Is Natural Order BUG is valid again?
Andreas Petersen wrote a nice piece about this alternative to BUG Control.
Here is the decklist:
Creatures (13)
4 Deathrite Shaman
2 Dryad Arbor
2 Leovold, Emissary of Trest
1 Progenitus
1 Scavenging Ooze
1 Tarmogoyf
2 Vendilion Clique
Spells (29)
4 Brainstorm
4 Daze
4 Fatal Push
4 Force of Will
3 Green Sun’s Zenith
2 Jace, the Mind Sculptor
3 Natural Order
4 Ponder
1 Thoughtseize
Lands (18)
1 Forest
1 Island
4 Misty Rainforest
1 Polluted Delta
3 Tropical Island
4 Underground Sea
4 Verdant Catacombs
Sideboard (15)
2 Surgical Extraction
1 Duress
2 Flusterstorm
2 Engineered Plague
2 Marsh Casualties
2 Sylvan Library
1 Reclamation Sage
1 Ruric Thar, The Unbowed
1 Null Rod
1 Thoughtseize
What do you think?
Full Article at: https://snapcardster.com/blog/spicing-up-bug-in-legacy/
These two threads are dead, but there are lots of sample decklists inside that some of us have developed in the past.
The list you posted is pretty close to what I play sometimes currently, but there are lots of different approaches in the two development threads below:
http://www.mtgthesource.com/forums/s...Natural-Order)
http://www.mtgthesource.com/forums/s...th-a-combo-win
I've been playing this archetype for the past 4-5 years as a pet project next to my storm deck.
Here's my list:
Creatures
4 Deathrite Shaman
2 Noble Heirarch
2 Dryad Arbor
1 Leovold, Emissary of Trest
1 Progenitus
1 Craterhoof Behemoth
4 Shardless Agent
4 Tarmogoyf
2 Vendilion Clique
Spells
4 Brainstorm
3 Fatal Push
2 Abrupt Decay
4 Force of Will
4 Natural Order
1 Ponder
4 Ancestral Visions
Lands
1 Forest
1 Swamp
1 Island
4 Misty Rainforest
2 Bayou
3 Tropical Island
1 Underground Sea
4 Verdant Catacombs
Sideboard
3 Duress
2 Flusterstorm
2 Marsh Casualties
2 Baleful Strix
1 Ruric Thar, The Unbowed
1 Thoughtseize
1 Misdirection
3 Nihil Spellbomb
Last edited by Juice11; 12-27-2017 at 10:34 AM.
I've been playing NO BUG locally since just after the top banning. I've have the most success with this list.
NO BUG
4 deathrite
3 hierarch
3 true-name
2 strix
1 progenitus
13
4 force
4 brain
4 ponder
4 natural order
3 thoughtseize
4 abrupt decay
2 fatal push
1 Sylvan library
1 Jace TMS
27
4 verdant catacombs
4 misty
3 polluted
3 u-sea
2 trop
1 bayou
1 forest
1 island
1 dryad arbor
20
SIDE
2 pithing needle
1 jitte
1 tormods crypt
2 marsh casualties
1 flusterstorm
2 snapcaster
2 tasigur
2 counterspell
2 surgical
Interesting list. Seems much more control based. Is that why you do not have Dazes?
Also, I feel like 8 sac sources isn't quite enough. Have you noticed that at all or not?
How often do you just board out the NO's? I typically board them out or most of them out in a lot of match ups and play a shardless control type of game.
I think NO BUG should be called Raid, or Off!.
Thanks for the interest. There are 8 creatures to sac to NO and 8 fetches that can get dryad arbor. I haven't had any trouble finding a creature, sometimes I would like the 21 land and that would be nice as a second dryad arbor.
Yes, I like being able to board out the combo game 2 if they have died to it game 1 and are bringing in some hate.
I board it out against Grixis Driver and UW control.
The NO combo adds a fast kill to True-Name BUG lists and Czech Pile stile decks that struggle vs UR and lands and burn.
