5-0'ed a local event with a list very similar to Arianrhod's (thanks!).
4x Veteran Explorer
2x Sakura-Tribe Elder
1x Scavenging ooze
1x Nissa, Vastwood Seer
1x Tireless Tracker
1x Regisaur Alpha
1x Thragtusk
1x Primeval Titan
1x Carnage Tyrant
3x Cabal Therapy
1x Thoughtseize
4x Green Sun's Zenith
4x Burning Wish
2x Scapeshift
3x Abrupt Decay
2x Nissa, Vital Force
2x Sylvan Library
3x Pernicious Deed
4x Badlands
4x Taiga
2x Bayou
3x Forest
2x Swamp
2x Mountain
2x Valakut, the Molten Pinnacle
3x Verdant Catacombs
2x Wooded Foothills
Sideboard:
1x Scapeshift
1x Cabal Therapy
2x Thoughtseize
1x Toxic Deluge
1x Pyroclasm
1x Maelstrom Pulse
1x Innocent Blood
1x Lost Legacy
2x Slaughter Games
2x Surgical Extraction
1x Pulse of Murasa
1x Tireless Tracker
I originally added the Ooze to the deck as a 61st card, before realizing it was already 61 cards. Thought it was worth having access to some graveyard hate, so added it in and moved a Tracker to the board (where it could maybe be replaced by an Eternal Witness (which could also take the place of Pulse of Murasa?) or a planeswalker like Chandra or Liliana, the Last Hope). I wasn't sure about the Bolts in the board - other than killing planeswalkers (and would one bring them in just for that?), it seemed like Fatal Push or maybe Diabolic Edict would also work. Also considered replacing a Thoughtseize with a Collective Brutality or having a Sorcerous Spyglass somewhere. With Green Sun's Zenith and Burning Wish, the number of options available to pick the last couple cards is large.
Seemed to run pretty well, given it was my first time with this version of Nic Fit. Ultimating Nissa, Vital Force is amazing.
Played a bit more with mine, finally saw Carnage Tyrant do something, but it was win more. In essence, thanks to the trample it took a turn off getting through an army of tokens.
Feels a bit too high a CMC though. I like having a trample option though.
Looking for alternatives, I came across the card Creeperhulk. Has anyone ever tried this? GSZ'able, reasonable enough stats, pumps your team, makes blocking real difficult for the opponent.
What you say about Tyrant is about what I feel about Nixilis the very few times I played him.
I didn't know Creeperhulk, and it looks like a real good target for GSZ. And Surrak can handle the Haste part.
In a sense, it's similar to Titania, although she's less interesting in your beating angle. Titania is great for lands shenanigans.
I must say you list is very interesting for its consistency aspect.
I have one curious question though. Are you happy with only 1 Deed?
On your list I would play a 2nd one rather than the Pulse. You have enough power to beat down PWs, isn't it?
1 Deed is fine, I like having one so that there's an option to draw it when it's good, but my list doesn't play all that great with Deed. Between Tracker, Bob, and DRS, 10 out of my ~19 creatures are weak against Deed. I actually prefer Toxic Deluge to Deed in most situations since a Deluge is better at dealing with the creatures combo decks put out. I play 1 deed as effectively my 3rd Abrupt Decay as a way to hit non creature permanents while still occasionally letting me set up a 1 sided board wipe.
Out of the 3 drop removal suite, I like Pulse the least, but it covers edge cases like Planeswalkers that the other two don't, so I go with the split on everything. If I were to drop the Pulse it would be for another Deluge.
Well you two guys are oriented on a beast shell, but made different choices on the sweeper option.
While I can see it being anti-synergic for you Plm, I think Nic Fit likes to have a reset button like Brael has.
That's why I find it sensible to still play 1 or 2 Deed.
In a way, Plm you are all-in aggro, at the cost of weakening the control nature of the deck?
While Brael still keeps control options. That's a matter of gameplan/style I guess at this point.
In any case, Brael your explanation makes sense. And I agree Pulse is the weakest slot of the 3. Have you considered Yahenni's -3/-3 (forgot it's name, Revenge is it?), that lets you play a 3ccm card after that?
That could be a good replacement to Pulse?
I like that Pulse can hit enchantments and artifacts, it (very rarely) nabs multiple cards at once too. If I were looking for just creature removal the slot would be either another Toxic Deluge, an Innocent Blood, or a To the Slaughter.
