If I remember correctly, the Rules adviser in the building told them they had to do it exactly how it was done for some reason. He also told them "Don't do this, it's going to end poorly." Maro has I think said he wished they had listened.
Let's discuss some newly spoiled cards:
Similiar to Pridemage, although more defensive than it. Doesn't require white, but the extra mana and double green are pretty step, especially as a GSZ target when Reclamation Sage exists. Might be more Standard fodder and more padding for EDH, but I could be wrong.
Bad color combination, 5 mana is too expensive to be Legacy-good.
Edit: Despite being UG, this seems pretty good:
Last edited by Barook; 01-01-2018 at 01:06 PM.
Immunity to Lightning Bolt is nice on Kumena, but none of his other abilities are particularly relevant. If you're playing a bunch of Merfolk, you're playing a bunch of Merfolk lords, so tapping your 4/4s or whatever to draw a card seems pretty loose. I think he's Standard fodder because there just aren't enough lords there to tilt the math in favor of attacking versus durdling.
The other two are very meh. The comparison between Rec Sage and the dinosaur is actually slightly narrower than it might seem at first blush because Sage's body is pretty irrelevant whereas the dinosaur is actually okay, but most people are only running those cards for the Disenchant anyway so it's kind of a moot point.
I could see the Dinosaur being a good run for your maindeck over something like Rec Sage if you're not sure if you'll need the artifact/enchant hate but want it "just in case" because the body far, far more relevant than something like Rec Sage or Qasali.
Qasali being two mana is huge. The fact that it can also pump other things without having to get into combat itself is also good.
I'd say the dinosaur is only better than Qasali if you're not interested in splashing white but don't care about double green, which is a pretty rare spot.
I don't really pay attention to formats other than Legacy, but am I missing something, or is Elenda, the Dusk Rose (http://www.mtgsalvation.com/cards/ri...-the-dusk-rose) (at least a close contender for) the Worst Mythic Rare Ever?
Might be too cute for Legacy, but is interesting nonetheless, as it has a built-in Ascend enabler:
Tilonalli's Summoner
Creature - Human Shaman
Ascend
Every time ~ attacks, you may pay X. If you do, create X 1/1 Elemental creature tokens tapped and attacking. Exile them at the beginning of the next end step, unless you have the City's blessing.
1/1
It's not even cute, it's just putrid. It needs to be a 2/1 at the very least or have some sort of evasion and even then it would be a mile away from legacy playable.
That UG merfolk lord sucks too. Why are you tapping three merfolk to draw a card when you should be tapping them to kill your opponent?
I wonder if Enter the Unkown is an effect that bogles decks want.
You're right, but I'm still not confident Legacy Merfolk wants this...
Modern Merfolk will love it though.
Yeah, boring planeswalker needs creatures but is still boring with them.
I will point out how quickly she can ultimate though... Her +1 adds a loyalty counter, then adds counters equal to creatures you control.
The GW walker seemed like it could have worked in Elves as another glimpse or to psuedo Hoof, if it was something like CITP with loyalty equal to the number of creatures and not the turn after. Plus splashing white while not impossible doesn't help it any.
With Induced Amnesia are there any cheap enchantment sacrifice effects? Play this target yourself, sacrifice the thing on the opponent's turn, get your old cards back, start your turn with 10~12 cards in hand.
I was considering that she could be used in Maverick, since they can flood out creatures, and she could ramp up pretty quickly there. However, you're still paying 4 mana, +1, next turn +1 (unless you had 4 creatures out), then ultimate...or you can play something like Elemental Bond - which I'm sure there's something better but I can't think of it. So 4 mana and 2-3 turns of doing nothing.
Past that she can boost Birds of Paradise.
Maybe some kind of Elves that is bad?
Not really. This comes up with Hatching Plans too.
Is there any reason that Induced Amnesia is not "aura, enchant player."? (I guess that means you don't have to pick the target until it's actually in play... though maybe they could just get rid of auras entirely if they want that.)
If it gets flickered, bounced or exiled, the exiled cards stay away indefinitely too.
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