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Thread: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

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    [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    https://youtu.be/j_qvw0JrswA

    Guilds of Ravnica releases October 5, 2018, and will prominently feature the harmonious Selesnya (green-white), the militant Boros (red-white), the life-and-death-focused Golgari (black-green), the frazzled geniuses of the Izzet (blue-red), and the mystery of the Dimir (blue-black).

    Ravnica Allegiance ratchets up the drama and releases January 2019, and will complete our travels through the guilds. Join the orderly Azorius (white-blue), the chaotic Rakdos (black-red), the wild Gruul (red-green), the experimental Simic (green-blue), and the devious Orzhov (white-black) as we reach the penultimate moment of the Gatewatch's story.
    Last edited by Lemnear; 05-19-2018 at 03:51 PM.
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Lemnear View Post
    https://youtu.be/j_qvw0JrswA

    Guilds of Ravnica releases October 5, 2018, and will prominently feature the harmonious Selesnya (green-white), the militant Boros (red-white), the life-and-death-focused Golgari (black-green), the frazzled geniuses of the Izzet (blue-red), and the mystery of the Dimir (blue-black).

    Ravnica Allegiance ratchets up the drama and releases January 2019, and will complete our travels through the guilds. Join the orderly Azorius (white-blue), the chaotic Rakdos (black-red), the wild Gruul (red-green), the experimental Simic (green-blue), and the devious Orzhov (white-black) as we reach the penultimate moment of the Gatewatch's story.
    Omg! Letís go Maverick cards!
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  3. #3

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Why. We've been to Ravnica too many times. I will be pleased only if the jacetice league goes there and they all die for good.

    Then we can go back to Dominara again for a few blocks. That'd be fine.
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  4. #4

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    excited for yet another two jace planeswalkers

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by morgan_coke View Post
    excited for yet another two jace planeswalkers
    Looks like this third visit to Ravnica will have three expansions, with only GRN and RNA announced for now. It's a 3 set block. Prolly means 3 Jaces xD
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  6. #6

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    They are clearly running out of ideas. Mtg is on the decline.

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    It's a wildly popular plane that people constantly want to go back to. What's wrong with that?
    Quote Originally Posted by ktkenshinx View Post
    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by bakofried View Post
    It's a wildly popular plane that people constantly want to go back to. What's wrong with that?
    When WotC started with revisiting planes, people were excited, but given how they turned the amazing Ravnica into a shitshow during the second run and made it all about Jace, Jace and Jace again while removing all elements which made the guilds and plane interresting, I doubt that this third installment is soooooo well received. I want to remind that the Zendikar rerun was also a total mess. They are out of ideas. Wouldn't be surprised at all, if this block is followed by another Mirrodin/Phyrexia spin
    Last edited by Lemnear; 05-19-2018 at 08:24 AM.
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  9. #9

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Lemnear View Post
    When WotC started with reviting planes, people were excited, but given how they turned the amazing Ravnica into a shitshow during the second run and made it all about Jace, Jace and Jace again while removing all elements which made the guilds and plane interresting, I doubt that this third installment is soooooo well received. I want to remind that the Zendikar rerun was also a total mess. They are out of ideas. Wouldn't be surprised at all, if this block is followed by another Mirrodin/Phyrexia spin
    My timing may be off, but I totally agree. A major appeal to magic was the unique flavor of the different places you'd see with each new expansion. Then the Kawagami (sp) block, followed by the Eventide/Shadowmoor stuff just felt a bridge too far.
    Personally, I appreciated the efforts, although the execution wasn't stellar. So when those didn't run wild, we got a rehash eventually, it went gangbusters, and the new model was set. Rehash a known seller instead of the wild fringes. Amohfghjkl (sp) is cool cause that felt like new made ground'ish (f'ING jace...). Lil lazy, lil scared, lil greed, some from this pile, some from that.

    /ramble /noise

  10. #10

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Maybe ravnica is the planeswalker version of dalaran and they just spend most of their time there /shrug.

    Return to mirrodin and Innistrad were good at least.

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    At this point I'm not even paying attention to the story. The only thing that this means to me is less Artifacts and more dual Lands. Don't see a reason to complain here.
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    I have mixed feelings. It has been like.. 7 years, so I don't think it's "Too Soon U Guyz" when they're doing two worlds a year (specifically with usually one revist.) Though I think it's odd they're entering another multicolored block and not doing Alara. That said, last time Ravnica came around we got some of the best legacy cards we've gotten in years. The power level of multicolor blocks is routinely high enough to get a couple cards into the format; which is something to say! Kolaghan's made it here for those getting ready to type furiously. I'm open minded to see what happens.

    That said, they're probably going to be too careful. Last time they un-careful'd it broke Vintage, Legacy, and Modern in one go.


    I'm thinking they'll also avoid the Charm/Command/Etc cycle for this block (which I think would be the highest probability of being high power.)
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    The upside of the Announcement Day reveal is that our prolonged stay in the return to the return to Ravnica ends with the conclusion of the Gatewatch saga and Nicol Bolas' schemes.

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    What the hell is with the name "Guilds of Ravnica"? It feels redundant and really basic. Could they not think of something better than that?
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    What the hell is up with the name "Return to Ravnica?" Come on, if we're going to Ravnica we already know it's a return.

    ^Looks a bit silly.

    Seriously folks, give it a chance. Cool stuff regularly shows up in Ravnica blocks.
    Quote Originally Posted by ktkenshinx View Post
    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Lemnear View Post
    ... as we reach the penultimate moment of the Gatewatch's story.
    https://www.youtube.com/watch?v=qTnBVDKuNdI

  17. #17

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Well INN/RTR was the height of MTG popularity in recent history. WOTC want to recapture that. This the exact type of move a marketing team with no idea how/what made those sets popular likes to pull.

  18. #18

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Lemnear View Post
    When WotC started with revisiting planes, people were excited, but given how they turned the amazing Ravnica into a shitshow during the second run and made it all about Jace, Jace and Jace again while removing all elements which made the guilds and plane interresting, I doubt that this third installment is soooooo well received. I want to remind that the Zendikar rerun was also a total mess. They are out of ideas. Wouldn't be surprised at all, if this block is followed by another Mirrodin/Phyrexia spin
    I don't know what you're going on about "removing all elements which made the guilds and plane interesting", I thought they did a pretty good job of that. Return to Ravnica was a terrific set (Gatecrash and especially Dragon's Maze were a step down, admittedly), and Innistrad-RTR is considered one of the best Standards of all time. Unlike return to Zendikar, RTR was a smash success. It's the thing people point to when talking about how return blocks can work (well, that and Scars of Mirrodin).

    As for making it all about Jace, that was pretty limited to the add-on novels. There was very little hint of that in the cards themselves.

  19. #19

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    as we reach the penultimate moment of the Gatewatch's story.
    This I am excited about, though I wonder if this game survives another 10 years, will people that played standard now look at the Jacetice league with the same reverence as the original Brothers War to Invasion block characters have from people who got into the game back then?

    They are probably just going to make phyrexia the new big bad since that thread has been conveniently left open, hopefully whatever fills the role of antagonist isnt just a one dimensional villain like bolas has been.

  20. #20

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by bakofried View Post
    It's a wildly popular plane that people constantly want to go back to. What's wrong with that?
    FRankly, I'd rather visit Lorwyn or Theros again. Ravnica doesn't need this additional focus.

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