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Thread: The Natural Order of Trest (BUG Natural Order)

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  1. #1

    The Natural Order of Trest (BUG Natural Order)

    I have loved Natural Order decks for a long time. They all suffer from the problem of how to protect their fragile combo and how to regain card disadvantage inherent in casting Natural Order (and Force of Will). The legends of Trest help to address these problems, and play well with NO, GSZ, and FoW. This is the deck I am starting with.

    Creature (13)
    1x Birds of Paradise
    4x Deathrite Shaman
    1x Edric, Spymaster of Trest
    3x Leovold, Emissary of Trest
    1x Noble Hierarch
    1x Progenitus
    1x Tarmogoyf
    1x Vendilion Clique

    Instant (15)
    3x Abrupt Decay
    4x Brainstorm
    4x Daze
    4x Force of Will

    Enchantment (1)
    1x Sylvan Library

    Sorcery (12)
    3x Green Sun's Zenith
    4x Natural Order
    2x Ponder
    3x Thoughtseize

    Planeswalker (1)
    1x Jace, the Mind Sculptor

    Land (19)
    2x Bayou
    1x Dryad Arbor
    1x Forest
    4x Misty Rainforest
    2x Polluted Delta
    3x Tropical Island
    2x Underground Sea
    4x Verdant Catacombs

    Sideboard (15)
    1x Abrupt Decay
    2x Disfigure
    2x Engineered Plague
    2x Flusterstorm
    1x Kitchen Finks
    2x Scavenging Ooze
    2x Surgical Extraction
    2x Null Rod
    1x Reclamation Sage

    Main deck has 1 too many cards currently. The sideboard is also a work in progress. The main deck Tarmogoyf is really intended as a road block, or occasional cheap beater. That is my most likely cut to get to 60 but I am open to suggestions.

    I like the mana base, # of dorks, and # of ways to get a naturally draw Progenitus back into the deck. Blue card and green creature counts are both acceptable, plus eight fetches into arbor is solid.

    Alternatively the deck could be built without the GSZ package, going towards baleful strix, more ponders and cliques. This probably improves the delver matchup, but would require a dramatically different sideboard, and alteration of the acceleration and protection packages.

    Thoughts?

  2. #2

    Re: The Natural Order of Trest (BUG Natural Order)

    I really like it. if you could find spot for 4 Delver, with Shaman that would be already a great plan-b winning condition.

    Also 1x Gurmag Angler to make a use of the graveyard would be fine. Imho it's better than Tarmogoyf. It's not tutorable though

    Also Vendilion is good but also Therapy + Probe would be

  3. #3
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    Re: The Natural Order of Trest (BUG Natural Order)

    Quote Originally Posted by limbo View Post
    I have loved Natural Order decks for a long time. They all suffer from the problem of how to protect their fragile combo and how to regain card disadvantage inherent in casting Natural Order (and Force of Will). The legends of Trest help to address these problems, and play well with NO, GSZ, and FoW. This is the deck I am starting with.

    Creature (13)
    1x Birds of Paradise
    4x Deathrite Shaman
    1x Edric, Spymaster of Trest
    3x Leovold, Emissary of Trest
    1x Noble Hierarch
    1x Progenitus
    1x Tarmogoyf
    1x Vendilion Clique

    Instant (15)
    3x Abrupt Decay
    4x Brainstorm
    4x Daze
    4x Force of Will

    Enchantment (1)
    1x Sylvan Library

    Sorcery (12)
    3x Green Sun's Zenith
    4x Natural Order
    2x Ponder
    3x Thoughtseize

    Planeswalker (1)
    1x Jace, the Mind Sculptor

    Land (19)
    2x Bayou
    1x Dryad Arbor
    1x Forest
    4x Misty Rainforest
    2x Polluted Delta
    3x Tropical Island
    2x Underground Sea
    4x Verdant Catacombs

    Sideboard (15)
    1x Abrupt Decay
    2x Disfigure
    2x Engineered Plague
    2x Flusterstorm
    1x Kitchen Finks
    2x Scavenging Ooze
    2x Surgical Extraction
    2x Null Rod
    1x Reclamation Sage

    Main deck has 1 too many cards currently. The sideboard is also a work in progress. The main deck Tarmogoyf is really intended as a road block, or occasional cheap beater. That is my most likely cut to get to 60 but I am open to suggestions.

    I like the mana base, # of dorks, and # of ways to get a naturally draw Progenitus back into the deck. Blue card and green creature counts are both acceptable, plus eight fetches into arbor is solid.

    Alternatively the deck could be built without the GSZ package, going towards baleful strix, more ponders and cliques. This probably improves the delver matchup, but would require a dramatically different sideboard, and alteration of the acceleration and protection packages.

