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Thread: [Deck] Strawberry Shortcake

  1. #221
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    Re: [Deck] Strawberry Shortcake

    This is something...

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  2. #222

    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by drude1 View Post
    This is something...

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    I think he has got a spot on the main and/or the side. What does he take the place of though? I really wouldn’t want to cut ballista. Maybe lavamancer? Engineered explosives to the board and this takes its place? Cut to three canonist or 5 blasts?

  3. #223
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    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by SDBobPlissken View Post
    I think he has got a spot on the main and/or the side. What does he take the place of though? I really wouldn’t want to cut ballista. Maybe lavamancer? Engineered explosives to the board and this takes its place? Cut to three canonist or 5 blasts?
    What does this card do that this deck wants? Just a tutorable somewhat vindicate? I guess it's better than running both Manic Vandal and Fire Imp?
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  4. #224

    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by Megadeus View Post
    What does this card do that this deck wants? Just a tutorable somewhat vindicate? I guess it's better than running both Manic Vandal and Fire Imp?
    The best use I see for him is in the SB for MU like Sneak and Show. If they Show an attack and we land this little guy, they are cut off of playing Emrakul since we can destroy Emmie now. Same for Showing Emmie. It's nice that they forgot the tap, so we essentially have haste on this guy.
    Or am I missing something?

  5. #225
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    Re: [Deck] Strawberry Shortcake

    He can answer both Chalice and Delver, making him kind of an Abrade that can be tutored by Recruiter. Also costing 2 mana and having the third in the activation cost lets you play around daze, when with manic vandal you couldn't. So it at least has some advantages.

  6. #226
    Bob Ross
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    Re: [Deck] Strawberry Shortcake

    Everyone I think is on the right path and I think this dude is awesome for us. Pettdan is right in that it's basically a crewable/recruitable abrade. The EE becomes a bit superfluous since Chalice on 1 shuts down Tutor -> EE line, leaving it mostly there for random value or an out against TES/Belcher goblins. The hope is that canonist can come down early enough in these matchups to make not having EE main matter.

    The non-tap non-red activation slots into our curve and gives us a reasonable way to fight chalice while also having utility elsewhere, and I think is the reason it gets the leg up over lavaman. Leaving the Ballista I think is important as it is the 'jaya long game slot'. Plus the gob gives random outs against Show-Emrakul as you guys mentioned, since we can handle Omniscience decently between blasts and canonists. Additionally, this might just be better than heretic. It also lets you sideboard/keep in craterman against creature variants that like to board in the one off pithing needle.

    Some initial brainstorming led me to this rough draft:

    4 Ancient Tomb
    3 City of Traitors
    1 Great Furnace
    2 Wooded Foothills
    3 Bloodstained Mire
    3 Plateau
    3 Mountain

    4 Lotus Petal
    1 Simian Spirit Guide

    4 Imperial Recruiter
    4 Painter's Servant
    4 Ethersworn Canonist
    3 Goblin Welder
    1 Goblin Cratermaker
    1 Walking Ballista

    4 Grindstone
    4 Smuggler's Copter

    4 Pyroblast
    2 Red Elemental Blast
    3 Enlightened Tutor

    1 Ensnaring Bridge
    1 Blood Moon


    Sideboard:
    4 Surgical Extraction
    1 Tormod's Crypt
    1 Containment Priest
    1 Red Elemental Blast
    1 Engineered Explosives
    1 Goblin Cratermaker
    4 Pyroclasm
    2 Flex spots


    If Craterman is good enough, maybe that lets the sweeper clasm count go down for something else. It's just overall random good value, which is basically where we are as a deck anymore anyways. Other things of note are the three maindeck welders again. I was talking with Seth about the craterman and if Assassin's Trophy picks up and makes Bug better again, then having more recursion can only be a good thing, especially when it's ramping us. The seventh blast is a hedge against Miracles being a fucking thing again as expected, and just plays better towards our Painter-Canonist lock.


