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Thread: The current state of Magic

  1. #481
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    Re: The current state of Magic

    So this is from the official Ixalan page - Pirate Vraska fighting dinosaurs.

    This is silly enough to be actually awesome. At least it isn't "Jacetice League joins a new plane to ruin everything yet again!" plot.

  2. #482

    Re: The current state of Magic

    Quote Originally Posted by Crimhead View Post
    Best news yet.
    I wasn't even excited until now. :)
    I think the last set he was on was INN?

    And what on earth are they going to put in FTV transform? I had to look up to see what they could possible put in that set.

    5 planeswalkers
    delver
    avacyn
    bruna/ gisella
    hanweir battlements/ garrison?
    huntmaster?
    titi?
    elbrus?
    garruk?

  3. #483

    Re: The current state of Magic

    Quote Originally Posted by Barook View Post
    New set stuff

    The more or less important stuff
    - FTV: Transform, aka flipcards (aka we reprint Baby Jace - yawn)
    - Masters25 next year
    - new Unset in December (who the fuck buys this shit?)
    The problem of Gotcha cards aside, Unhinged was actually a lot of fun in Limited.

    - Return to Dominaria April 2018 (given their track record with Return sets, I don't have my hopes up)
    I'm not sure I'd call it "return" in the way previous sets were, because Dominaria was a much more varied world than the others. Mirrodin is just Artifact Land, Innistrad is Spooky Land, Ravnica is City Land, and Zendikar is Land Land. Dominaria didn't have any themes on it, which was actually nice because it made it feel more real and less like one of the gimmick planets they'd visit in an episode of Star Trek ("A Piece of the Action" perhaps being the quintessential example of what I'm talking about). You could do a lot of things in Dominaria, as shown by how long the game took place there (with excursions to other planes the exception rather than the rule). This actually makes me happy to be going back, but I hope we go back and stay there for a while, rather than it just being a "hey, you remember this place, right? Okay, moving on..."

    Richard Garfield being back does sound cool though.

  4. #484
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    Re: The current state of Magic

    Quote Originally Posted by Lord Seth View Post
    The problem of Gotcha cards aside, Unhinged was actually a lot of fun in Limited.

    I'm not sure I'd call it "return" in the way previous sets were, because Dominaria was a much more varied world than the others. Mirrodin is just Artifact Land, Innistrad is Spooky Land, Ravnica is City Land, and Zendikar is Land Land. Dominaria didn't have any themes on it, which was actually nice because it made it feel more real and less like one of the gimmick planets they'd visit in an episode of Star Trek ("A Piece of the Action" perhaps being the quintessential example of what I'm talking about). You could do a lot of things in Dominaria, as shown by how long the game took place there (with excursions to other planes the exception rather than the rule). This actually makes me happy to be going back, but I hope we go back and stay there for a while, rather than it just being a "hey, you remember this place, right? Okay, moving on..."

    Richard Garfield being back does sound cool though.
    What's the state of Dominaria after the we've last seen it? The Time Rifts are closed, but shouldn't the slivers still be furiously multiplying?

  5. #485

    Re: The current state of Magic

    Quote Originally Posted by Zombie View Post
    NWO came with Shards, if memory serves, and at least to me Alara block was the first truly different one - Lorwyn was a beginning of something new, to be sure, but it still straddled a line.
    Lorwyn was amazing. How could you hate on Lorwyn?

    The EV out of cracking a box of Lorwyn or Morningtide is insane. Definately wish I would have kept some boxes in my closet, fml. And it should have been obvious, as it had powerhouse rares like Cryptic Command and Bitterblossom for the standard enviroment, and shit like O-Ring to Thoughtseize for eternal. Not counting the value of like Heritage Druid, Nettle Sentinel, Tarfire, the list freaking goes on.

  6. #486

    Re: The current state of Magic

    Quote Originally Posted by Barook View Post
    What's the state of Dominaria after the we've last seen it? The Time Rifts are closed, but shouldn't the slivers still be furiously multiplying?
    As far as I know.

    But this could be millennia in the future. Or Jace could be traveling back in time to save Dominaria - or to loot the Academy.
    Lots of play.

    Quote Originally Posted by Kanti View Post
    Lorwyn was amazing. How could you hate on Lorwyn?
    I don't hate it my any stretch. But...

    • It was the beginning of the end of combo support.
    • It was the beginning of the end of draw/go.
    • It was the beginning of the end of diversity in Standard.
    Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
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  7. #487
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    Re: The current state of Magic

    Quote Originally Posted by Barook View Post
    So this is from the official Ixalan page - Pirate Vraska fighting dinosaurs.

    This is silly enough to be actually awesome. At least it isn't "Jacetice League joins a new plane to ruin everything yet again!" plot.

    This Ixalan thing is straight out of Hearthstone's Un'goro set.
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  8. #488
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    Re: The current state of Magic

    Quote Originally Posted by Crimhead View Post
    1. Unlimited
    2. Unglued
    3. Unhinged
    4. Unstable
    Get's 'em every time!


    Unfunny.

  9. #489
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    Re: The current state of Magic

    Quote Originally Posted by (nameless one) View Post
    This Ixalan thing is straight out of Hearthstone's Un'goro set.
    Maybe it's just a coincidence? Un'goro was announced in February 2017.

