikes on Manipulate Fate or, less likely, Foresight if this card proves good enough for Legacy.
It That Rides As One
In a Soul Sisters build, this seems very powerful. Not super interesting, really -- just your garden variety 4/4 lifelink AND trample AND first strike for TWO. It wins on the ground all day long.
Geier Reach Sanitarium
An interesting riff on Mikoro that works better if your deck operates out of the graveyard.
I'm excited by many of the cards mentioned above, especially the new Thalia (as DnT is my primary deck), but as an old Jund-player, I'm also very excited about Grim Flayer. I think this guy can be good in a Jund shell.
The only card I'm excited about is Emrakul. Surprised to see so many other mentions but no Emrakul.
Not at all thrilled with the set.
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I have the feeling Emrakul is being under appreciated the same way Ulamog 2.0 and Kozilek 2.0 initially were. For modern R/G Tron it's going to be a good alternative. Other than that I'm having a really difficult time finding playable cards.
Amikooltwo won't see legacy play, kozilek and ulamog 2 are very good.
I'd rather use slaver lock than give the op another turn.
Wotc dropped the ball on this one, keywords, cost and p/t are not worth that it can cost less.
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