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Thread: Ruby Storm

  1. #21
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    Re: Hazoret's Ascension

    going to try 3 rite of flame over the 3 city of traitors. hopefully with 15 initial red sources the deck should help for more explosive starts. i guess it's more of a balance...

    any other good red spells here? i tried faithless, but it wasn't really working well.
    -rob

  2. #22
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    Re: Hazoret's Ascension

    // 60 Maindeck
    // 12 Artifact
    4 Ruby Medallion
    4 Helm of Awakening
    4 Lotus Petal

    // 4 Creature
    4 Simian Spirit Guide

    // 12 Instant
    4 Manamorphose
    4 Desperate Ritual
    4 Seething Song

    // 11 Land
    7 Mountain
    4 Ancient Tomb

    // 1 Planeswalker
    1 Chandra, Torch of Defiance

    // 20 Sorcery
    4 Burning Wish
    3 Past in Flames
    3 Reforge the Soul
    3 Act on Impulse
    4 Wildfire
    3 Rite of Flame


    // 15 Sideboard
    // 4 Enchantment
    SB: 4 Blood Moon

    // 2 Planeswalker
    SB: 2 Chandra, Torch of Defiance

    // 9 Sorcery
    SB: 1 Past in Flames
    SB: 1 Reforge the Soul
    SB: 1 Empty the Warrens
    SB: 2 Grapeshot
    SB: 3 Fiery Confluence
    SB: 1 Rite of Flame
    -rob

  3. #23
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    Re: Hazoret's Ascension

    Tweaked it a little more


    // 60 Maindeck
    // 12 Artifact
    4 Ruby Medallion
    4 Helm of Awakening
    4 Lotus Petal

    // 4 Creature
    4 Simian Spirit Guide

    // 12 Instant
    4 Manamorphose
    4 Desperate Ritual
    4 Seething Song

    // 13 Land
    9 Mountain
    4 Ancient Tomb

    // 19 Sorcery
    4 Burning Wish
    3 Past in Flames
    3 Reforge the Soul
    3 Act on Impulse
    4 Hazoret's Undying Fury
    2 Rite of Flame


    // 15 Sideboard
    // 4 Enchantment
    SB: 4 Blood Moon

    // Artifact
    SB: 4 Defense Grid

    // 7 Sorcery
    SB: 1 Past in Flames
    SB: 1 Reforge the Soul
    SB: 1 Empty the Warrens
    SB: 2 Grapeshot
    SB: 1 Fiery Confluence
    SB: 1 Rite of Flame

    Last edited by mistercakes; 07-01-2017 at 04:59 PM.
    -rob

  4. #24
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    Re: Hazoret's Ascension

    updated with a better opening post.
    -rob

  5. #25

    Re: Hazoret's Ascension

    So here's the problem I'm seeing: you have no protection and are using reforge the soul to basically let your opponent dig for an answer. I think this means that while you goldfish well in real life you'll get hosed pretty hard when you give out a free force of will. Or flusterstorm, or stifle because your wincon is reliant on storm off a wish target. With 55% of decks (according to mtgoldfish) playing force of will you may even consider four red elemental blasts main. Definitely in the side.
    I don't know how this will affect your game though. If it hurts it too much you might have to go to Modern. Which isn't me trying to be dismissive, I think there's something to this (I especially like the interaction of exiting-as-drawing and hellbent) I just don't see a significant reason that makes this better than existing storm decks.

  6. #26

    Re: Hazoret's Ascension

    It sure looks like a fun deck to play. I agre that maybe some REB could help protecting the combo.

  7. #27
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    Re: Hazoret's Ascension

    I'll be able to do testing once the new set is on modo. Just had a baby last month so I haven't been playing IRL.

    the 4 defense grid should be a good start, it's also possible that some maindeck red blast (or Pyro for storm count) could be useful.

    This deck is a lot less affected by chalice and doesn't care at all about blood moon. It also cares a bit less about Leovold.
    -rob

  8. #28
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    Re: Hazoret's Ascension

    had to leave magical christmasland and will run some maindeck protection.

