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Thread: [Primer] Nic Fit

  1. #3381
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    Re: [Primer] Nic Fit

    Quote Originally Posted by sdematt View Post
    Deed is also a time-bomb that your opponent has to play around. You set the Deed and see what happens. There are many times you're wanting to nuke Counterbalances, wait for Blinkmoths to come alive, or do whatever and you need a wait and see plan.

    I'm running 3 Deed and 3 Sylvan Libraries because I have always felt that Guile is great, but you never get to draw cards. Selection/filtering is great, advantage is better. It's why I've also loved Painful Truths.

    Recall that Deed isn't heavily played outside of this deck, so people aren't really expecting it. It's not like it's 2005 and you're running real Rock. Some decks just can't deal with the Deed.

    -Matt
    Spot on, I agree. I'm on 2 Library/3 Deed/1 Truths. I was going to drop in another Truths but Liliana, the Last Hope is so good I wanted to make sure I had room for a copy without compromising other slots.

    So a list...one I'm taking on Saturday:

    Doran, the Siege Rhino

    Creatures - 18
    4x Veteran Explorer
    3x Deathrite Shaman
    4x Siege Rhino
    1x Scavenging Ooze
    1x Eternal Witness
    1x Meren of Clan Nel Toth
    1x Sigarda, Host of Herons
    1x Qasali Pridemage
    1x Doran, the Siege Tower
    1x Dryad Arbor

    Sorcery - 9
    4x Green Sun’s Zenith
    4x Cabal Therapy
    1x Painful Truths

    Instant - 5
    3x Path to Exile
    2x Abrupt Decay

    Enchantment - 5
    3x Pernicious Deed
    2x Sylvan Library

    Planeswalkers - 2
    1x Liliana, the last hope
    1x Nissa, Vital Force

    Lands - 20
    4x Verdant Catacombs
    3x Windswept Heath
    1x Marsh Flats
    1x wooded foothills
    1x Bayou
    1x Savannah
    2x Scrubland
    3x Forest
    2x Plains
    2x Swamp
    1x Rogue’s Passage


    Sideboard
    3x Duress
    2x Surgical Extraction
    1x Gaddock Teeg
    2x Ethersworn Canonist
    1x Lost Legacy
    2x Pithing Needle
    1x Toxic Deluge
    1x Bitterblossom
    1x Nihil Spellbomb
    1x Maelstrom Pulse


    EDITED LIST
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  2. #3382
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    Re: [Primer] Nic Fit

    @Mr. Safety: Your manabase is both too small and unstable, especially since your list is both increasing in mana cost and colour requirements. You also run too few white sources and the lone Urborg is wholly misplaced. This is just asking to lose games to yourself. You'll either be forced to fetch duals too often, resulting in you getting blown out by a well timed Wasteland (where Nic Fit's ability to invalidate that card is one of the reasons Nic Fit can be a deck in the first place), or will be crippled by both mana and colour screw more than necessary.
    Quote Originally Posted by cavalrywolfpack View Post
    DAMMIT ECHELON

  3. #3383
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    Re: [Primer] Nic Fit

    Quote Originally Posted by Echelon View Post
    @Mr. Safety: Your manabase is both too small and unstable, especially since your list is both increasing in mana cost and colour requirements. You also run too few white sources and the lone Urborg is wholly misplaced. This is just asking to lose games to yourself. You'll either be forced to fetch duals too often, resulting in you getting blown out by a well timed Wasteland (where Nic Fit's ability to invalidate that card is one of the reasons Nic Fit can be a deck in the first place), or will be crippled by both mana and colour screw more than necessary.
    Huh...I haven't really had too much trouble, even against wasteland decks and I have flooded more times than I am comfortable with. However, I would take your suggestion and 100% do it due to your experience with the deck. Would you do this:

    -1 Urborg
    +1 Plains
    +1 Swamp
    +1 Forest

    That gets me up to 22 lands, and I could easily drop the Rogues Passage for a colored source. I'm limited on the number of fetches/duals. I have another Scrubland, but no more on-color fetches (hence the Foothills.)
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  4. #3384
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    Re: [Primer] Nic Fit

    -1 Urborg, +1 Plains, +2 fetchland should do the trick. Alternatives would involve more duals.
    Quote Originally Posted by cavalrywolfpack View Post
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    Re: [Primer] Nic Fit

    I edited my post, but ok, that seems fine.

