Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Easily shave a Sylvan for one.
STE is great, but I'm looking for Birds to be my generator of red mana to cast Blood Moon (also the Taiga), and I'm not going to run a mountain to cast it. Obviously off of DRS Blood Moon was amazing, and I still think it can be. Yes, fetching into Taiga into moon is also fine, but you don't always want to do that. BOP also produces black mana where Noble doesn't (and don't get me wrong, I love Noble). BOP is also fodder for Nightmare :)
Sure, I'm dipping my toe in with Recurring Nightmare right now. I want to have access to it to bust up board stalemates or getting locked behind Mazes, but I don't want to be a deck that gets hurt by a Rest in Peace or something.
I do face a ton of Wasteland in my meta, DA isn't a great option. I NEED it in my other decks with Equipment, but here I can't spare it.
Like I said, just going to give it a try ;)
I nabbed a Runic Armasaur and Archon of Valor's Reach at the LGS this past Friday. Armasaur is particularly spicy given my maindeck Doran. I saw Arena Rector in action, it was incredibly good, and I played against it...but I was playing Dreadstill and Stifle fucks up Rector hard. Knowing Nic-Fit, I knew exactly what to let happen and what to Stifle. It's definitely a concern in the new meta-game where RUG Delver is the de-facto best tempo deck.
I'm not sure where Armasaur/Archon fit in the deck, but Archon will likely live in the sideboard. Armasaur seems nutty good against D&T, Miracles, and Stoneblade decks. Even just making Wasteland worse and pressuring Jace seems very good. Armasaur will likely squeeze into the main.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Has anyone experimented with Heartwood Storyteller as a potential substitute for Leovold? I'm still putting together a BUGgy list, though I'm as tempted as I've ever been to actually play White cards by paying their mana costs.
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
@Ronald_Deuce: don't think I've seen it mentioned here, in a Nic Fit-thread.
Hi guys,
I played lots of Nic Fit versions in the past (especially with Academy Rector). At the moment I’m testing the version below and it is quite successful. I call it “Rector Stax”, because I want to put my opponent into a prison/stax situation (Hidden Stockpile/Bitterblossom/Sorin, Lord of Innistrad with Contamination/Braids, Cabal Minion). The deck can also win with a more grindy token strategy or with Sandwurm Convergence on the battlefield (I don’t play Overwhelming Splendor, because Sanduwrm Convergence works also great with Braids or Contamination). Does anyone have experience with this kind of Nic Fit list? I would be happy about any suggestions!
Rector Stax
Creatures (10)
4x Academy Rector
4x Veteran Explorer
2x Braids, Cabal Minion
Enchantments (15)
2x Bitterblossom
3x Contamination
1x Intangible Virtue
4x Hidden Stockpile
1x Sandwurm Convergence
1x Oblivion Ring
1x Pernicious Deed
1x Humility
1x Grave Pact
Instants (4)
2x Abrupt Decay
2x Fatal Push
Sorcerys (8)
4x Cabal Therapy
4x Lingering Souls
Artifacts (1)
1x Umezawa‘s Jitte
Planeswalker (1)
1x Sorin, Lord of Innistrad
Lands (21)
2x Bayou
1x Cavern of Souls
3x Forest
1x Phyrexian Tower
2x Plains
2x Swamp
4x Windswept Heath
2x Verdant Catacombs
2x Marsh Flats
1x Scrubland
1x Karakas
Sideboard (15)
1x Carpet of Flowers
1x Gaddock Teeg
1x Inquisition of Kozilek
1xKambal, Consul of Allocation
3x Leyline of Sanctity
1x Scavenging Ooze
2x Sugical Extraction
1x Curse of Death‘s Hold
1x Choke
2x Relic of Progenitus
1x Spirit of the Labyrinth
Gotcha. Card is nuts isn't it? I haven't played with it yet, but man, seems badass.
Here is where I would land then:
4x Explorer
1x Avacyn's Pilgrim
1x Dryad Arbor
3x Rhino
1x Meren
1x Witness
1x Scooze
1x Qasali Pridemage
1x Runic Armasaur
1x Doran
1x Sigarda
1x Archon
4x GSZ
4x Therapy
3x Path
2x Abrupt Decay
3x Deed
2x Library
1x Painful Truths
1x Liliana, Last Hope
1x Nissa, VF
2x Crop Rotation
4x Verdant Catacombs
3x Windswept Heath
1x Marsh Flats
1x Wooded Foothills
1x Bloodstained Mire
1x Bayou
1x Savannah
1x Scrubland
3x Forest
2x Plains
2x Swamp
1x Phyrexian Tower
Sideboard
3x Duress
2x Surgical
2x Canonist
1x Teeg
1x Karakas
1x Bojuka Bog
1x Rec Sage
1x Toxic Deluge
1x Vindicate
2x Lost Legacy
I cut the vindicate maindeck for Armasaur, siding it for PW's and problematic lands. If Armasaur doesn't pull his weight I'll make the swap back. I also cut a Siege Rhino for the Archon. I'm fairly sure it will be just fine, but not playing 3 rhinos seems so wrong, lol.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Hi Mr. Safety,
just a few points:
12 times fetching seems to much for me, especially without Tireless Tracker and Titania.
