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Thread: [Deck] Vial Goblins

  1. #1801

    Re: [Deck] Vial Goblins

    Might Morophon be good in a winstigator list?

  2. #1802
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    Re: [Deck] Vial Goblins

    Quote Originally Posted by Grumpollion View Post
    Might Morophon be good in a winstigator list?
    Well, if youíre connecting with Winstigator you donít really get a benefit from the casting cost reduction, so the only thing your getting is the pump and a large body. Chieftain gives you the pump at less than half the casting cost.


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  3. #1803

    Re: [Deck] Vial Goblins

    My speculative decklist with the new cards:
    4 Wasteland
    4 Rishadan Port
    4 Cavern of Souls
    3 Mountain
    3 Badlands
    5 Red Fetchlands

    4 Aether Vial

    4 Goblin Lackey
    1 Goblin Chirurgeon
    2 Goblin Cratermaker
    1 Sparksmith
    1 Munitions Expert
    1 Mogg War Marshal
    1 Stingscourger
    4 Goblin Matron
    3 Goblin Rabblemaster
    1 Goblin Chieftain
    1 Gempalm Incinerator
    1 Goblin Sharpshooter
    1 Goblin Chainwhirler
    1 Pashalik Mons
    4 Goblin Ringleader
    1 Goblin Trashmaster
    1 Lightning Crafter
    1 Sling-Gang Lieutenant
    1 Earwig Squad

    2 Warren Weirding

  4. #1804

    Re: [Deck] Vial Goblins

    I think that the more we go toward a "sac-aristocrats" build, the more we want Munition Expert over Gempalm or -even more- Weirding

  5. #1805

    Re: [Deck] Vial Goblins

    Hi everyone,

    I'm building a B/R version of the deck but I won't be able to buy Badlands. Should I go for the Blood Crypts instead and add more fetchlands ? or add some Prismatic Vista and some basic lands ? Auntie's Hovel :-) ?
    I already have 2 Wooded Foothills and 1 Bloodstained Mire.

    What would you do ?

    Thanks !

  6. #1806

    Re: [Deck] Vial Goblins

    Quote Originally Posted by Vinz35 View Post
    Hi everyone,

    I'm building a B/R version of the deck but I won't be able to buy Badlands. Should I go for the Blood Crypts instead and add more fetchlands ? or add some Prismatic Vista and some basic lands ? Auntie's Hovel :-) ?
    I already have 2 Wooded Foothills and 1 Bloodstained Mire.

    What would you do ?

    Thanks !
    I would probably try to get away with a single bloodcrypt first. Some people have been looking into vista with a basic swamp. If your black is for volrath's stronghold though, you probably want at least 2 sources to help protect from wasteland.

    Depending on your meta though you can often get away with the shock, at least one. It isn't ideal but does the job well. However, if it becomes too much of a problem I guess Hovel could work. I've never been a huge fan of it since you kind of need to add 4 wasteable lands to your deck to expect it early enough. Where as 6 fetchlands puts 7 sources in with only 1 badlands/bloodcrypt/swamp.

  7. #1807

    Re: [Deck] Vial Goblins

    thanks for the advice !

  8. #1808

    Re: [Deck] Vial Goblins

    Anyone realized that if we cut Ports and wastes and replace lackey with WI we can now play our beloved green men in modern?😱 dunno if its good there but Ill try it just cause why not 😀

  9. #1809
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    [Deck] Vial Goblins

    I played Rb tonight at a local 3rder testing 2 Munitions Expert, 1 Pashalik Mons and 1 Sling-Gang Lieutenant.

    Munitions Expert was great, it killed a Monastery Mentor off Cavern and a Narset vs Miracles, it killed off some Goblin Welders/Engineers vs Painter and a Goblin Guide against Burn.

    The Pashalik Mons felt underwhelming, I London Mulliganed it to the bottom competing against a Mogg War Marshall vs burn at 3cc the two abilities seem too slow. It and Skirk Prospector did an impression of Goblin Sharpshooter vs Painter, but given the choice Sharpshooter works better. It requires board presence / interaction / synergies. Itís neat that it stacks with Sharpshooter/Prospector/Sling-Gang. Goblins as a deck that has too many 3cc already imo.