    EDIT:

    +1 Plains
    +1 Scrubland (due to availability and color requirements)

    What is the best off-color fetch? I figured anything green or black-based is best. I can use Bloodstained Mire or Wooded Foothills.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  6. #3386
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    Re: [Primer] Nic Fit

    Always green, if possible. Then black, then white. Getting that basic Forest is very, very important.
    Quote Originally Posted by cavalrywolfpack View Post
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    Re: [Primer] Nic Fit

    Gotcha. I am also assuming Dryad Arbor doesn't count as a land. Correct yes/no?

    4x Verdant Catacombs
    3x Windswept Heath
    1x Bloodstained Mire
    1x Marsh Flats
    1x wooded foothills
    1x Bayou
    1x Savannah
    2x Scrubland
    3x Forest
    2x Plains
    2x Swamp
    1x Rogue’s Passage

    That puts me at 22 lands, but Passage isn't really a land. So is 21 lands enough? I'm really getting tight at this point, finding it hard to get to 60 cards. Is 61 considered a cardinal sin? I would think with GSZ it shouldn't affect consistency too badly.
    Brainstorm Realist

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  8. #3388
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    Re: [Primer] Nic Fit

    A hundred percent correct! For deckbuilding purposes Dryad Arbor should always be considered a creature and not a land. A T1 GSZ for Arbor, if you choose to go that route, usually equates to baiting out a Wasteland/spotremoval.
    Quote Originally Posted by cavalrywolfpack View Post
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    Re: [Primer] Nic Fit

    EDITED above, sorry. We're both online at the same time, lol.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  10. #3390
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    Re: [Primer] Nic Fit

    No problem. Rogue's Passage should be counted as a land. It produces mana, just not coloured.

    61 cards is fine, especially for Nic Fit. It's really not that big of a deal and in Nic Fit the payoff can be pretty damn big.

    And some math to explain why:

    http://www.thrabenuniversity.com/?p=593
    Quote Originally Posted by cavalrywolfpack View Post
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    Re: [Primer] Nic Fit

    Quote Originally Posted by Echelon View Post
    No problem. Rogue's Passage should be counted as a land. It produces mana, just not coloured.

    61 cards is fine, especially for Nic Fit. It's really not that big of a deal and in Nic Fit the payoff can be pretty damn big.

    And some math to explain why:

    http://www.thrabenuniversity.com/?p=593
    Awesome, thanks!

    EDIT: I'm going with 61, to hell with it! I can obviously see where flooding could potentially happen, but the payoff with tons of mana is actually really good (Deed + pop-it same turn, Truths + other play same turn, GSZ for anything in the deck.) Nic Fit, as it seems to me, is one of the few decks that can probably go 61 without any real loss of consistency, and actually benefits.
    Brainstorm Realist

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  12. #3392
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    Re: [Primer] Nic Fit

    61 is literally your extra bullet or extra land. Doesn't matter. I've played 62 before as well, but let's not go crazy.

    I'd love to see a Phyrexian Tower in there if you can spare it. If Bayou is out of reach now, I'd go with:

    4x Verdant Catacombs
    3x Windswept Heath
    1x wooded foothills
    1x Bayou
    1x BG Shockland
    1x Savannah
    2x Scrubland
    3x Forest
    2x Plains
    2x Swamp
    1x Phyrexian Tower

    21 has been fine for me. Or, add more green fetches.

  13. #3393

    Re: [Primer] Nic Fit

    Quote Originally Posted by Mr. Safety View Post
    I'm really seeing how important Deed is to the central game plan. I was trying only 2 copies, but I think 3 must be correct. I know that some folks, especially on Rhinos, use Toxic Deluge because they can recoup some of the life loss and Deluge has an immediate effect on the board. Doran has actually been really decent, giving time against delvers and allowing DRS to smash for 2 (did this in a few games where Rest in Peace was played.) Rhinos hitting for 5 instead of 4 is cutting roughly 1/2 a turn off the clock.

