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Thread: Duo Ravage

  1. #1

    Duo Ravage

    Introducing Duo Ravage!

    I’ve been playing around with a Legacy brew that I want to share with you.
    So far in testing it has performed rather well, but I hope we as a community can figure out if this actually proves to be a viable list in legacy. Hope you enjoy the read and would appreciate your input and feedback.

    What is this deck?

    Daretti.jpgTezz.jpgRavager.jpg

    Duo Ravage is an Aggro Control deck named after a Dutch Design Duo. The Duo in this deck being Tezzeret & Daretti, who with the help of Arcbound Ravager allow all sorts of artifact shenanigans.

    Duo Ravage is a critical mass, artifacts matter, synergy deck which combines the speed and explosiveness of traditional Affinity decks with control cards that a lot of Legacy decks have a hard time dealing with.

    The goal is to make these control cards as one-sided as possible while still have them fuel our aggressive plan.
    It has similarities to the shops lists in Vintage, but in Legacy we still get to play with 4 chalices!

    First things first, the Decklist:

    Creatures:16
    4 Hangarback Walker
    4 Ornithopter
    1 Spellskite
    4 Arcbound Ravager
    3 Vault Skirge

    Spells:25
    4 Chalice of the Void
    2 Lotus Petal
    4 Mox Opal
    3 Cranial Plating
    2 Daretti, Ingenious Iconoclast
    3 Ensnaring Bridge
    3 Tezzeret, Agent of Bolas
    4 Thoughtcast

    Lands:19
    1 Academy Ruins
    2 Ancient Tomb
    1 Darksteel Citadel
    3 Glimmervoid
    1 Great Furnace
    1 Inkmoth Nexus
    4 Seat of the Synod
    2 Spire of Industry
    4 Vault of Whispers

    Card choices:

    Chalice of the Void
    Turn 1 chalice is pretty self-explanatory, and this deck can pump it out fairly consistent due to the fast artifact mana & synergy. The big thing here is that the deck runs no 1 drops, despite having a lot of actual “1 mana” cards, such as Vault Skirge and Thoughtcast.
    Chalice being an artifact is also relevant as in the worst-case chalice is a +1/+1 counter, Metalcraft enabler or Daretti fodder.

    Ensnaring Bridge
    Similar to Chalice, a lot of decks in Legacy have a hard time beating a resolved Ensnaring Bridge. This deck wants to commit as many permanents to the board as possible, and has very explosive starts, therefore this deck easily plays out it’s hand to turn on bridge.
    Because all our threats are 0 or 1 toughness and have evasion we can still attack through the bridge, and this is where the next card comes in.

    Cranial Plating
    The BB instant speed equip is key in attacking through an Ensnaring Bridge for big chunks of damage. As this deck is made up almost entirely of artifacts plating hits hard fast.

    Vault Skirge & Ornithopter
    Low-costed artifact creatures with evasion to facilitate explosive starts and protect our walkers. These combined with Plating makes Ensnaring Bridge almost one-sided.

    Hangerback Walker
    An artifact that can make loads of artifacts fits very well in the critical mass strategy. Good synergy with Ravager and Daretti for a swarm of flyers to up your artifact count or hold a plating.

    Daretti, Ingenious Iconoclast
    Part one of our dastardly duo! Daretti’s plus and minus are perfect in the deck. Remove pesky blockers or Needles/Revokers that are messing with our plan. And create more artifacts to protect our walkers and up the artifact count.
    The ultimate is nice, but we are mainly content up and down-ticking Daretti as much as possible.

    Tezzeret, Agent of Bolas
    The OG and part 2 of our namesake Duo. Tezz has been called better than Jace in the right deck. In this deck all modes are relevant. The card selection and advantage is great, making your Skirges or Ornithopters 5/5’s is similarly great and the ultimate is possibly the easiest way to victory. Untapping with a Tezz in play is usually game.

    Arcbound Ravager
    The Dude had his rug to tie the room together, this deck has Ravager. Convert our useless artifacts in counters, save our key attacker, load up Hangerback Walker with Thopters or prevent a Jitte from connecting by sacking your blocker before damage. Ravager does it all and therefore earns his place in the name of the deck.

    Spellskite
    It’s 0 power fits with the bridge plan and the big butt is relevant too. But of course the main reason to play this is to protect your key artifacts and walkers. We run quite a lot of blue mana sources so it doesn’t even have to hurt that much.

    Thoughtcast
    Why pay 2 life or use a cantrip to setup your draw spell if you can just pay U to draw two cards?

    Mox Opals & Lotus Petal
    Fast mana to facilitate our turn 1 chalice / bridge or explosive starts.

    The Manabase:
    - Academy Ruins: “Regrowth” your key artifacts, even a wincon on its own behind a bridge by preventing decking out.
    - Inkmoth Nexus: Why do 20 damage if 10 can be enough?
    - Darksteel Citadel: Wasteland proof, good target for Tezz minus, nice reassurance with Glimmervoilds
    - Vault of Whispers / Seat of the Synod / Great Furnace: We want as may artifats as possible.
    - Spire of Industry & Glimmervoid: 5 Color lands with limited drawback. If we lose our Glimmervoid due to having no artifacts in play we are probably losing anyway.
    - Ancient Tomb: Helps with turn 1 Chalice, but only 2 because the damage adds up, we are a mana hungry deck that wants to tap out often in order to commit as much to the board as possible.

    Sideboard:
    Loads of options here, for now it looks like this:

    3 Ethersworn Canonist
    1 Spellskite
    1 Daretti, Ingenious Iconoclast
    1 Walking Ballisata
    1 Engineered Explosives
    2 Sorcerous Spyglass
    2 Ghirapur Aethergrid
    4 Leyline of the Void

    Other options: Jitte, Welding Jar, Grafdigger’s Cage (instead of the Leylines), Witchbane Orb, Helm of Obedience (to go along with the Leylines)

    Why play the deck?

    If you love artifacts and always wanted to play Tezzeret but never found a decent shell.
    If you would like to try a Shops-style deck in Legacy.
    If you like Tangle Wire.. Despite us not playing it, this deck is spiritually a Tangle Wire deck, the ultimate Aggro Control card.

    The deck is very fun to play because of the broad range of attack. It can be very aggressive and very controlling, and shift between the 2 easy as pie.

    Please let me know what you think. I’ll update this post with results and match-up analyses in the future.

  2. #2

    Re: Duo Ravage

    I dont get it, you haven't provided a proposed list except for three cards, three lands and a sideboard.

  3. #3

    Re: Duo Ravage

    Looks like you might need more combo hate. Mindbreak Trap looks like it would work the best.

    Also, I like how you took out some of the weaker Affinity cards and played higher impact stuff. Looks good. :)
    "We are goblinkind, heirs to the mountain empires of chieftains past. Rest is death to us, and arson is our call to war."

  4. #4
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    Re: Duo Ravage

    i played affinity with a similar list. i'd recommend running some number of walking ballista. it's very good with ravager.
    -rob

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