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Thread: Ruby Storm

  1. #1601
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    Re: Ruby Storm

    I think it depends on your approach with the deck. If you don't mind being a bit slower, you can try vieko's approach. I'm not sure he's had time to test yet, but likes running guttersnipe and bolt maindeck along with light up the stage.

    You won't have so many all in kind of turns, but you will likely be a pretty consistent turn 3/4 deck.

    AFAIK he does not like bonus round, and tried to minimize randomness by not running Hazoret's or Reforge.

    You can also try the red + intuition build I've put together. You could cut 1 intuition and 2 hazoret's for 3 light up the stage.

    This would mean you have

    4 act
    3 light
    2 intuition
    4 wish
    4 bonus round

    It doesn't run Reforge as it's not really necessary. I think that Josef and I are both pretty sure that Reforge isn't very good after game 1, although it's very good during game 1.

    Youll have to play with numbers and adapt to your metagame. Playing well with this deck is hard, and you'll have to master it when going into matches with the blue decks.

    Maybe vs blue decks having more maindeck empty is a better idea as well. Then bonus round isn't as good.

    The game 1 %'s of this deck are very good.
    the post SB %'s of this deck can be much worse (even going from 60+% down to 40%.

    It might make more sense to have some matchups slightly worse game 1 and have a better maindeck intended for those grindy matchups and lose a little speed.
    Then the sb can be more dedicated to hedge even more against those decks post sb. Can also have some heavier hate for the combo matchups.

    What might this deck look like?

    The 3 main contenders for maindeck resiliency would likely be:

    lightning bolt
    guttersnipe
    empty the warrens

    how many of these would we need to have moderately less successful game 1, but allow us to have more flex spots in the sb?
    -rob

  2. #1602
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    Re: Ruby Storm

    to follow up:

    // 60 Maindeck
    // 12 Artifact
    4 Lotus Petal
    4 Ruby Medallion
    4 Lion's Eye Diamond

    // 2 Creature
    2 Guttersnipe

    // 10 Instant
    4 Manamorphose
    4 Seething Song
    2 Lightning Bolt

    // 15 Land
    2 Ancient Tomb
    9 Mountain
    4 Sandstone Needle

    // 21 Sorcery
    4 Rite of Flame
    4 Burning Wish
    2 Past in Flames
    4 Act on Impulse
    2 Bonus Round
    4 Light Up the Stage
    1 Empty the Warrens


    // 15 Sideboard
    // 4 Enchantment
    SB: 4 Leyline of the Void

    // 2 Instant
    SB: 2 Abrade

    // 9 Sorcery
    SB: 1 Tendrils of Agony
    SB: 1 Grapeshot
    SB: 1 Empty the Warrens
    SB: 1 Past in Flames
    SB: 1 Fiery Confluence
    SB: 1 Hazoret's Undying Fury
    SB: 1 Reforge the Soul
    SB: 1 Mizzix's Mastery
    SB: 1 Bonus Round

    (example for reanimator meta)

    for storm meta leyline could be something like tormod's crypt, or scab-clan berserkers.
    for more blue meta, maybe include more empty the warrens.

    i tried defense grids a lot, and i'm not happy with them.
    -rob

  3. #1603

    Re: Ruby Storm

    Quote Originally Posted by mistercakes View Post
    to follow up:

    // 60 Maindeck
    // 12 Artifact
    4 Lotus Petal
    4 Ruby Medallion
    4 Lion's Eye Diamond

    // 2 Creature
    2 Guttersnipe

    // 10 Instant
    4 Manamorphose
    4 Seething Song
    2 Lightning Bolt

    // 15 Land
    2 Ancient Tomb
    9 Mountain
    4 Sandstone Needle

    // 21 Sorcery
    4 Rite of Flame
    4 Burning Wish
    2 Past in Flames
    4 Act on Impulse
    2 Bonus Round
    4 Light Up the Stage
    1 Empty the Warrens


    // 15 Sideboard
    // 4 Enchantment
    SB: 4 Leyline of the Void

    // 2 Instant
    SB: 2 Abrade

    // 9 Sorcery
    SB: 1 Tendrils of Agony
    SB: 1 Grapeshot
    SB: 1 Empty the Warrens
    SB: 1 Past in Flames
    SB: 1 Fiery Confluence
    SB: 1 Hazoret's Undying Fury
    SB: 1 Reforge the Soul
    SB: 1 Mizzix's Mastery
    SB: 1 Bonus Round