I've been playing DEED in the deck. 2 main one in the board. Delver has no way to remove it. Abrupt Decay is seeing almost no play.
3 drops is what the deck likes. Also thinking Phyexian Arena in the board for Control and pile decks over Tasigar.
Moved Deed to the board, too slow for the Delver games. Added 3rd Push. 1 Deed and 1 Marsh Casualties in the board. Deed kills too many of our creatures.
Lands and turbo Depths are a problem. Wastelands are in the board for that match. I like the extra basic for all the Burn and Moon decks right now.
Changed the 2 Strixes to Shardless Agents as I like the extra cascade pressure and added Hymn over Dazes or Spell pierces as better options for current fair desks,
RAID
4 deathrite
3 hierarch
3 true-name
2 shardless agent
1 progenitus
13
4 force
4 brain
4 ponder
4 natural order
3 thoughtseize
4 abrupt decay
3 fatal push
2 hymn to tourach
27
4 verdant catacombs
4 misty
2 polluted
3 u-sea
2 trop
1 bayou
1 swamp
1 forest
1 dryad arbor
19
SIDE
2 Wasteland
2 Pithing needle
1 jitte
1 Pernicious Deed
1 marsh casualties
2 Flusterstorm
2 Snapcaster
1 Tasigur
3 surgical
Really fun deck to play. Trying to make it as competitive as possible.
DRS gone, I wondered how I could transform my good old BUG Control to suit the new meta.
First thoughts :
Dragon Stompy / Monored Prison is everywhere. D&T is super strong. Stifles are back in business. So it might be time to play more basics ; why not re-sleeve my Sultai Nicfit ?
The deck is strong and fun, but only if we can make our VetEx actually die ; and not beeing exiled by a StP.
Problem : too many Miracles / D&T / Stoneblade decks all around.
OK so next idea : a control-combo approach, with a wincon few decks can deal with, named NO BUG. And more basics, to be able to reliably cast Natural Order by T3.
Lands (19)
1 Bayou
2 Forest
1 Island
4 Misty Rainforest
1 Swamp
3 Tropical Island
3 Underground Sea
4 Verdant Catacombs
Spells (25)
3 Abrupt Decay
4 Brainstorm
4 Force of Will
4 Green Sun's Zenith
4 Natural Order
4 Ponder
2 Thoughtseize
Creatures (16)
4 Baleful Strix
2 Dryad Arbor
2 Leovold, Emissary of Trest
4 Noble Hierarch
1 Progenitus
1 Scavenging Ooze
1 Tarmogoyf
1 Vendilion Clique
I tried a version with Daze and I think it is not correct, simply because it makes NO uncastable on T3. I like Daze when I am ahead, and generally it is not the case here.
So I cut them for 4 Baleful Strix. Even if they are not green, and thus not GSZ or NO targets, they help a lot not dying before we actually kill with Progenitus.
This is quite an issue : unlike Elves, we dont win on the spot with a resolved NO. Usually it takes 3 turns to land Progenitus, and then again 2 turns to kill, so controlling the board is crucial.
I think my list lacks answers from this point of view but I don't know what to cut. Certainly not a Decay. Maybe a Ponder, a GSZ, or even a Leovold ? Should I move the Force of Will to the SB to make room ?
Pox -- Miracles -- Lands -- Candelabra Enchantress -- Dragon Stompy -- Eldrazi Stompy -- Sultai Control
here is my list, i never liked GSZ.
NO BUG
4 hierarch
4 baleful strix
3 true-name nemisis
1 progenitus
12
4 brainstorm
3 ponder
4 force
3 thoughtseize
2 cabal therapy
2 spell pierce
2 pernicious deed
3 abrupt decay
3 natural order
2 garruk
28
8 fetch
2 trop
2 sea
2 bayou
1 dryad
3 wasteland
1 swamp
1 forest
20
BOARD
3 surgical
1 tormods crypt
2 fluster
1 counterspell
1 tasigar
2 rise//fall
1 bitterblossom
1 painful throughs
2 fatal push
1 pithing needle
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