    Sling-Gang Lieutenant felt really good. I topped my curve at 4 with Ringleaders, it and Trashmaster. It stabilized me versus Burn in two games and provided a huge clock with Chieftain/Goblin Trashmaster draining people out for 5-8 in the games Lackey runs away with also was impressive. Iím happy with one of so far, but the card felt really good.

    For reference I was on:

    4 Mountain
    4 Cavern of Souls
    4 Wasteland
    4 Bloodstained Mire
    2 Badlands
    2 Wooded Foothills
    2 Rishadan Port
    1 Swamp
    1 Volrathís Stronghold

    4 Aether Vial

    4 Goblin Lackey
    4 Goblin Matron
    4 Goblin Ringleader
    3 Mogg War Marshall
    3 Goblin Warchief
    2 Skirk Prospector
    2 Munitions Expert
    2 Gempalm Incinerator
    2 Goblin Chieftain
    1 Stingscourger
    1 Goblin Cratermaker
    1 Goblin Sharpshooter
    1 Pashalik Mons
    1 Goblin Trashmaster
    1 Sling-Gang Lieutenant

    Going forward idk how exactly I want to configure my mana. I have Vistas in the mail, maybe those. The Basic Swamp was super awkward in some mulligans, I might just run an extra Badlands/Fetch - having Swamp to synergize with Bloodmoon Sb might be worth it tho, small sample so far.

    As mentioned I didnít love the value on Pashalik Mons, Iím considering another Chieftain, Grenzo, Dungeon Warden, another Cratermaker, not sure yet. I could also see turning this slot to a 7th 4cc card and shifting the mana to 0 Swamp 3 Badlands 3 Port to provide an extra effect on T2.

    3 Thoughtseize
    2 Tormodís Crypt
    2 Thorn of Amethyst
    2 Bloodmoon
    2 Pyrokinesis
    1 Surgical Extraction
    1 Relic of Progenitus
    1 Red Elemental Blast
    1 Goblin Sharpshooter

    I realize I would like an Earwig Squad Sb. That might take the slot of a Thoughtseize.

    It would be cool to hear othersí initial impressions of these few Modern Horizons cards and how to configure the deck.


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    TPDMC

  10. #1810
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    Re: [Deck] Vial Goblins

    Warchiefs and Chieftains!

    I know it is offtopic but you may watch 1 Minute and therefore laugh 10

    https://www.youtube.com/watch?v=B9dSVh873Xg

    will never off Topic again i promise :) at least it is about Legacy (and two decks in our matchup)

  11. #1811

    Re: [Deck] Vial Goblins

    Quote Originally Posted by DerLebkuchenmann View Post
    Warchiefs and Chieftains!

    I know it is offtopic but you may watch 1 Minute and therefore laugh 10

    https://www.youtube.com/watch?v=B9dSVh873Xg

    will never off Topic again i promise :) at least it is about Legacy (and two decks in our matchup)
    Thank you, it was really just the best thing I have seen this summer.

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  12. #1812

    Re: [Deck] Vial Goblins

    Quote Originally Posted by DerLebkuchenmann View Post
    Warchiefs and Chieftains!

    I know it is offtopic but you may watch 1 Minute and therefore laugh 10

    https://www.youtube.com/watch?v=B9dSVh873Xg

    will never off Topic again i promise :) at least it is about Legacy (and two decks in our matchup)
    I remember seeing this video years ago right after the ban. Still cracks me up.

  13. #1813
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    Re: [Deck] Vial Goblins

    Hey,
    Wrote a bit about what I've been testing the last few weeks with the new cards. Let me know what you think =)
    https://thelibraryatpendrellvale.com...-back-in-town/

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    Super Bizarros Team. Beating everything with small green dudes and big waves.

  14. #1814
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    Re: [Deck] Vial Goblins

    I like that the food chain version is much better now due to sling gang.
    -rob

  15. #1815
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    Re: [Deck] Vial Goblins

    True. Before you needed sgc and a Prospector to filter the mana.
    Sling gang is so busted.

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    Super Bizarros Team. Beating everything with small green dudes and big waves.

  16. #1816
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    Re: [Deck] Vial Goblins

    Sling Gang is a great card. It provides bodies to boost the primary beatdown plan, it adds reach to help run through blockers and get value out of blocking, and it allows for an alternative win condition that can actually get through a Glacial Chasm or Energy Field.

  17. #1817
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    Re: [Deck] Vial Goblins

    Warren Weirding: Good now, or GREAT now?


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