It is a shame you won't understand this, but trust me it's funny.
April the Giraffe
Legendary Creature - Giraffe
~ enters the battlefield with a pregnancy counter on it.
Reach
, Remove a pregnancy counter; Put a 1/1 baby
giraffe token into play and melt America's heart.
4/6
http://www.aprilthegiraffe.com/
I hope green is Auroch, it's been a while since we've had a good Auroch printed.
yes pump up the tribes! Rather roll my dice on focused tribal eternal cards than most of what the edh sets focus on
Tusk Up
Why are people assuming mono-colored tribes? If it's tribes it could be something like this:
BR: Goblins
UW: Faries
WUBRG: Elementals
G: Treefolk
I think Goblins needs a good Jund coloured commander. I could see a multi coloured Legendary running the show. I just don't know how you best Krenko as head Goblin though. He's a boss.
Except everyone knows Treefolk are Gbw.
It occurred to me that a lot of popular tribes crossover with Black. Goblins, Faeries, Treefolk, Angels, Elves...probably more. I guess it's just too easy from a writing/design perspective to make an evil or undead version of something.
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
Well, there's Shattergang Brothers, but that one isn't particularly good.
Are those actually tribes that are popular in Commander?
It's pretty obviously going to be Metathrans, Cowards, Pilots, and Pests.
"I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
Founding member of Team Scrubbad: Legacy Legends
Orcs, Goblins, Kobolds and Dwarves..
4 Red commander decks, that would be fun :-) Plus I need some relevant orcs next to my lumberjack
Pick up your Didgeridoos and Steamflogger Bosses, folks!
People elsewhere are speculating:
- Slivers
- Elves
- Goblins
- Merfolk
I really hope they don't do Slivers and instead do Angels.
The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.
Tribe: Phyrexians
Facecard: Yawgmoth
Tribe: Angels
Facecard: Serra
Make it happen!
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
In my opinion Angels, Demons, Dragons aren't tribes.
Humans and Elementals are too generic for my taste.
And I don't see Merfolk being interesting in Commander.
'Powerful and interesting' they did clue in on. I'd imagine powerful is elves, hard to say what 'interesting' defines. As far as legacy goes would love to see merfolk, goblins and slivers see a buff. I'm just assuming elves is in there because wotc has such a hardon for them. When I think of tribal these are the first to come to mind, but curious what edh lords think.
Here you go
http://markrosewater.tumblr.com/post...ll-they-be-all
Tusk Up
There are currently 1 users browsing this thread. (0 members and 1 guests)