    Overmaster seems reasonable, since it cantrips at its worst.

    https://www.mtggoldfish.com/deck/689113#paper
    Last edited by mistercakes; 07-03-2017 at 09:12 AM.
    -rob

  9. #29

    Re: Hazoret's Ascension

    You might want to have an All is Dust in the board in case you want to wish for a boardwipe that lets you play out any game and deal with enchantments like Rule of Law or Back to Basics.
    "Ach! Hans, run! It's the Lhurgoat!"

  10. #30
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    Re: Hazoret's Ascension

    Thanks will test it as well.
    -rob

  11. #31
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    Re: Hazoret's Ascension

    Current list. Also, is it possible for an Op to change the thread name to Mono Red Storm? I was trying to be clever earlier and there's no point. Updated! Throw us a PM next time as we may not see it in the thread. -J


    10 Mountain
    4 Ancient Tomb
    2 Act on Impulse
    4 Burning Wish
    1 Desperate Ritual
    3 Empty the Warrens
    3 Hazoret's Undying Fury
    4 Helm of Awakening
    4 Lotus Petal
    4 Manamorphose
    3 Past in Flames
    2 Reforge the Soul
    4 Rite of Flame
    4 Ruby Medallion
    4 Seething Song
    4 Simian Spirit Guide

    sideboard

    1 Cave-In
    1 Empty the Warrens
    3 Goblin Charbelcher
    1 Goblin War Strike
    1 Grapeshot
    1 Hazoret's Undying Fury
    1 Mizzix's Mastery
    1 Past in Flames
    1 Reforge the Soul
    3 Surgical Extraction
    1 Shattering Spree
    Last edited by Jander78; 07-03-2017 at 07:40 PM. Reason: updating thread title.
    -rob

  12. #32

    Re: Hazoret's Ascension

    I sincerely, cannot wait to run this at my weekly Legacy :)

  13. #33
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    Re: Mono Red Storm

    Modo testing begins next week! Also have some new ideas with vieko but want to try them out first before posting.
    -rob

  14. #34
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    Re: Mono Red Storm

    In the meanwhile this is where I'm at without doing changing anything major.

    https://www.mtggoldfish.com/deck/689113#paper

    You can also run desperate ritual over rite of flame if your local meta is infested with chalice.
    -rob

  15. #35
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    Re: Mono Red Storm

    To address the glass-cannon issues: Some amount of Overmaster?
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  16. #36

    Re: Mono Red Storm

    Quote Originally Posted by Hopo View Post
    To address the glass-cannon issues: Some amount of Overmaster?
    MD Defense Grid from the previous MtgGoldfish list seems stronger to me. We are not going to interact during the opponent's turn anyhow so the effect is asymmetric, multiples stack together, it protects multiple spells (not only sorceries) per turn, and we can cast it pre-actively before the combo turn (using Sol lands) to "save mana" during the combo turn.

    Overmaster does draw a card, though, so if there is ever flex slots in the 75, it's a solid choice for filler.

  17. #37
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    Re: Mono Red Storm

    Check my link. I tried overmaster and it didn't work out grid seems good for now. :)

    Grid is also a lot better for reforge, so the act on Impulse had to sit out for now. (can keep one if you cut an empty.)
    Last edited by mistercakes; 07-07-2017 at 12:40 PM.
    -rob

  18. #38

    Re: Mono Red Storm

    I actually really like this list. Was there any consideration something like Commune with Lava? or is that too mana intensive? I haven't tried it in legacy, but it's done well enough in modern.

  19. #39
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    Re: Mono Red Storm

    Honestly I hadn't seen that card before in a deck. It seems okay and it could be okay to do it for 2 or 3 on opponents end step before your combo turn.

    The x spells would be a bit better depending on how many mana rocks you have in play too.

    The only main issue is if you flip it with hazoret's, it's a dead card.
    -rob

  20. #40
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    Re: Mono Red Storm

    could also go this way if you're more into all in combo.


    10 Mountain
    4 Ancient Tomb
    2 Act on Impulse
    4 Burning Wish
    4 Defense Grid
    3 Hazoret's Undying Fury
    4 Helm of Awakening
    4 Lotus Petal
    4 Manamorphose
    3 Past in Flames
    2 Reforge the Soul
    4 Rite of Flame (or 4 desperate ritual)
    4 Ruby Medallion
    4 Seething Song
    4 Simian Spirit Guide


    If you're afraid of having only wish as a wincon, you can run 1 MD grapeshot or 1 MD empty in place of a defense grid.
    -rob

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