    This deck is a drug; several games where GSZ + Vet + Therapy have made for incredibly explosive turns. When I start the turn with 2 lands and end the turn with 6, decimate the opponent's plan with Therapy, and have a Rhino/GSZ to follow up the next turn it's time to question why I wasn't doing this sooner. Fun and competitive, a really good cocktail.
    Deeds usefulness varies a lot with your mana curve. When you have a bunch of 4+ CMC threats the card gets a lot better.

  14. #3394

    Re: [Primer] Nic Fit

    Quote Originally Posted by sdematt View Post
    61 is literally your extra bullet or extra land. Doesn't matter. I've played 62 before as well, but let's not go crazy.
    I play 60 these days with 23 land (including a Dryad Arbor). It took me literal months to find a configuration that would allow me to do that. I think that in general, 61 is the easiest spot to be at in this deck.

  15. #3395
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    Re: [Primer] Nic Fit

    Quote Originally Posted by sdematt View Post
    61 is literally your extra bullet or extra land. Doesn't matter. I've played 62 before as well, but let's not go crazy.

    I'd love to see a Phyrexian Tower in there if you can spare it. If Bayou is out of reach now, I'd go with:

    4x Verdant Catacombs
    3x Windswept Heath
    1x wooded foothills
    1x Bayou
    1x BG Shockland
    1x Savannah
    2x Scrubland
    3x Forest
    2x Plains
    2x Swamp
    1x Phyrexian Tower

    21 has been fine for me. Or, add more green fetches.
    You haven't been seeing too many mana-screwed games at 21 lands? I was on 20 lands + Arbor and I was flooding occasionally, screwed occasionally, mostly ok. I think with 21 it would be ok, but I am leaning heavily on the experience factor from Echelon and Brael. If they say 22 lands + Arbor, that's what I'm doing lol.

    I unfortunately don't have the Phyrexian Tower, if so I would include it easily over Rogue's Passage. I do have the Overgrown Tomb, but I have found that my life total is a fairly big buffer in this deck. With 4 Rhinos I could see it being ok, I guess. I'm curious why I would need more than 1 Bayou though? Isn't the emphasis supposed to be on basic lands? I would think another fetchland would be better than a shockland.

    4x Verdant Catacombs
    3x Windswept Heath
    1x Marsh Flats
    1x Wooded Foothills
    1x Bloodstained Mire
    1x Bayou
    1x Savannah
    1x Scrubland
    4x Forest
    2x Plains
    2x Swamp
    1x Rogue's Passage
    (1x Dryad Arbor)

    So functionally 22 lands, all of the colors settled. I have 15 initial green sources, 14 initial black sources, 13 initial white sources. Green and black are obviously the more important colors with white coming in 3rd based on colors/curve. This seems stable to me, if not perfectly ideal. Obviously on-color fetches like another Marsh Flats/Windswept Heath would be better, alongside a 2nd Bayou. In the absence of those I think this should be ok with the 4th Forest, probably better than Overgrown Tomb/Blooming Marsh/Woodland Cemetery.

    EDIT: Copied and pasted from Echelon's Dark Confidant list

    4 Verdant Catacombs
    4 Windswept Heath
    2 Marsh Flats
    1 Bayou
    1 Savannah
    1 Scrubland
    3 Forest
    2 Swamp
    2 Plains
    1 Phyrexian Tower
    1 Volrath's Stronghold

    The difference is Tower + Stronghold, of which I have neither and I am subbing in Rogue's Passage. I would be doing the same, albeit without perfect fetches: 10 fetch, 3 dual, 8 basic, 1 utility, 1 ????? (I put in a basic Forest)

    I don't see the need for another dual land if this is the template.
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  16. #3396
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    Re: [Primer] Nic Fit

    Friend of mine Top 8'ed at yesterday's Knightware Staples tournament. He went 4-0 double ID and lost in the Quarterfinals to Lands in game 3. List can be found in the link below.

    http://www.knight-ware.com/ccg/magic...018legacy.html
    Quote Originally Posted by ktkenshinx View Post
    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

  17. #3397

    Re: [Primer] Nic Fit

    Quote Originally Posted by Mr. Safety View Post
    You haven't been seeing too many mana-screwed games at 21 lands? I was on 20 lands + Arbor and I was flooding occasionally, screwed occasionally, mostly ok. I think with 21 it would be ok, but I am leaning heavily on the experience factor from Echelon and Brael. If they say 22 lands + Arbor, that's what I'm doing lol.
    Most do 21+Arbor. I think that's fine if you can't figure out the cut. Like I said, it took me actual months to figure out the cut to get my build to 60 and while I do like it, I'm not even 100% convinced that it was the right call.

