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Thread: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

  1. #321

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post
    Wait what? Kozilek's Return gets lots of play because it's an instant.
    Wait what? You thought that Kozilek's Return's instant speed is the reason anyone plays it over Pyroclasm?

    Hint: Compare its card text to that of the otherwise identical unplayed, also instant, Fiery Cannonade. Unless you think the difference is pirates.

  2. #322
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by LOLWut View Post
    Wait what? You thought that Kozilek's Return's instant speed is the reason anyone plays it over Pyroclasm?
    Also ignores Mother.

    The art for that card, with the shadow on the wall. I like it. The card itself less so.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
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    Fuck. Which one of my quotes do I drop for this?
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    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  3. #323
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    I donno, when it was in my Miracles sideboard I never felt bothered by D&T enough to bring it in, mom wasn't really a problem.
    I mean comparing Kozilek's Return to Fiery Cannonade, sure Kozilek's Return does more, so play that, why not.
    But it hardly wasn't BECAUSE of mom that it got played, it was because it was an Instant.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  4. #324
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance


  5. #325

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Ace/Homebrew View Post
    Is this better than Flame Kin Zealot in Dredge? At the least it acts as Ichorid fodder.

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by PirateKing View Post
    I donno, when it was in my Miracles sideboard I never felt bothered by D&T enough to bring it in, mom wasn't really a problem.
    I mean comparing Kozilek's Return to Fiery Cannonade, sure Kozilek's Return does more, so play that, why not.
    But it hardly wasn't BECAUSE of mom that it got played, it was because it was an Instant.
    In Lands we play it because it is good against DnT, to note, Mother. Cant speak for everyone else.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  7. #327

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by NeckBird View Post
    Is this better than Flame Kin Zealot in Dredge? At the least it acts as Ichorid fodder.
    in my book it's "yet another of the myriad of dredge cards that will combo win you the game, but are all about the same". He'll see some play, I'm sure.

  8. #328

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Koz return definitely because it's colorless and ignores mother of runes. That is specifically the reason why.

    It also ignores other protection from red annoying things that people love to randomly jam into decks.

  9. #329

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    The difference between 2 and 3 mana is much greater than the difference between 4 and 5. But they're all bad cards, so I'm not sure why this is relevant.

  10. #330
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Ace/Homebrew View Post
    Was mentioned on reddit but oops all spells looks like it has a 1 card win from dread return. (given that you are running street wraith and probably chancellor (white or green)
    -rob

  11. #331

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by mistercakes View Post
    ...
    Entomb is 3 damage for B.
    You could try that in burn with a toolbox of cards like Narcomoeba, Gaea's Blessing/Eldrazi Titan, ancient grudge or Ray of Revelation.

  12. #332

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
    I'm thinking of that mesmeric orb monolith combo with creeping chill.

  13. #333
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
    I'm thinking of that mesmeric orb monolith combo with creeping chill.
    Pull from Eternity
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  14. #334

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
    I'm thinking of that mesmeric orb monolith combo with creeping chill.
    if you're already running Mesmeric Orb, the Research half of Research//Development will put all four copies back into your deck, ready to be milled again.

  15. #335
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by morgan_coke View Post
    if you're already running Mesmeric Orb, the Research half of Research//Development will put all four copies back into your deck, ready to be milled again.
    You sure?

    Quote Originally Posted by Gatherer
    10/1/2009 A card “from outside the game” may be a card from your collection or a card from your sideboard. In tournament play, you can’t choose a card from your collection. The cards you choose don’t all have to come from the same place.
    10/1/2009 The exile zone is a part of the game, so you can’t get exiled cards.

  16. #336
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Correct, this is why you can't wish for a wish. (used to work)
    -rob

  17. #337

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by mistercakes View Post
    Correct, this is why you can't wish for a wish. (used to work)
    Well yeah, everyone knows you can't wish for more wishes. But what they don't tell you is you can wish for more genie lamps.

  18. #338

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
    I'm thinking of that mesmeric orb monolith combo with creeping chill.
    Creeping chill requires "from your library into your graveyard" so if you're trying to recycle creeping chill that way it's not going to work.

    I think it's Pull From Eternity,Riftsweeper and Mirror of Fate as cards that mess with 'generic' exiled cards.

  19. #339
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    While not outstanding, this looks pretty neat:

    'Sprouting Renewal' 2G
    Sorcery
    Convoke
    Choose One:
    - Create a 2/2 green and white Elf Knight creature token with vigilance.
    - Destroy target artifact or enchantment.

  20. #340
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Sorry for the double post, but this one looks actually pretty interesting, especially considering how cheap everything is in Legacy:

    "Nightsurveil Specter"
    Creature — Specter (Rare)
    Flying
    Whenever “Nightsurveil Specter” deals combat damage to a player, look at the top three cards of that player’s library, exile one of those cards face-down, then put the rest into that player’s graveyard. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any color to cast it.
    2/2
    Apparently, you can cast the exiled card even after the Specter is gone.

    Edit: Can you pay FoW's alternative casting cost if you steal it?

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