Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Time for Ersatz Gnomes!
It's a shame that the Glimpse on legs costs so much, because Cheeri0s could have gotten a boost, ha.
Translation:
B1, Instant
Undergrowth - search your library for a black card with converted mana cost equal to or less than the number of creature cards in your graveyard, reveal it and add it to your hand, then shuffle your library.
They're still trying to make tutors that only work in "fair" decks. Much like GSZ, this will end up banned in Modern, and playable in Legacy.
It can't grab lands, so what does it need? 2, 3 creatures in the yard to grab something good?
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Turn 1 entomb or Careful/Faithless turn 2 tutor up a reanimation spell?
Probably too slow and jsut worse than ponder et al.
Turn 1 - Land + Get creature into graveyard, Turn 2 - Land + Lotus/Ritual + Secrets of Mausoleum + Reanimate.
That gives you:
15 Lands
9 Entomb/Loot Effects
9 Creatures to discard to Loot Effects/Search with Entomb
8 Accel
8 Secrets+Reanimate
Leaving you with 11 cards for protection.
Street Wraith is decent with it.
I wouldn't try the red guy in ruby storm, bit of a trap kind of card. Maybe in a version which just plays with bolts, guttersnipe etc. It would be a different approach.
-rob
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Could possibly go mono-Black (or close to it, perhaps with small splash for sideboard cards).
Liliana of the Veil is good in general, her +1 helps you dump creatures in the yard and is another option to take advantage of running Dark Ritual.
I suppose with enough self-damaging spells (shock lands, Tsieze, snuff out, street wraith, Reanimate) you could also play Death’s Shadow as an easy-to-play threat.
I'm thinking how to get that combo into a concise blue shell:
Turn 1 - Land + Draw
Turn 2 - Land + Entomb/Loot Effects + Creature to Reanimate
Turn 3 - Acceleration + Secrets of Mausoleum + Reanimate + Fow + Blue to discard
That gives you:
14 Lands
8 Entomb/Loot Effects
8 Creatures to discard to Loot Effects/Search with Entomb
7 Accel
7 Secrets+Reanimate
4 Ponder
4 Brainstorm
4 Force of Will
4 Daze
You can further play with the cantrip numbers.
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You can also go the discard route AND use sol lands:
Turn 1 - Land + Discard
Turn 2 - SOL Land + Acceleration + Entomb/Loot Effects + Creature to Reanimate + Secrets of Mausoleum + Reanimate
That gives you:
9 Lands
8 SOL Land
8 Entomb/Loot Effects
8 Creatures to discard to Loot Effects/Search with Entomb
8 Accel
8 Secrets+Reanimate
8 Discard Effect
3 Flex spots.
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The Sol Land one looks fun. Consistent turn 2 kill with the benefit of at least 1 discard spell.
Filthy casuals can EoT search up Living Death. I think that's what I'm most likely to do with it...
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