Faerie Ninja Still
Archetype: Tempo
//Main deck
2 Judge's Familiar
3 Cloud of Faeries
4 Faerie Miscreant
4 Spellstutter Sprite
4 Ninja of the Deep Hours
2 Smuggler's Copter
4 Force of Will
4 Daze
2 Counterspell
2 Spell Pierce
2 Stifle
2 Snap
4 Standstill
1 Umezawa's Jitte
4 Mishra's Factory
16 Island
//Sideboard / Maybeboard
Surgical Extraction
Pithing Needle
Mistblade Shinobi
Curfew
Echoing Truth
Foil
Misdirection
Pestermite
Favorable Winds
Dismember
Psionic Blast
Some starting points for the discussion:
- This is a tempo-based strategy, so I believe there's no reason to run cards like Ponder or Preordain. Also, this deck draws a lot, so the cantrips are not really missed. Smuggler's Copter helps with the mana flood when the draws are sub-optimal.
- Although the decklist might seem short on win-cons, the deck does not lack damage. I believe Mishra's Factory is the right choice over Mutavault as the pumping ability is way more valuable than the Faerie count for Spellstutter Sprite.
- I do miss some more bouncing capacity, so I've considered to include Mistblade Shinobi in the Mainboard, or maybe one or two copies of Curfew, as it plays around True-Name Nemesis and it works great with most of our creatures.
Any suggestions would be much appreciated.
Last edited by TheYoungPyromancer; 09-07-2017 at 07:20 PM.
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