Future Sight seems like it would be good versus Storm if you could leave a counter on top of the deck. If you survive that long.
I agree that it is heavily synergistic with the deck. Is it too much mana though?
Ive recently swapped over to the mentor daze MB build from the UA build and I can deff say that it feels much more proactive and alot of the times ppl dont want you to uptap with mentor so they have to play off curve. and now that your playing daze aswell they have to maybe leave up 2 mana. so far that is what it feels like but ive only been playing at LGS and FNM and never went to time. XD since DNT and Grixis Delver has been top meta/DTB has anyone thought about running teferi's response ?
Has anyone in this thread played much with Grixis? I'm curious to know what the perception is. I've played maybe 10-20 matches with UW and was just wondering about the other cantrip/jace deck of the format. There are obvious comparisons to draw between pyro/mentor and bolt/swords and such, but I wondered if anyone had any firsthand insights.
My experience is that's it's easy to go to time and that it's rather even. G1 it kind of revolves around who runs away with a jace. Post board pyroblasts make jace a lot worse. I do think we have an edge: Mentor is way better than peezy, STP way better than push and bolt and terminus is better than marsh casalties/whatever they run. The biggest concern is snap kcommand loops IMO.
So I went 4-1 in a league yesterday with counterbalance. Definitely much harder to play than regular Miracles (which was already taxing). If I can, I will try to track how many spells get countered in 4 categories: countered without me knowing the top, countered by me having prior information on what the top card was, countered using a card to set up the top, and not countering. I think then it'd be a little clearer if counterspells would be better in more instances.
i 5-0'ed with this list today. i went 4-1,4-1,4-1,2-3 :(,5-0
dci: 1049389968
jerko jovic
UW miracles
Mainboard:
3 snapcaster mage
2 jace the mind sculptor
3 counterbalance
4 ponder
4 brainstorm
3 portent
4 predict
4 swords to plowshares
1 unexpectedly absent
1 councils judgement
4 terminus
2 counterspell
4 force of will
1 entreat the angels
5 island
2 plains
4 polluted delta
4 flooded strand
1 arid mesa
3 tundra
1 karakas
Sideboard:
1 surgical extraction
1 Grafdiggers cage (still need to buy a 2th surgical)
1 hydroblast
2 invasive surgery
1 back to basics
1 gideon, ally of zendikar
1 disenchant
1 containment priest
1 ethersworn cannonist
3 leyline of sanctity
1 monestery mentor
1 disenchant
Last edited by Noloam_; 08-28-2017 at 01:47 PM.
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
I Just 5-0 on Mtgol with my soothsaying list (= Opponent: D&T, Grixis Control, Grixis Delver, UR Delver and Monored Storm.
3 Monastery Mentor
2 Jace, the Mind Sculptor
2 Counterspell
4 Brainstorm
4 Ponder
2 Portent
2 Predict
1 Council's Judgment
4 Terminus
4 Swords to Plowshares
4 Force of Will
3 Snapcaster Mage
3 Volcanic Island
2 Tundra
2 Plains
4 Flooded Strand
4 Polluted Delta
1 Arid Mesa
3 Counterbalance
4 Island
2 Soothsaying
1 Red Elemental Blast
2 Pyroblast
2 Flusterstorm
2 Wear/Tear
1 Vendilion Clique
1 Surgical Extraction
1 Containment Priest
1 Ethersworn Canonist
2 Blood Moon
1 Pyroclasm
1 Snapcaster Mage
I wrote about the Soothsaying experiment on Page 3, finally people tried.
http://www.mtgthesource.com/forums/s...=1#post1017821
Even with CB in Miracles, I'm convinced it's just inferior. At this point, the best deck utilizing Mentor is either Daze Mentor or Esper Mentor. Esper Mentor has nothing to do with Miracles and Daze Mentor is more about tempo than the classic control.
i prefer draw-go miracles, without any mainboard mentors. Blanking removal game one + big cardadvantage, is a solid gameplan
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
Last edited by Noloam_; 08-29-2017 at 10:10 AM.
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
I don't understand why playing counterbalance without mentor. The best thing you can do is setting up a 1 cc spell on top and casting the monk with full 1cc removal protection..
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Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
I can understand but it seems it has more to do with your playstyle than anything. Vs decks like Ur Delver I prefere to control just the right amount before turning the angle and killing. I played alot of CB before the ban (even in Delver SB) and the card was mediocre in a lot of matchups. Using it as a controlling tool AND as a protection in those matchup where CB can't do much (d&t) was the best way to play it imo. I could be wrong but it always worked well for me this way. Anyway it's great to see your progress with CB and keep us updated.
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yeah dont get me wrong. im not saying that it is as good as it was before the ban. it is way way worse and it is bad in some matched indeed. But that also goes for terminus and plowshares. What i am saying is that miracles is a vallue deck and counterbalance fits in that strategy nicely. It is also nice to drop a permanent once in a while, instead of holding infinite cards in hand after several predict.
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
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