My control options aren't something I think of as control. I see it as a format tax. Decks in Legacy do powerful, degenerate things and attack on a wide axis. Successful decks need a mix of a clock, counterspells, discard/prison, and removal. The clock is non optional, that's why I'm so negative towards the durdle heavy decks. In those other three categories you need a minimum of two. If you don't interact, you won't win games. That's probably why I tend to do so well in combo heavy fields, I have much more interaction for those sorts of tricks than most Nic Fit lists do.
Looks like someone 5-0'd with the Enchantment-heavy version:
1 Dryad Arbor
4 Academy Rector
4 Veteran Explorer
4 Cabal Therapy
2 Collective Brutality
1 Diabolic Intent
3 Green Sun's Zenith
4 Lingering Souls
2 Abrupt Decay
2 Swords to Plowshares
1 Cruel Reality
1 Curse of Death's Hold
1 Dovescape
3 Evolutionary Leap
1 Overwhelming Splendor
3 Pernicious Deed
2 Sylvan Library
2 Bayou
4 Forest
2 Phyrexian Tower
2 Plains
1 Savannah
1 Scrubland
2 Swamp
4 Verdant Catacombs
4 Windswept Heath
1 Helm of Obedience
2 Lost Legacy
1 Sigarda, Host of Herons
1 To the Slaughter
4 Leyline of the Void
1 Sandwurm Convergence
3 Thoughtseize
2 Toxic Deluge
Happy to see this deck gaining traction. Pity though, because people @ my LGS seemed to have thought i invented this deck
This was posted on Reddit recently:
https://www.twitch.tv/videos/205043425 [edit: tricked by Reddit, new link should be the one]
https://discordapp.com/invite/RSMwwvU
I found it when they did the podcast episode and had it linked through the reddit page.
Thoughts on this list?
Deck: Legacy TideFit
Counts : 60 main / 15 sideboard
4 Veteran Explorer
4 Brainstorm
2 Flusterstorm
4 High Tide
3 Ponder
1 Read the Runes
4 Hatching Plans
4 Merchant Scroll
3 Perilous Research
1 Blue Sun's Zenith
4 Cunning Wish
3 Turnabout
4 Force of Will
1 Pore Over the Pages
9 Island
2 Polluted Delta
4 Scalding Tarn
3 Tropical Island
Sideboard:15
3 Xantid Swarm
1 Pact of Negation
2 Chain of Vapor
2 Flusterstorm
1 Read the Runes
1 Brain Freeze
1 Echoing Truth
1 Hurkyl's Recall
1 Blue Sun's Zenith
1 Krosan Grip
1 Turnabout
Created with Decked Builder
http://www.deckedbuilder.com/
Edit: ok so my own thoughts. Nicfit is a great ramp engine and what deck benefits from tons of basics more than a deck that turns basics into tombs, workshops etc. This list is meant to make land drop and ramp with Explorers until it can draw 5+ cards on opponent endstep to start the fundamental turn. The deck is supposed to draw enough cards to not need to run spiral (which has the downside of drawing your opponent new counterspells). In a meta where kcommand isnt tier 1 candelabra is probably a good addition.
Last edited by JackaBo; 12-03-2017 at 06:49 AM.
My fear is that you take a slow combo deck and try to graft in a slow ramp package (cabal and crop cost 1 while you've got 3 research and the tutors for them that cost one million mana ) and a slow CA engine. Not sure how it fits together.
As I hadn't tried it I have no idea if it's better than spannish inquisition fit.
How'd you feel about the list you ran? Notably, I'm curious about the Garruks, Mirri's Guile vs Sylvan Library, and 2 Curse of Death's Hold. The sideboard also looks very different from other Enchantment Nic Fit lists, curious to know if anything overperformed / underperformed during the challenge.
List for reference:
Planeswalker (2)
2 Garruk Relentless
Creature (9)
1 Dryad Arbor
4 Academy Rector
4 Veteran Explorer
Sorcery (14)
4 Cabal Therapy
2 Collective Brutality
1 Diabolic Intent
3 Green Sun's Zenith
4 Lingering Souls
Instant (2)
2 Abrupt Decay
Enchantment (11)
2 Curse of Death's Hold
1 Dovescape
2 Evolutionary Leap
2 Mirri's Guile
1 Overwhelming Splendor
3 Pernicious Deed
Land (22)
2 Bayou
3 Forest
2 Phyrexian Tower
2 Plains
1 Savannah
2 Scrubland
2 Swamp
4 Verdant Catacombs
4 Windswept Heath
Sideboard (15)
1 Bitterblossom
1 Choke
1 Circle of Protection: Red
1 Compost
2 Duress
1 Karakas
1 Replenish
1 Scavenging Ooze
2 Seal of Primordium
2 Tormod's Crypt
2 Toxic Deluge
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