    Thoughts?
    You probably don't need 4 NOs.

    I think this deck is missing a plan b of attack. 1 tarmogoyf isn't enough.

  4. #4

    Re: The Natural Order of Trest (BUG Natural Order)

    Quote Originally Posted by KobeBryan View Post
    You probably don't need 4 NOs.

    I think this deck is missing a plan b of attack. 1 tarmogoyf isn't enough.
    Agreed. In my limited time playing RUG NO, having access to essentially 7 copies of Goyf won a lot of games on its own. Opponents visibly frustrated at facing multiple a game.

  5. #5

    Re: The Natural Order of Trest (BUG Natural Order)

    Quote Originally Posted by KobeBryan View Post
    You probably don't need 4 NOs.

    I think this deck is missing a plan b of attack. 1 tarmogoyf isn't enough.
    So your initial read would be that I should have a beat down aspect as the alt-win? Thoughtseize for goyf/GSZ targets or something of that ilk?

    I use to play Bant NO, and there I always had Knight as the alt-win plan and GSZ got amazing hate bears. I would love to keep the deck truly 3 color.... Hmmm. Thanks for the input.

  6. #6
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    Re: The Natural Order of Trest (BUG Natural Order)

    Beat down should be the main plan with the option to NO
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  7. #7
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    Re: The Natural Order of Trest (BUG Natural Order)

    The main issue with this deck is that GSZ and NO love green creatures and Edric loves evasive creatures. There aren't many good green evasive creatures... Leo is amazing but he is best as a silver bullet, multiple mainboard copies aren't very good.
    Do you know what assuming does? It makes an ass out of you and me.
    Get it...? Ass, u, me?

    ... ffs I was trying to be funny...

  8. #8

    Re: The Natural Order of Trest (BUG Natural Order)

    This is a build that has more beef in the main, and a bit more grave hate and life gain (oozes) as supplemental disruption (where thoughtseizes had been). Edric is clearly weak in creature matchups, I was thinking of it as a card for control matchups main deck (similar to sword of fire and ice in stoneblade decks).

    Creature (16)
    4x Deathrite Shaman
    1x Edric, Spymaster of Trest
    2x Leovold, Emissary of Trest
    1x Noble Hierarch
    1x Progenitus
    2x Scavenging Ooze
    3x Tarmogoyf
    2x Vendilion Clique

    Instant (15)
    3x Abrupt Decay
    4x Brainstorm
    4x Daze
    4x Force of Will

    Planeswalker (1)
    1x Jace, the Mind Sculptor

    Sorcery (8)
    3x Green Sun's Zenith
    3x Natural Order
    2x Ponder

    Enchantment (1)
    1x Sylvan Library

    Land (19)
    2x Bayou
    1x Dryad Arbor
    1x Forest
    4x Misty Rainforest
    2x Polluted Delta
    3x Tropical Island
    2x Underground Sea
    4x Verdant Catacombs

    Sideboard (15)
    1x Abrupt Decay
    2x Disfigure
    1x Empyrial Archangel
    2x Engineered Plague
    2x Flusterstorm
    2x Kitchen Finks
    2x Null Rod
    1x Reclamation Sage
    2x Surgical Extraction

    -Edit-
    Relevant numbers
    Blue Count: 21
    Green Creatures: 14 (counting arbor, not counting Progenitus)
    Fetches that hit Dryad Arbor: 8
    Ways to get Progenitus out of hand: 7

    Also of note, without thoughtseize, this is quickly becoming simply UG with a light splash, so going back to my preferred Bant colors and splashing Leovold isn't out of the question. I try to get out but that Shard keeps pulling me back in.

  9. #9
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    Re: The Natural Order of Trest (BUG Natural Order)

    It's difficult to justify jumping through hoops for Progenitus when you could just be casting True-Name Nemesis... You can easily turn TNN into Prog with a single Rafiq and you won't even have to sacrifice anything.
    If you are absolutely determined to use NO, then I think Thoughtseize is the way to go. You don't really want to Daze in a slow deck that doesn't pack Wasteland and aims at casting big Zeniths and Orders.
    Do you know what assuming does? It makes an ass out of you and me.
    Get it...? Ass, u, me?

    ... ffs I was trying to be funny...

  10. #10

    Re: The Natural Order of Trest (BUG Natural Order)

    Awesome list OP. NO 4cc Progenitus is very underrated.

    I would play the 9/9 that destroys 3 permanents as well though

  11. #11

    Re: The Natural Order of Trest (BUG Natural Order)

    Quote Originally Posted by Captain Hammer View Post
    Awesome list OP. NO 4cc Progenitus is very underrated.

    I would play the 9/9 that destroys 3 permanents as well though
    My only concern is that it dies to plow, and other various removal. I would really like to see another NO target also in the MB

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