My first idea was something like 3 rector, 1 ugin in a blue shell with brainstorm to shuffle back unwanted ugin. Not sure what else from blue and white is needed. Clearly ways to make sure deathrite dies. Maybe a cavern to help ensure rector resolves, but therapy can do that too. Preferably you would want something that survives with ugin sweeping, large cmc could be enough, and that interacts with combo since ugin hopefully deals with most other fair stuff. Actually thought-knot would fit that and be castable with colorless from cavern, but that seems both clunky and like a bad mana base..
Some other hardcastable planeswalkers seems great, as suggested before. Either gideon of the trials, in white, or jace in blue. Vraska the unseen and nissa vital force seem good and easy on the mana base. Ensnaring bridge works perfectly with the planeswalker theme and ugin's sweeping (and covers Ugin's weak spot vs colorless decks like Eldrazi and Steel Stompy). It also complements the anti combo suite of gideon vs storm by interacting well with sneak and show. Maybe maindecked otherwise sideboarded.
Maybe something like...
4 Cabal Therapy
3 Abrupt Decay
2 Collective Brutality
2 Pernicious Deed
2 Ensnaring Bridge?
2 planeswalkers: Jace, Garruk, Nissa or Vraska (or lily, hard to get BB though, like with Jace)
1 Ugin the Spirit Dragon
4 Brainstorm
3 Green Sun's Zenith
3 Veteran Explorer
1 Scavenging Ooze
1 Gaddock Teeg?
2 Snapcaster Mage?
2 Baleful Strix?
1 Leovold, Emissary of Trest
3 Arena Rector
1 Thragtusk
1 Phyrexian Tower
1 Karakas
2 Island
2 Forest
1 Swamp
1 Plains
1 Bayou
2 Underground Sea
1 Tropical Island
1 Savannah
4 Misty Rainforest
3 Polluted Delta
3 Verdant Catacombs
Could maybe skip a land or two if skipping jace and strix..
ANT has PIF /Adnaus too and you can actually hardcast the Tendrils
I agree that if you have Ugin in play you are probably winning but if you have 3 Rector and 1 Ugin then (barring library manipulation) 25% of the time you will draw the 1 Ugin before you draw any rector and then all the rectors become total bricks, doesn't seem ideal to me
Bramble Sovereign is finding it's way into GB for sure. I believe any color combination could play it, but that's where I'm trying it first. Here's what the list is looking like right now.
Land 23
4 Verdant Catacombs
4 Misty Rainforest
3 Bayou
4 Forest
2 Swamp
1 Bojuka Bog
1 Dryad Arbor
1 Karakas
1 Volrath's Stronghold
2 Phyrexian Tower
Creatures 19
4 Veteran Explorer
2 Deathrite Shaman
4 Dark Confidant
1 Scryb Ranger
4 Tireless Tracker
1 Eternal Witness
1 Chameleon Colossus
1 Bramble Sovereign
1 Thragtusk
Spells 18
4 Cabal Therapy
4 Green Sun's Zenith
2 Crop Rotation
2 Abrupt Decay
2 Diabolic Edict
1 Collective Brutality
1 Maelstrom Pulse
1 Pernicious Deed
1 Toxic Deluge
Sideboard 15
1 Carpet of Flowers
2 Deathrite Shaman
1 Duress
1 Mirri's Guile
1 Golgari Charm
1 Scavenging Ooze
3 Lost Legacy
1 Pulse of Murasa
1 Reclamation Sage
1 Surgical Extraction
1 Toxic Deluge
1 To the Slaughter
Hi. I'm thinking about Tireless Trackers in rhino-abzan. Do they work well? Are they more as a 'draw' or beatdown part of deck? Is Titania must in for them and how is courser of Khrupix deal with it? Use any other draw? I used sorin, grim nemezis, sylvan library and painful thruths as a 1ofs in 'draw category'.
Thanx for help :-)
Tireless Tracker is a fine card in Rhino lists, if they go unanswered you pull ahead very quickly. They're usually a CA tool, as they'll often die very quickly but will usually at least leave you 1-2 Clues.
Titania kinda ventures in the The-Danger-Of-Cool-Things territory. It can potentially kill your opponent very quickly but is very delicate. An opposing DRS or a Lightning Bolt can easily ruin your day, which is not something you want out of your 5 mana cards. You want those to work 100% of the time. So usually you'll run a Sigarda, Host of Herons.
Courser of Kruphix I like, but I'm one of few. I think of it as a Tracker you can use against decks that play Lightning Bolts.
Sorin, Grim Nemesis is cool but probably unnecessary. You can't GSZ for it, which sucks, and in Junk lists you're probably safe topping your curve at 5 anyways.
Junk Fit, in my opinion, is a deck that should aim to generate a lot of CA/card selection. For comparison, this is what I consider to be the card advantage/selection suite for my particular list:
2 Tireless Tracker
1 Courser of Kruphix
3 Mirri's Guile
1 Sylvan Library
I'm omitting Eternal Witness/Meren of Clan Nel Toth as part of that particular list b/c they're highly situational. I also omitted GSZ b/c you'll run 4 of those regardless.
Consistency is one of the things that allow you to close out the game the way you want to as often as possible, so invest heavily in it.
I'll be playing in a 1K on 6/16, taking Rhino Fit. I've been doing a lot of testing and I'm getting super comfortable with the deck. Hope to do well and smash face with 8Rhino.dec.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
I'm really seeing how important Deed is to the central game plan. I was trying only 2 copies, but I think 3 must be correct. I know that some folks, especially on Rhinos, use Toxic Deluge because they can recoup some of the life loss and Deluge has an immediate effect on the board. Doran has actually been really decent, giving time against delvers and allowing DRS to smash for 2 (did this in a few games where Rest in Peace was played.) Rhinos hitting for 5 instead of 4 is cutting roughly 1/2 a turn off the clock.
This deck is a drug; several games where GSZ + Vet + Therapy have made for incredibly explosive turns. When I start the turn with 2 lands and end the turn with 6, decimate the opponent's plan with Therapy, and have a Rhino/GSZ to follow up the next turn it's time to question why I wasn't doing this sooner. Fun and competitive, a really good cocktail.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
True. I was yesterday testing vs storm and monored prison similar to Birmingham winning list and the deed was allstar for me... well, a nightmare for my monored opponent
This is a pretty accurate description. Sitting on the other side of the table I just sit there questioning how to answer to those 2 incoming Rhino's while having my hand stripped away...
I don't play the deck myself but I've been playing/playtesting a ton against several versions of the deck.
Yes, but I had to mulligan a lot. You really need pretty solid early hand. We played like 7-9 games and maybe only two of them was without T1 chalice on 1 or magus/blood moon.
This was just my feeling from this testing, didn't met that before.
Deed is also a time-bomb that your opponent has to play around. You set the Deed and see what happens. There are many times you're wanting to nuke Counterbalances, wait for Blinkmoths to come alive, or do whatever and you need a wait and see plan.
I'm running 3 Deed and 3 Sylvan Libraries because I have always felt that Guile is great, but you never get to draw cards. Selection/filtering is great, advantage is better. It's why I've also loved Painful Truths.
Recall that Deed isn't heavily played outside of this deck, so people aren't really expecting it. It's not like it's 2005 and you're running real Rock. Some decks just can't deal with the Deed.
-Matt
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