Playing Crop Rotation means playing a toolbox. Your toolbox consists of Phyrexian Tower.
So swap Mire and Foothills for Karakas and Bojuka. Especially Bojuka is a nice kick in the ass for bad MU's, like Reanimator.
In my opinion, you should play at least 22-23 lands, with a cc6 finisher in your list.
Greetings
Mike
You're right! But I would still miss the lands-toolbox.
If he want to stay with that manabase, cut the 2 Club Rotation for one land and one Tracker.
-3 Deathrite Shaman
+2 Crop Rotation
+1 Birds of Paradise
This is the thinking behind those numbers. Phyrexian Tower is very important, powerful enough to warrant Crop Rotation to get additional functional copies of it. Karakas and Bojuka Bog are not, in my metagame, maindeck cards ATM. If S&t/Reanimator get popular I will maindeck them. Currently I have 1 reanimator player, that sometimes plays Nic Fit ironically, and no S&T players ATM. Depths has dropped off the radar screen as well, so Karakas isn't really needed in the main. We only have one regular storm player, which doesn't justify maindeck Bog.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Hi Barmudas,
I think you have to adjust a couple of things in your deck.
First of all, you have a huge amount of black (50%) and white (33%) mana distribution with a mana base focused on equal mana distribution between 3 colors. I suggest an adjustment.
Second, NicFit tend to maximize the interaction between Explorer and Therapy. You do not play GSZ, Pod or Living wish to benefit from the mana acceleration of both cards. So if you will remove both explorer and therapy you will not feel any difference. If you do not accelerate you will probably quickly die on turn 5 from delver hits trying to cast Braids.
Third, if you want to play stax please have a look at the Stax mono Brown forum. In short you tax your opponent fast! turn one Tangle wire/Challice of the Void/TriBall or turn two Smokestack followed by crucible is the place you want to be. I suggest also to have a look at the Big Red/Dragon Stompy/White Stax forum.
Now lets look at the cards you have listed apart the mana base.
The biggest difficulty when you play Stax is you are taxing both your opponent and yourself. So you have to survive your own card. So:
Bitterblossom -> takes life you do not gain life except one Jitte
Contamination -> is hurting you more then your opponent and you have to sustain it.
Hidden stockpile -> might be clunky if you do not have the revolt trigger. The Scry effect needs some creatures.
Humility -> does not work with the Wurm Machine, rector, braids, explorer, intangible virtue
Deeds -> kills all you tokens
You do not have anything to fight counterspell decks. You need big mana against Daze/spell pierce and discard against FoW/Counterpell/Stifle. And the current meta is Stuffed with this type of decks.
You play exactly 4 cards to fight the metagame. Nope this will not work and your tax is too slow.
Fourth, a couple of suggestion:
If you want to stay in WBG
1. I will not leave my home without a playset of Moat in the deck
2. Both Thalia are great
3. 4xGhostly prison is a pain in the ass against any deck atm.
4. Overwhelming splendor works great with the Wurm Machine, Moat and the -1/-1 black curse I do not remember the name.
5. If you want to play Braids, life from the loam with some utility lands might be your friend and any persist/undying creature (Kitchen Finks/Strangleroot Geist)
6. Humility is amazing, but you need a different finisher a great example will be Helm of Obedience with Leyline or RiP. You can check this forum for some suggestion.
7. You really need to accelerate your mana base. Maximize Explorer trigger, STE, DA even Ancient tomb/ dark ritual might work.
8. Kismet is a pain in the ass if you stick it early.
If you want to try BGR
1. Blood Moon is better then Contamination.
2. Destructive Flow turn 2 is amazing.
3. RB has Angrath a great PW for this type of deck.
4. You have access to Land Destruction thanks to R and Discard thanks to black. Maybe even BBR.
5. Turn 4 Abyssal Persecutor kicks asses, works great with braids and any sort of sacrifice effect.
Any good PW might be good as a finisher because most of the time they are not affected by the stax effect.
I hope this will help and Good Luck
Edit: Grave pact does not work with tokens.
Thanks for all your suggestions, Matsu! Deed, Humility, Gravepact, Intangible Virtue (its working with Humility depends on timestamps) and O-Ring are part of the toolbox. So I take them with rector when I really need one these cards. Humility won me a lot of matches this way. Maybe I will test some of your WBG suggestions ;).
