Yeah, there's a question of how much you want to invest in utility artifacts. There's also the issue that he's neither evasive nor protected.
Are there any decks that want to board wipe themselves with the sacrifice ability?
Neat card, but unlikely to be legacy material.
Indeed, without even Tample he seems pretty poor. It's not even clear that this is any better than Mycosynth Golem, at least to me.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Sphere effects make him cheaper to cast which can be interesting for Vintage MUD or maybe Legacy Stax ?
Magic Christmas land would be . . . idk . . .
1) Sol Land + Mox --> Trinisphere
2) Land --> Smokestack
3) Metalwork Collusus
?
Best random Stax type deck I can come up with is this shitty list. . . yeah it's pretty bad
4 Metalwork Colossus
4 Batterskull
4 Sphere of Resistance
4 Thorn of Amethyst
4 Tangle Wire
4 Trinisphere
4 Ghirapur Orrery
4 Smokestack
4 Crucible of Worlds
4 Mox Opal
4 Grim Monolith
4 Ancient Tomb
4 City of Traitors
4 Wasteland
4 Other?
Yeah
Posting just because, I like that Perpetual Timepiece spoiler. Makes more sense (if any) in LED Dredge, but it feels like they made an anti-hate card for graveyard decks. Mill, and gy protection. Gimmick card is gimmick, but appreciated. Tempted to run it in Manaless Dredge, because I am obtuse and lulz.
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Let's add +1 to every number on Tormenting Voice aside from the mana cost, and see if anyone notices!
At some point, R1 for a Draw 3 has to be playable right? RIGHT? RIIIIIGHT?
I guess the serious answer is that the Golem is uncastable in the deck, you'll never have enough artifacts out (like 3-4 at most) to power it out while Collossus seems to usually cost around 4 or less around turn 3). Again, though, I too think it's unplayable in a good or mediocre legacy deck - but it is an interesting effect and I'm happy to have wizards putting out so many cards that get me brewing fun little lists.
No, the serious answer is that COLOSSUS DOES NOT COUNT ARTIFACT CREATURES. It only counts non-creature artifacts.
Colossus has some things going for it, but I don't think it's better than alternatives in artifact-heavy decks. I dare say it is A Bad Card (tm).
First, the positives:
1. If you play other expensive artifacts (Smokestack and.... that's about it, folks) then this curves nicely. Smokestack generating 4 mana is pretty nifty.
2. You can recur him back to your hand by sacrificing artifacts. Thats nice.
Now, the negatives:
1. This is win-more to the extreme. He's only cheap to cast if you've flooded the board with non-creature artifacts. If you've done that, and that's your deck's goal in life, why are you not winning already? Wouldn't you rather run Lodestone Golem or Eldrazi to keep up the disruption while also being a win condition? When's the last time Su-Chi or Juggernaut saw play, eh?
2. Chump block'n for days. In a world with token creatures (moreso in Vintage) or cheap dorks (every deck in Legacy that isn't Show and Tell, Miracles, or Storm) Colossus just steps on 2/xs like an idiot while your opponent looks for a Swords to Plowshares.
3. Even taking advantage of the recurring feature supposes you still have lots of artifacts out there to (a) sacrifice and (b) fuel his casting cost. Again, if you've got a bunch of artifacts out there, Why Are You Not Winning? Did You Build A Bad Deck?
Yeah, we know, but Mycosynth Golem gives him Affinity for Artifacts, so he would have two cost reducers.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
If you have the mana and cards it's fun with Geistblast or other spell copy effects - we might see that in standard. Also a contender for modern dredge. Legacy madness decks aren't a thing, and, I think, dredge decks have better options.
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