Quote Originally Posted by NormalGuy View Post
Is there any gameplan against mass artifact hate such as Null Rod and Hurkyl's Recall
If you see Hurkyl's Recall, you're in a weird meta indeed. Null Rod you can beat if it comes down a bit later and you've had the chance to already get a Ravager or so down and can make something big. This deck doesn't run on artifact mana sources so it's slightly less destroyed by Null Rod but of course, most of your cards are 2/X or 1/X with no abilities with it in play. Hence why a Ravager eating things and going to town (though Chalice might be equally backbreaking to your enemy). Energy Flux is much the same, you need to get one threat out there and ride it to victory. Seeds of Innocence & al. are much like Hurkyl except without the rebuilding opportunity, but with manlands you can generally leave something behind. Serenity is actually pretty slow so you can prepare for it. Ancient Grudge and company are eminently beatable cards you can play through; spot removal is pretty bad against Ravager much of the time and the Tax plan can make particularly the 3-mana hate cards unwieldy.

But honestly, aside from a random Null Rod I'd expect the worst you have to put up with to be Ancient Grudge, Sorcerous Spyglass and Pithing Needle, which are much more tenable than the heavy duty artifact hate (since the only artifact presences in the meta are like this and MUD-variants, and neither are very popular so why the hell would someone spend SB space on Energy Flux or something...?).