Paradox Engine could be a fun card to play alongside Paradoxical Outcome. Cast Outcome, untap and tap your artifact Mana, and then bounce it all to replay for Mana and use it to play what you drew.
Working off this idea what would be a preliminary deck list?
//Lands
4 Ancient Tomb
4 City of Traitors
4 Seat of the Synod
4 Wasteland
5 Islands?
//Paradox
4 Paradox Engine
//Mana Rocks
4 Basalt Monolith
4 Grim Monolith
4 Mox Opal
4 Mox Diamond
//Win Conditions
4 Staff of Domination
2 Kozilek, Butcher of Truth
1 Emrakul, The Aeons Torn
//Search + Draw
4 Intuition
4 Gitaxian Probe
//Protection
4 Ensnaring Bridge
I am not sure that quite works. . . there isn't enough draw to keep the engine going. . .
I'd be looking at something which has cheap cantrip effects and can play almost any color. And trust me, there are a lot of cheap artifact cantrip effects.
EDIT: this sort of slots into old Sensei-Sensei lists easily. Add in the new mechanic (Convoke for artifacts) and you have a really interesting card on your hands. I can theoretically see a mono-Blue list working, as well as an infinite Scepter list working.
Might be getting into single card discussion territory here, but we're not really competing with other discussion so I don't really care.
I think you want more STD/Brainstorm in that list.
Why are you playing Ensnaring Bridge in a combo list that's looking to finish with a fattie?
More generally, I think you're better off with chainable tutor effects and storm than with raw card draw. Stuff like Gifts Ungiven, Mystical Teachings and Cunning Wish can do a lot of work. Repeal might be good too...
Can always just throw in paradoxical outcome as well since you can tap all your mana rocks, cast outcome, untap all your mana rocks, tap them again for mana, then pick them up and draw cards, then play them out again to start netting even more mana and go for some kind of storm kill as well. Will it be better than ANT or TES? Probably not. Will it look like a knock off version of what you can do in vintage? Kind of. Will it be a cool novelty while comboing off? Definitely. Throw in something equally as cute as Vedelkan Archmage, up the cantrip count, drop a couple of lands, play fetches and seas, and you can even think about adding in FoW.
Also has some playability in High Tide/12 Post builds that run a set of candelabra as a way of getting even more out of your candelabras but it just seems too cute and unnecessary, if not hilarious.
What a great combo. Requiring the crap Legendary Artifact + Candelabra and still do less than a simple TimeSpiral /s
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Just remember the cuter the deck the sooner you can go get drinks on Day 1 of a GP.
New suspected spoiler:
Peacekeeper Colossus
Artifact - Vehicle (R)
: Anoither target Vehicle you control becomes an artifact creature until end of turn.
Crew 4
6/6
Paradox engine + Recycle
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
I think you take out the 4x High Tides so you can get Candelabra end-of-turn!
Wait....
That's 3, Assembly-Worker tribal here I come. Make that 4, missed there was one on the last set. And no, I am not playing 7 mana for a 2/2 worker, so that Land doesn't count.
Edit:
The fuck is this?
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