Tokens do go to the graveyard...They just disappear after doing so. So Gravepact works with it.Edit: Grave pact does not work with tokens.
Hello,
I think BUG Fit control has legs again.
Here is the version I'm testing at the moment:
1 Forest
1 Island
1 Underground Sea
2 Bayou
3 Tropical Island
4 Swamp
4 Verdant Catacombs
4 Misty Rainforest
4 Abrupt Decay
4 Brainstorm
4 Countersquall
2 Diabolic Edict
1 Empty the Pits
1 To the Slaughter
1 Soul Spike
4 Cabal Therapy
3 Painful Truths
2 Toxic Deluge
2 Collective Brutality
1 Maelstrom Pulse
4 Baleful Strix
4 Veteran Explorer
2 Death's Shadow
1 Snapcaster Mage
SB: 1 Surgical Extraction
SB: 1 Golgari Charm
SB: 2 Pithing Needle
SB: 1 Sylvan Library
SB: 1 Reanimate
SB: 1 Fatal Push
SB: 1 Maelstrom Pulse
SB: 2 Nihil Spellbomb
SB: 2 Flusterstorm
SB: 2 Thoughtseize
SB: 1 Innocent Blood
Some slots might be adjusted along the way but this is a true control deck !
Enjoy
Legacy & Homebrew **ONLY**
Brown Stax
Rainbow SWAT
Dimir Mill
Morph my Ride
Wally Wallah
Corona Syndrome
I'm going to play BUG Nic Fit tonight. My list is heavier on threats:
2 Abrupt Decay
3 Baleful Strix
2 Bayou
4 Brainstorm
4 Cabal Therapy
1 Diabolic Intent
1 Dryad Arbor
1 Eternal Witness
2 Forest
1 Garruk Relentless
4 Green Sun's Zenith
2 Island
1 Leovold, Emissary of Trest
1 Meren of Clan Nel Toth
4 Misty Rainforest
1 Muldrotha, the Gravetide
1 Nissa, Steward of Elements
1 Nissa, Vastwood Seer
1 Nissa, Vital Force
2 Pernicious Deed
1 Phyrexian Tower
1 Scavenging Ooze
2 Swamp
1 Sylvan Library
1 Sylvan Safekeeper
1 Thragtusk
1 Tireless Tracker
1 Titania, Protector of Argoth
1 Toxic Deluge
2 Tropical Island
1 Underground Sea
4 Verdant Catacombs
4 Veteran Explorer
1 Dread of Night
1 Faerie Macabre
1 Flusterstorm
4 Force of Will
1 Leovold, Emissary of Trest
1 Maelstrom Pulse
1 Notion Thief
1 Pulse of Murasa
1 Reclamation Sage
1 Spell Pierce
1 To the Slaughter
1 Extirpate
After I played some more games with my list, I am still successful. Let me quickly explain why I do what I do.
I got lots of sac outlets for my Explorer: Therapy, Contamination, Hidden Stockpile, Urzas Tower, Braids.
There are lots of creatures I can sac for my Therapies: Creatures I benefit from (Explorer, Academy Rector) and tokenmakers (Lingering Souls, Bitterblossom, Hidden Stockpile, Sorin, Sandwurm Convergence).
So on the one hand it’s easy for me to cast Therapy twice and pick the biggest problems out of my opponents’ hand, on the other hand it’s really easy to sac my Explorer to benefit from his ability. If I don’t have this guy, I can go the grindy way with lots of tokens. Especially Delver decks have huge problems with stuff like Lingering Souls or Bitterblossom.
I play Explorer in this deck, because it gives me the possibility to ramp out Academy Rector (this card is much better since the banning of DRS) and get either a lock piece (Contamination + Hidden Stockpile/Bitterblossom) or just a great win condition (Sandwurm Convergence) or a solution for problematic situations (Humility, O-Ring, Deed, Grave Pact, Intangible Virtue).
Contamination is better for me than Blood Moon, because it’s an auto win (it hits even standard lands!) against a lot of decks: Mono black mana can’t destroy enchantments, but I am still able to play Lingering Souls from the grave or wait for Bitterblossom or Jitte or sac Contamination in my upkeep to play a Rector and sac it immediately for something big.
Matsu got a point with Braids. In some situations the card is just dead, but sometimes it’s really great. Especially the combination of Braids and Explorer as a sac outlet is sometimes bad against decks that play standard lands.
@ Echelon: What do you mean with “middle man”? Is it Sorin?@Barmudas Have you considered cutting out the middle man and just try to resolve Splendor..? It basically solves*everything.
I am looking forward for further suggestions! :)
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