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For "unfinished" decks: For new or relatively untested decks and ideas which require further development or optimization. Once a developmental deck has been fully optimized, it can be moved to the Established Decks Forum by a moderator. A writeup including card choices and basic strategy is required.
Been working on a new deck trying to take advantage of Ixalan's Siren's Ruse to blink Mercadian Masques pirates. The rest is just a standard stompy shell. And there's a small SFM-like package w/ the new Deadeye Quartermaster.
Here's the list atm:
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
1 Island
4 Saprazzan Skerry
4 Chalice of the Void
4 Chrome Mox
4 Deadeye Quartermaster
1 Fell Flagship
4 Force of Will
4 Lookout's Dispersal
4 Rishadan Brigand
4 Rishadan Cutpurse
4 Rishadan Footpad
4 Siren's Ruse
1 Smuggler's Copter
4 Snapcaster Mage
1 Umezawa's Jitte
*edit, this is NOT "The List"
Last edited by f7eleven; 09-28-2017 at 09:17 PM.
4 Quartermaster (and ways to blink it) seems too many with only three targets. Maybe cut a few for Snapcaster Mage?
Lookout's Dispersal seems awful. If you want that effect you have Mana Leak, and that's always 2 mana.
Worth splashing White for Cloudshift? Blinks for a white. Also opens up sideboard options.
Ghostly Flicker?
Originally Posted by Lemnear
This has been the best thread in ages, gents. Keep it up!
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I get the whole, "hey let's parallax tide," thing but why no one mentioning opposition and cavern harpy?
Opposition is rather obnoxious and doesn't rely on having 8 proliferate dorks (I'm fine with a welkin tern pirate but 2 mana for a 1/1 is just a bad deal as it won't trade with delver), and cavern harpy threatens a soft or even hard lock at any moment.
That's fair, I'm more onto going mono-blue at this point anyway.
I still think opposition might have merit though. Unless parallax tide can work with just 1 proliferate enabler as I really don't think thrummingbird cuts it. Not being able to at least trade with delver is a big drawback.
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