    Am I missing anything?
    Strawberry Shortcake

    http://www.mtgthesource.com/forums/s...erry-Shortcake

    What a brainstorm do? Draw card and activate on draw effects fix hand, removing woods
    #FreeNedleeds

  7. #227

    Re: [Deck] Strawberry Shortcake

    I still feel like the 4 pyroclasms is overkill and don't really get what we need them for. Hopefully the more I play the deck the more I'll understand.

    I'll test out the new goblin as well. Picking them up for goblins anyway too.

    Would something like isochron scepter work? I know it's "negative value", but the painter/blast/canonist lock feels real to me a lot of the time, and having it be easily welded anytime we have a hand for it makes it seem good to me. Tutor/blast on repeat seems awesome against a lot of decks. Often opponents have to save removal for the combo and with set up it can be a damned if you do/don't scenario. If double blast back up, they also can't really kill it except abrupt decay.

    The mana costs line up well with the mana base as well.

    Seems like it slots well.

    either way I've talked myself into testing it.

  8. #228

    Re: [Deck] Strawberry Shortcake

    He does nombo a little with painter, but I think it's a small price to pay for having that versatile an answer to some not great matchups

  9. #229

    Re: [Deck] Strawberry Shortcake

    headsup grindstone activation is bugged on modo

  10. #230
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    Re: [Deck] Strawberry Shortcake

    Yeah, for like two weeks now. Sucks.

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  11. #231
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    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by drude1 View Post
    Yeah, for like two weeks now. Sucks.

    Sent from my SM-N950U using Tapatalk
    Are we taking bets yet as to when it's fixed? I'm going with a year from now.
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

  12. #232
    Bob Ross
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    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by GradStudent View Post
    headsup grindstone activation is bugged on modo
    Not the first time wizards has tried to keep us down.

    In times like these it’s best to do as Bryant does and say fuck it we’re goin in dry.

    I’ll be at bmore so if any other shortcakers are there come holla
    Strawberry Shortcake

    http://www.mtgthesource.com/forums/s...erry-Shortcake

    What a brainstorm do? Draw card and activate on draw effects fix hand, removing woods
    #FreeNedleeds

  13. #233

    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by CptHaddock View Post
    Are we taking bets yet as to when it's fixed? I'm going with a year from now.

    I asked and was told that it was on the list for after GRN release. Take that for what you will.

    https://www.reddit.com/r/MTGO/commen...rently_bugged/

  14. #234

    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by Hisa View Post
    I asked and was told that it was on the list for after GRN release. Take that for what you will.

    https://www.reddit.com/r/MTGO/commen...rently_bugged/
    So realistically we are probably looking at the Wednesday after Guilds is released? That would bring us to October 10 right? This is absurd.

  15. #235
    Bob Ross
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    Re: [Deck] Strawberry Shortcake

    7-2, 14th, #freenedleeds
    Strawberry Shortcake

    http://www.mtgthesource.com/forums/s...erry-Shortcake

    What a brainstorm do? Draw card and activate on draw effects fix hand, removing woods
    #FreeNedleeds

  16. #236
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    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by Kap'n Cook View Post
    7-2, 14th, #freenedleeds
    Hell yeah! Keep it going tomorrow!

  17. #237
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    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by Kap'n Cook View Post
    7-2, 14th, #freenedleeds
    Sweet! Good luck!


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  18. #238

    Re: [Deck] Strawberry Shortcake

    Bro is on camera right now. Copter being awesome, as per usual.

  19. #239

    Re: [Deck] Strawberry Shortcake

    Quote Originally Posted by Hisa View Post
    Bro is on camera right now. Copter being awesome, as per usual.
    Good Guys Win!

  20. #240
    Bob Ross
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    Re: [Deck] Strawberry Shortcake

    11-4 to finish. Ended in 14th still.
    Strawberry Shortcake

    http://www.mtgthesource.com/forums/s...erry-Shortcake

    What a brainstorm do? Draw card and activate on draw effects fix hand, removing woods
    #FreeNedleeds

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