Page 15 of 37 FirstFirst ... 511121314151617181925 ... LastLast
Results 281 to 300 of 740

Thread: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

  1. #281

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Surveil is good with Counterbalance, and that + Snapmage ability is sweet.

  2. #282

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Dreadnought enabler?

  3. #283

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post

    Not to snipe from Ben, but in case that image link never comes back, here it is sourced from Wizard's themselves.

    When is this better than Snapcaster Mage? Casting it without a target in mind seems bonkers, so the surveil isn't a big upside.
    Another thing to note - it doesnt target (you choose on resolution), so unless your opponent completely nuked your graveyard, you'll get to cast something.

  4. #284
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    This card looks fantastic for grindy match-ups. Copying cantrips and cheap removal for 2 mana (if the card is 1 CMC). If you run out of gas, she can still draw cards.

  5. #285

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post
    ...

    When is this better than Snapcaster Mage? Casting it without a target in mind seems bonkers, so the surveil isn't a big upside.
    No, but it's cute vs things like ravenous trap. The card is mostly a bad Regrowth so odds are it won't see legacy play, but it's a fun design. At 1U people would probably experiment with it in and Increasing Vengeance modern storm.

  6. #286

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    I wonder what pushes WotC to do those terrible mana requirements. It's an Elf, so Symbiote shenanigans would be great, but that mana requirements are terrible, especially with DRS gone.
    Blue. People complain about Delve, and about DRS being splashed in U decks, well here is literally one of the only solutions. Even printing a card at UUU would make it very tough for a U deck to cast it. BBGG is definately not being splashed by anybody, but better safe than sorry.

    Mission's Briefing looks schweet in like... Tide? Snapcaster might be better because of Snapcaster+Snap, and the ability to chump block, but the Surveil 2 is pretty nice. If Mission's Briefing cantripped it would be bonkers.

  7. #287

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    This has potential as a combo piece.

    3BB
    Doom Whisperer

    Flying, trample

    Pay 2 life: Surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
    6/6
    For example with Necrotic Ooze.

  8. #288
    Global Moderator
    mistercakes's Avatar
    Join Date

    Nov 2009
    Location

    Copenhagen
    Posts

    2,274

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by rufus View Post
    This has potential as a combo piece.



    For example with Necrotic Ooze.
    seems pretty cool if you could ever pair it with gitrog monster. (unlikely outside of EDH)
    -rob

  9. #289
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by BenBleiweiss View Post


    Dreadnought enabler?
    Meh, dies to Price of Fame.


  10. #290

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post
    When is this better than Snapcaster Mage? Casting it without a target in mind seems bonkers, so the surveil isn't a big upside.
    When they make it red, like snapcaster should have been all along. ./angry

  11. #291
    Sushi or Meat and Eggs
    Cire's Avatar
    Join Date

    Apr 2007
    Posts

    2,252

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Sort of interesting uncommon. 2 mana, 3 power, and can get back a wasteland or something?

  12. #292

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post

    Not to snipe from Ben, but in case that image link never comes back, here it is sourced from Wizard's themselves.

    When is this better than Snapcaster Mage? Casting it without a target in mind seems bonkers, so the surveil isn't a big upside.
    Adds a ton of redundancy to high tide and omnitell. With dream halls out this card is insane.

    In vintage it's even more insane making gifts ungiven piles and yawg Will's bananas, as well as gush.

  13. #293

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Just because I'm curious:

    If Lazav copies a Volrath's Shapeshifter which is on top of the graveyard, does it keep the X ability?

  14. #294
    Sushi or Meat and Eggs
    Cire's Avatar
    Join Date

    Apr 2007
    Posts

    2,252

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by BenBleiweiss View Post


    Dreadnought enabler?
    Does this work?

    Lazav in play. Get Vector Asp and Phyrexian Dreadnaught into the grave. Pay 1 mana to turn Lazav into Asp. Pay B to use asp ability to grant infect. Pay 1 mana to turn into Dreadnaught. Does it keep infect?

    Granted not the best combo, but just curious if it keeps the abilities between changes?

  15. #295
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Cire View Post
    Does this work?

    Lazav in play. Get Vector Asp and Phyrexian Dreadnaught into the grave. Pay 1 mana to turn Lazav into Asp. Pay B to use asp ability to grant infect. Pay 1 mana to turn into Dreadnaught. Does it keep infect?

    Granted not the best combo, but just curious if it keeps the abilities between changes?
    No, that wouldn't work.

    The only reason the "related" combo in EDH works with Scion of the Ur-Dragon, is because you are giving it Infect last, while the abilities giving it a rise in power are already on the stack.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  16. #296

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by H View Post
    No, that wouldn't work.
    ...
    It seems like it should work. Copy effects on layer 1, ability-adding effects on layer 6.

  17. #297
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by rufus View Post
    It seems like it should work. Copy effects on layer 1, ability-adding effects on layer 6.
    Oops, my bad, I didn't bother to look up Vector Asp and thought it was a different card (i.e. had Infect as a static ability).

    Yeah, if you activate Lazav's ability with the "Asp" ability is on the stack, it will work.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  18. #298

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    https://pbs.twimg.com/media/Dm_4hCHXgAEnJlQ.png

    Knight of Autumn 1GW
    Creature - Dryad Knight
    2/1
    When ~ enters the battlefield, choose one-
    -Put two +1/+1 counters on ~.
    -Destroy target artifact or enchantment.
    -You gain 4 life.

    Pretty good card. Already Reclamation Sage stats, but now you can get an additional beater or can sustain against Burn, UR Delver. Probably replaces Rec Sage in Aggro Loam, Maverick, and Aluren.

  19. #299
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by NeckBird View Post
    Knight of Autumn 1GW
    Creature - Dryad Knight
    2/1
    When ~ enters the battlefield, choose one-
    -Put two +1/+1 counters on ~.
    -Destroy target artifact or enchantment.
    -You gain 4 life.

    Pretty good card. Already Reclamation Sage stats, but now you can get an additional beater or can sustain against Burn, UR Delver. Probably replaces Rec Sage in Aggro Loam, Maverick, and Aluren.
    Definitely a quality upgrade to Sage, so long as you aren't an Elves deck. Funny you mention Burn, but if you GSZ for this, you both don't get hit by an Eidolon trigger and you can blow up Eidolon. Very solid utility creature that isn't dead if you happen maindeck it.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  20. #300
    Administrator

    Join Date

    Sep 2009
    Location

    Vienna, AT
    Posts

    470

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Aw man, couldn't they have printed this as "Human Knight" instead? Would have been such an awesome Recruiter of the Guard target in D&T (with Cavern of Souls).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)