    (example for reanimator meta)

    for storm meta leyline could be something like tormod's crypt, or scab-clan berserkers.
    for more blue meta, maybe include more empty the warrens.

    i tried defense grids a lot, and i'm not happy with them.
    Mister, in this new config, how would be a list without LED?
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  4. #1604
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    Re: Ruby Storm

    i've been thinking about how to cut hazoret's from the maindeck and this is what i've come down to:

    // 60 Maindeck
    // 12 Artifact
    4 Lotus Petal
    4 Ruby Medallion
    4 Lion's Eye Diamond

    // 13 Instant
    4 Manamorphose
    4 Seething Song
    3 Desperate Ritual
    2 Intuition

    // 14 Land
    2 Ancient Tomb
    4 Sandstone Needle
    2 Volcanic Island
    2 Bloodstained Mire
    2 Scalding Tarn
    2 Mountain

    // 21 Sorcery
    3 Rite of Flame
    4 Burning Wish
    2 Past in Flames
    4 Act on Impulse
    4 Bonus Round
    4 Light Up the Stage


    // 15 Sideboard
    // 4 Creature
    SB: 4 Guttersnipe

    // 11 Sorcery
    SB: 1 Tendrils of Agony
    SB: 1 Grapeshot
    SB: 3 Empty the Warrens
    SB: 1 Past in Flames
    SB: 1 Fiery Confluence
    SB: 1 Hazoret's Undying Fury
    SB: 1 Mizzix's Mastery
    SB: 1 Rite of Flame
    SB: 1 Sadistic Sacrament

    if you're greedy run 1 more intuition over a desperate ritual.
    ----------

    for non-led, i think i could have some fun with this

    // 60 Maindeck
    // 8 Artifact
    4 Lotus Petal
    4 Ruby Medallion

    // 3 Creature
    2 Guttersnipe
    1 Hope of Ghirapur

    // 13 Instant
    4 Manamorphose
    4 Seething Song
    4 Desperate Ritual
    1 Commune with Lava

    // 14 Land
    3 Ancient Tomb
    4 Sandstone Needle
    2 Bloodstained Mire
    2 Scalding Tarn
    3 Mountain

    // 22 Sorcery
    3 Rite of Flame
    4 Burning Wish
    2 Past in Flames
    4 Act on Impulse
    4 Bonus Round
    4 Light Up the Stage
    1 Empty the Warrens


    // 12 Sideboard
    // 1 Creature
    SB: 1 Guttersnipe

    // 11 Sorcery
    SB: 1 Tendrils of Agony
    SB: 1 Grapeshot
    SB: 3 Empty the Warrens
    SB: 1 Past in Flames
    SB: 1 Fiery Confluence
    SB: 1 Hazoret's Undying Fury
    SB: 1 Mizzix's Mastery
    SB: 1 Rite of Flame
    SB: 1 Sadistic Sacrament

    you could also run a 2nd maindeck hope of ghirapur if you are in a heavy show and tell/reanimator meta. it functions as a time walk as well as a way to beat the control decks. also can trigger light up the stage.
    -rob

  5. #1605
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    Re: Ruby Storm

    for anyone interested in the non-blue version, i think this is the most consistent red LED version.

    // 60 Maindeck
    // 12 Artifact
    4 Lotus Petal
    4 Ruby Medallion
    4 Lion's Eye Diamond

    // 10 Instant
    4 Manamorphose
    4 Seething Song
    2 Desperate Ritual

    // 14 Land
    2 Ancient Tomb
    2 Bloodstained Mire
    3 Scalding Tarn
    3 Mountain
    4 Sandstone Needle

    // 24 Sorcery
    3 Rite of Flame
    4 Burning Wish
    2 Past in Flames
    4 Act on Impulse
    4 Bonus Round
    4 Light Up the Stage
    3 Empty the Warrens