    If it helps, here's my manabase:
    Land (23)

    3x Bayou
    1x Bojuka Bog
    1x Dryad Arbor
    5x Forest
    1x Karakas
    4x Misty Rainforest
    1x Phyrexian Tower
    2x Swamp
    4x Verdant Catacombs
    1x Volrath's Stronghold

    Or to put that in more general terms so that it's applicable to your 3 color build: 3 duals, 7 basics, 8 fetches, 5 utility lands. But keep in mind that I run Crop Rotation so I'm higher on utility.

  18. #3398
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    Re: [Primer] Nic Fit

    Quote Originally Posted by Brael View Post
    Most do 21+Arbor. I think that's fine if you can't figure out the cut. Like I said, it took me actual months to figure out the cut to get my build to 60 and while I do like it, I'm not even 100% convinced that it was the right call.

    If it helps, here's my manabase:
    Land (23)

    3x Bayou
    1x Bojuka Bog
    1x Dryad Arbor
    5x Forest
    1x Karakas
    4x Misty Rainforest
    1x Phyrexian Tower
    2x Swamp
    4x Verdant Catacombs
    1x Volrath's Stronghold

    Or to put that in more general terms so that it's applicable to your 3 color build: 3 duals, 7 basics, 8 fetches, 5 utility lands. But keep in mind that I run Crop Rotation so I'm higher on utility.
    Being only 2 colors allows for you to be more effective with basics as well. That third color rewards, but is also a cost (as I'm finding out.) If nothing else, this foray into Nic Fit has really made me pay attention to building mana-bases.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  19. #3399

    Re: [Primer] Nic Fit

    Quote Originally Posted by Mr. Safety View Post
    Being only 2 colors allows for you to be more effective with basics as well. That third color rewards, but is also a cost (as I'm finding out.) If nothing else, this foray into Nic Fit has really made me pay attention to building mana-bases.
    The deck is more fun in 3 colors but more effective in two in my opinion. For most builds I don't think the third color actually adds anything that's not already available in just GB aside from the fact that GBw is a little easier to build into for people new to the deck since it's less expensive oddly enough.

  20. #3400
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    Re: [Primer] Nic Fit

    Yeah, manabases should be 21 or 22 lands big. As a general rule of thumb if my curve ends at 5 I stick w/ 21 lands, if it ends at 6 or I run multiple 5-drops I go for 22.

    Edit: With the release of the new Archon and Bramble Sovereign I have an updated Junk list. Didn't manage to cram it all into 60 cards so I went and added a 61st. Here goes:

    4 Verdant Catacombs
    4 Windswept Heath
    2 Marsh Flats
    1 Bayou
    1 Savannah
    1 Scrubland
    3 Forest
    2 Swamp
    2 Plains
    1 Phyrexian Tower
    1 Volrath's Stronghold

    1 Dryad Arbor
    3 Deathrite Shaman
    4 Veteran Explorer
    1 Scavenging Ooze
    1 Qasali Pridemage
    1 Tireless Tracker
    1 Nissa, Vastwood Seer
    1 Eternal Witness
    4 Siege Rhino
    1 Bramble Sovereign
    1 Sigarda, Host of Herons
    1 Archon of Valor's Reach

    4 Path to Exile
    4 Cabal Therapy
    2 Pernicious Deed
    1 Toxic Deluge

    4 Green Sun's Zenith
    3 Mirri's Guile
    1 Sylvan Library

    The sideboard hasn't changed.

    Curve now tops out at 6. As such I added an extra land, and b/c of that I swapped Courser of Kruphix for Nissa, Vastwood Seer. The Archon took the place of the 2nd Tireless Tracker and Meren has been replaced for a Bramble Sovereign. Ideally I'd still run a Courser, but in what space?
    Last edited by Echelon; 06-12-2018 at 03:20 AM.
    Quote Originally Posted by cavalrywolfpack View Post
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