    We already got a picture of pirate Vraska in December 2016, when Ixalan/Explorers of Ixalan was spoiled with a different name:

    https://www.mtggoldfish.com/articles...tlantean-plane

  10. #490

    Re: The current state of Magic

    Quote Originally Posted by (nameless one) View Post
    This Ixalan thing is straight out of Hearthstone's Un'goro set.
    Hearthstone has Un-sets too now?
    Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
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    You can play Lands.dec in EDH too! My primer:
    http://www.mtgsalvation.com/forums/t...lara-lands-dec

  11. #491

    Re: The current state of Magic

    Dominaria was wrecked by the planar overlay, and the Sliver Queen (plus the majority of her brood) was killed when a volcano was overlayed on top of her lair. Some reports are that the remaining slivers were eradicated during the battles of Invasion.

    The Riptide project on Otaria resurrected the slivers and they bred wildly without the control of Volrath's Hivestones or the Queen. Slivers were drawn to the Mirari's magic pulses because they thought it was their Queen, so they were wiped out again when the Mirari exploded to create Karona. That explosion apparently merged several into the Sliver Overlord. Some speculation is that after Karona died, the Overlord separated again.

    So the remaining slivers were those that survived that Mirari apocalypse and others that timeshifted in from the overlay (shadow sliver). The "dying plane of Dominaria" was mana deficient, so slivers evolved to mimic other species (vampires, basal thrulls, birds of paradise). They were controlled by a few walkers (Freyalise, Lord Windgrace) and the Weaver King. Those walkers and the King died or whatever, so again the slivers just continued to multiply and search for a new leader.

    I don't know how it fits in, but the plane of Shandalar has both the humanoid slivers and the original sliver type, plus the Hivelord which controls both.

    So as far as I know, the official stance (probably by the old books) is that the Riptide project resurrected some slivers, the Overlord is gone, and slivers otherwise continued to breed out of control across Dominaria since they did not have the Queen there to control them anymore. As Dominaria recovered, I imagine the slivers surged in numbers, but the plane would have adapted by now to be able to keep the slivers in check. Sliver Legion hinted at a new sliver leader being present on Dominaria, so we will probably see that.
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  12. #492
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    Re: The current state of Magic

    Quote Originally Posted by Barook View Post
    What's the state of Dominaria after the we've last seen it? The Time Rifts are closed, but shouldn't the slivers still be furiously multiplying?
    Nah, wizards Fucked Them To Death™

    20 years of power creep meets Kavu. I don't think anyone wants to see usable Kavu :D
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  13. #493

    Re: The current state of Magic

    Quote Originally Posted by Crimhead View Post
    I don't hate it my any stretch. But...

    • It was the beginning of the end of combo support.
    • It was the beginning of the end of draw/go.
    • It was the beginning of the end of diversity in Standard.
    Huh? Faeries was the best Draw-Go deck since Psychatog.

    Heck, even that wasn't the end. Draw-Go was actually pretty good during the Return to Ravnica Standards thanks to Sphinx's Revelation.

  14. #494
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    Re: The current state of Magic

    Does this mean we finally get Urza as a Planeswalker?
    Sligh
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    /r Miracle Intuition
    Yorion's Intuition
    5c Hollow Vine

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  15. #495
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    Re: The current state of Magic

    Quote Originally Posted by Hanni View Post
    Does this mean we finally get Urza as a Planeswalker?
    But Urza is, you know, dead. If anything, we would get him in some kind of Commander/Eternal-related product. Blind Seer was a total troll card.

  16. #496

    Re: The current state of Magic

    Zombie Urza, easy. He could even be Liliana's sidekick in the gatewatch!

  17. #497
    Etherium is limited. Innovation is not.
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    Re: The current state of Magic

    Why does it matter if he died in the original story? They could go back in time, at least long enough to print Urza as a Planeswalker, damnit.
    Sligh
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  18. #498
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    Re: The current state of Magic

    Quote Originally Posted by supremePINEAPPLE View Post
    Zombie Urza, easy. He could even be Liliana's sidekick in the gatewatch!
    I'm pretty sure his head (which was kept alive by the powerstones) was vaporized alongside Gerrard and the rest of the Legacy (minus Karn) when Gerrard fired of the Legacy Weapon by inserting the powerstones into Karn (which also turned Karn into a Planeswalker).


  19. #499
    Etherium is limited. Innovation is not.
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    Re: The current state of Magic

    Quote Originally Posted by Barook View Post
    I'm pretty sure his head (which was kept alive by the powerstones) was vaporized alongside Gerrard and the rest of the Legacy (minus Karn) when Gerrard fired of the Legacy Weapon by inserting the powerstones into Karn (which also turned Karn into a Planeswalker).

    Then he could be a Spirit. Stop trying to kill the dream.
    Sligh
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    5c Hollow Vine

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  20. #500

    Re: The current state of Magic

    Shoudn't Tahngarth, Sisay, and Squee be having their own adventures on the Victory? I would be excited for Squee 2.0, a new series of ships that are playable, and some Sisay draw spells plz.

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