    // 15 Sideboard
    // 2 Artifact
    SB: 2 Tormod's Crypt

    // 2 Creature
    SB: 2 Guttersnipe

    // 11 Sorcery
    SB: 1 Tendrils of Agony
    SB: 1 Grapeshot
    SB: 1 Empty the Warrens
    SB: 1 Past in Flames
    SB: 1 Fiery Confluence
    SB: 1 Hazoret's Undying Fury
    SB: 1 Mizzix's Mastery
    SB: 1 Rite of Flame
    SB: 1 Sadistic Sacrament
    SB: 1 Goblin War Strike
    SB: 1 Telemin Performance

    if you have a high ANT meta, you can also consider just running an extract in the sb instead of sadistic sacrament. if you want to be more proactive with your general game plan, then just run more guttersnipe or by force, abrade etc.
    -rob

  6. #1606
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    Re: Ruby Storm

    Quick question for you mistercakes: I cast bonus round, then past in flames, and then flashback bonus round. How many copy triggers do I get? To me it seems like the first bonus round gives me 1 copy trigger, the flashbacked copy gives me a 2nd copy trigger, the original bonus round gives me a 3rd copy trigger of the bonus round I just flashed back. If this is correct Lightning Bolt by itself can become a lethal 'storm' kill. (Bonus Round follow by Bolt = 6 damage, build mana and flashback Bonus round to get 3 copy triggers, bolt for 12 damage.) Eighteen damage is often lethal.

    I tested a few games with my list. I am 100% sold on 3x Lightning Bolt. I'm not sure if 4 is correct, but I'm leaning that way and cutting the maindeck Empty the Warrens for the 4th copy. Bonus Round is the literal nutter-butters for this deck. For anyone curious, I'm not using LED.
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  7. #1607
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    Re: Ruby Storm

    bonus round works like this

    1 resolved means when you cast future spells you get 1 copy.

    if you cast a 2nd bonus round (or the 1st one a second time via PiF)

    cast bonus round (copy on stack). 2 total resolve.

    now if you cast a spell, you will get 3 copies.

    if you cast a bonus around again it will look like this


    cast bonus round (BR trigger, BR trigger, BR trigger). resolve them all, now you will get 4 more copies.

    cast something like manamorphose and you get 7 copies

    the number of copies is following the pattern: (2^n) - 1 to determine the number of copies. you can just do 2^n to determine total number of spells that will resolve if all copies resolve.

    also referred to as Mersenne Numbers, https://en.wikipedia.org/wiki/Mersenne_prime

    bolt damage would be 6, 12, 24, 48, 96 damage etc. i liked bolt in the reforge builds b/c if you cast 1 or 2 bonus rounds and cast a reforge, you can win before reforge and the copies fully resolve if need be (and in a a circumstance where you might get decked (assuming all your bolts aren't in the last X cards)
    -rob

  8. #1608
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    Re: Ruby Storm

    Cool thanks.
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  9. #1609

    Re: Ruby Storm

    Quote Originally Posted by mistercakes View Post
    bonus round works like this

    1 resolved means when you cast future spells you get 1 copy.

    if you cast a 2nd bonus round (or the 1st one a second time via PiF)

    cast bonus round (copy on stack). 2 total resolve.

    now if you cast a spell, you will get 3 copies.

    if you cast a bonus around again it will look like this


    cast bonus round (BR trigger, BR trigger, BR trigger). resolve them all, now you will get 4 more copies.

    cast something like manamorphose and you get 7 copies

    the number of copies is following the pattern: (2^n) - 1 to determine the number of copies. you can just do 2^n to determine total number of spells that will resolve if all copies resolve.

    also referred to as Mersenne Numbers, https://en.wikipedia.org/wiki/Mersenne_prime

    bolt damage would be 6, 12, 24, 48, 96 damage etc. i liked bolt in the reforge builds b/c if you cast 1 or 2 bonus rounds and cast a reforge, you can win before reforge and the copies fully resolve if need be (and in a a circumstance where you might get decked (assuming all your bolts aren't in the last X cards)
    Mistercakes, sorry but I dont understand the math:
    1 BR - 2 spells (1 original + 1 copie)
    2 BR - 3 spells ( 1 org + 2 copies)
    3 BR - Spells (1 org + 3 copies)???
    4 BR - ??


