I like this line of experimentation, and I hope it brings us to BROKENTOWN eventually. This card probably is not it, though. Compares unfavorably to Ideas Unbound, which sees no play.
It is now cannon that when you hug your mommy:
1) Your hair stops being on fire; and
2) You forget a bunch of stuff and then learn a bunch of new things due to Mom-mosis.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
Welp, we got a Myr Retriever sidegrade at common called Workshop Assistant (it's a 1/2 for [mana]3[/mana], and we got an uncommon variant on Etherium Sculptor named Foundry Inspector that's a 3/2 for [mana]3[/mana], too.
(Source is AVclub.)
You forgot Artificer's Intuition, Transmute Artifact, and Trinket Mage.
Also... why Genesis Chamber, exactly...?
Helm of Awakening + Brain Freeze/Grapeshot have been in the sideboard of Painter and Doomsday decks to work with the Tops those decks already play. I'd imagine the drawback of affecting both players is less harsh than the drawback of being a creature if you're just dropping your cost reducer to immediately combo (Especially in Legacy where most costs are already one mana or free).
Genesis Chamber is probably a case of RTFC.
I'm not convinced that Foundry Inspector, which can be AD'd and Bolted (and Forked Bolted and Fired and PFired) is better than Helm. Also, IME messing with Helm/Top as a Storm engine, Brain Freeze is great until you run into Emrakul or Progenitus. Tendrils and Grapeshot are still your best bet. I don't think there's a good EtB or LtB trigger for Artifacts that directly kills - there's a few creatures like Arcbound Crusher that will get arbitrarily large, but what this deck really needs is a Disciple of the Vault-type effect to kill reliably.
Just a loose thought here - all those "when an artifact ETB" cards seem pretty cool with Tireless Tracker, since it turns lands into artifacts (which get turned into whatever). Maybe some potential for a nice engine? Most likely casual-material, but who doesn't like a good engine.
Aluren + recurring artifact creature?
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PTT (Formerly of MTT) - We make Champion
The Doomsday Codex
We're catching bullets in our teeth,
Its hard to do but they're so sweet.
And if they take a couple out,
We try to work things out.....
Meow.
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