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Thread: Double header question

  1. #1
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    Double header question

    1)How does fiery confluence work with the modes 1 dmg on creatures x2 and destroy target artifact and let's say SoFI on a 2/2?

    2)player 1 is using Mons's Goblin Raiders (Beta) as 1/1 red goblin tokens. Player 2 wants to wipe the board with an EE on 1 pointing to the tokens. Who is at fault here?

  2. #2

    Re: Double header question

    1) The card is resolved in order so the damages will be prevented then the artifact will be destroyed.

    2) You can't use Magic cards as tokens. You're not even allowed to keep cards not in your deck with it. Both players are responsible to maintain game state so responsibility is shared but player 1 is looking at a possible Game Loss while player 2 a simple Failure to Maintain Game State Warning; those aren't upgradable to harsher penalties. It is different in Modern since the card is not legal and can't be seen as playable or in Regular REL because there is basically no penalties besides DQ. Depending on the situation the judge might back up to before the EE is cast and changes the tokens or let it stands as real cards in play.

    If a player intently let the board state be misrepresented or purposely ignore a rule, then the penalty could be DQ.

  3. #3

    Re: Double header question

    Quote Originally Posted by jandax View Post
    1)How does fiery confluence work with the modes 1 dmg on creatures x2 and destroy target artifact and let's say SoFI on a 2/2?
    608.2c. The controller of the spell or ability follows its instructions in the order written.

    2)player 1 is using Mons's Goblin Raiders (Beta) as 1/1 red goblin tokens. Player 2 wants to wipe the board with an EE on 1 pointing to the tokens. Who is at fault here?
    At Regular REL I would let P2 keep the Explosives, even though technically nothing illegal happened, and I would tell P1 not to use those as tokens as they are misleading. At Competitive, the Explosives would stay gone (activating it is legal) and P1 would be told not to use misleading cards as tokens.

    Quote Originally Posted by Varal View Post
    2) You can't use Magic cards as tokens. You're not even allowed to keep cards not in your deck with it.
    The rule is no cards stored with the deck "that could be conceivably be played in the player's deck". Mons's Goblin Raiders may or may not pass this criteria depending on the deck, and are extra likely to be OK if they're sleeved differently than the rest of the deck since that is also taken into consideration (IPG 3.5).
    “It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.
    -David DeLaney

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