    Could you help me to understand?
    Keep Walking, Voidwalker! - Use bugs with moderation -

  10. #1610

    Re: Ruby Storm

    Bonus round copies the additional bonus rounds as well, so after casting the first you have 1 bonus round in effect. Then you cast the second one, the first triggers on this as well so after everything resolves you have 3 bonus rounds in effect.

  11. #1611
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    Re: Ruby Storm

    1 copy
    3 copies
    7 copies
    15 copies
    31 copies
    63 copies
    127 copies
    255 copies
    -rob

  12. #1612
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    Re: Ruby Storm

    Quote Originally Posted by mistercakes View Post
    1 cast = +1 copy
    2 casts = +3 copies
    3 casts = +7 copies
    4 casts = +15 copies
    5 casts = +31 copies
    6 casts = +63 copies
    7 casts = +127 copies
    8 casts = +255 copies
    fixed that.
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  13. #1613

    Re: Ruby Storm

    Quote Originally Posted by Watcher487 View Post
    fixed that.

    @mistercakes and @Watcher487: thank you!
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  14. #1614
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    Re: Ruby Storm

    So I've been getting some reps in with the deck (not matches, just goldfishing) and Light up the Stage is the real deal. In this deck it doesn't need to be enabled with Spectacle at all, I rarely play it that way. The Ruby's making it even 2 mana is just fine. I'm still on the non-LED version, which makes it about a turn slower, but it's still very explosive. Bonus Round has really made it so Tendrils wins are less necessary, turbo charging the storm count (not literally, just drawing more cards and making more mana) so Grapeshot is easily lethal.
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  15. #1615

    Re: Ruby Storm

    Quote Originally Posted by Mr. Safety View Post
    So I've been getting some reps in with the deck (not matches, just goldfishing) and Light up the Stage is the real deal. In this deck it doesn't need to be enabled with Spectacle at all, I rarely play it that way. The Ruby's making it even 2 mana is just fine. I'm still on the non-LED version, which makes it about a turn slower, but it's still very explosive. Bonus Round has really made it so Tendrils wins are less necessary, turbo charging the storm count (not literally, just drawing more cards and making more mana) so Grapeshot is easily lethal.
    Nice! And how is your decklist?
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  16. #1616
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    Re: Ruby Storm

    It was posted earlier on, the only change being that I put 1 Bonus Round into the sideboard.

    4x Rite of Flame
    4x Desperate Ritual
    4x Seething Song
    4x Manamorphose
    4x Ruby Medallion
    4x Lotus Petal
    4x Burning Wish
    4x Light up the Stage
    4x Act on Impulse
    3x Past in Flames
    3x Bonus Round
    3x Lightning Bolt
    1x Hazoret's Undying Fury

    4x Ancient Tomb
    10x Mountain

    Sideboard
    1x Tendrils
    1x Empty
    1x Grapeshot
    1x PiF
    1x Bonus Round
    1x Pyroclasm
    1x By Force
    1x Reforge the Soul
    3x Guttersnipe
    2x Scab-Clan Berserker
    2x Pyroblast
    I am counted amongst legions of the unrighteous
    who dread not being immersed in pits of fire

  17. #1617

    Re: Ruby Storm

    Quote Originally Posted by Mr. Safety View Post
    It was posted earlier on, the only change being that I put 1 Bonus Round into the sideboard.

    4x Rite of Flame
    4x Desperate Ritual
    4x Seething Song
    4x Manamorphose
    4x Ruby Medallion
    4x Lotus Petal
    4x Burning Wish
    4x Light up the Stage
    4x Act on Impulse
    3x Past in Flames
    3x Bonus Round
    3x Lightning Bolt
    1x Hazoret's Undying Fury

    4x Ancient Tomb
    10x Mountain

    Sideboard
    1x Tendrils
    1x Empty
    1x Grapeshot
    1x PiF
    1x Bonus Round
    1x Pyroclasm
    1x By Force
    1x Reforge the Soul
    3x Guttersnipe
    2x Scab-Clan Berserker
    2x Pyroblast
    Thank you!
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  18. #1618

    Re: Ruby Storm

    This deck is so much fun, Light Up the Stage is such a boon, a totally missing piece of the deck. SSS but playing on cockatrice, being able to go over the top, especially against Eldrazi which gave the first iteration of this deck soooo much trouble with resistors, chalice, etc. JOY! Thanks everyone here (except the purple players, blue is the devil, you're all dead to me) for making this a sweet sweet brew. I'm on the fence about playing in a 1k this Saturday, so many things to do, so little time.

    Previously was on the man-plan, but for stated reasons, I don't like turning on removal. I play EtW minimally, for that reason. But when I got Scab-Clan Berserker live, it housed other storm decks, can-trip cartel too. It competes with Defense Grid.

    Current deck list, currently wouldn't change anything. Always open to SB suggestions. Saw Sadistic Sacrament, isn't that way win-more, felt similar about Telemin Performance.

    4 Ruby Medallion
    4 Lotus Petal
    4 Lion's Eye Diamond
    4 Seething Song
    4 Manamorphose
    2 Lightning Bolt
    2 Commune with Lava
    8 Mountain
    4 Ancient Tomb
    2 Sandstone Needle
    1 Past in Flames
    4 Rite of Flame
    4 Act on Impulse
    4 Burning Wish
    3 Bonus Round
    1 Fiery Confluence
    1 Reforge the Soul
    4 Light Up the Stage

    SB:
    3 Defense Grid
    1 Past in Flames
    1 Reforge the Soul
    1 Tendrils of Agony
    1 By Force
    1 Cave-In
    1 Shattering Spree
    1 Chain Lightning
    1 Banefire
    1 Bonus Round
    1 Empty the Warrens
    1 Grapeshot
    1 Fiery Confluence
    Last edited by ahg113; 02-21-2019 at 12:54 AM.

  19. #1619

    Re: Ruby Storm

    Quote Originally Posted by ahg113 View Post
    except the purple players
    There are no purple players, only one player. The reason for that seem to mostly be because of either budget reasons or an in my mind irrational dislike of blue. It's a bit unfortunate in my opinion as i (obv) think UR is better and that blue offers more possibility for varying play styles in different matchups. I'm currently ~62% wins this year (almost 150 matches). I'm certain that it can be increased somewhat just by settling which strategies to use in which matchup.
    2 examples of where that has happened
    • I had an revelation a while ago about why the grixis control matchup was so good. Before that revelation i had 24-14, after that revelation i am 13-2, this is without any major changes in the deck.
    • The other example being sneak and show, i realized a while ago that i am _not_ the beatdown in the postboard games. Before that i was 3-6, after that i am 5-0, very small sample size and it's obviously not a 100% matchup but i feel a lot more confident in that matchup now.

    Both those changes are directly related to the cantrips, what to keep, what to shuffle away etc.
    It would be awesome with more people playing UR and be able to discuss playstyles instead of just decklists. If only i weren't so lazy i would create my own thread and be more active in promoting the deck :)

  20. #1620

    Re: Ruby Storm

    Quote Originally Posted by JosefK View Post
    There are no purple players, only one player. The reason for that seem to mostly be because of either budget reasons or an in my mind irrational dislike of blue. It's a bit unfortunate in my opinion as i (obv) think UR is better and that blue offers more possibility for varying play styles in different matchups. I'm currently ~62% wins this year (almost 150 matches). I'm certain that it can be increased somewhat just by settling which strategies to use in which matchup.
    2 examples of where that has happened
    • I had an revelation a while ago about why the grixis control matchup was so good. Before that revelation i had 24-14, after that revelation i am 13-2, this is without any major changes in the deck.
    • The other example being sneak and show, i realized a while ago that i am _not_ the beatdown in the postboard games. Before that i was 3-6, after that i am 5-0, very small sample size and it's obviously not a 100% matchup but i feel a lot more confident in that matchup now.

    Both those changes are directly related to the cantrips, what to keep, what to shuffle away etc.
    It would be awesome with more people playing UR and be able to discuss playstyles instead of just decklists. If only i weren't so lazy i would create my own thread and be more active in promoting the deck :)
    I'm joking with you, you're a-ok. Sarcasm doesn't translate the best online, and I don't participate enough for it to be evident. I'd include mistercakes as purple since he started splashing for Intuition.

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