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Thread: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

  1. #361

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Mr. Safety View Post
    Indestructable creatures means it's obviously a "fair" strategy card. Besides, just stifle that trigger...
    My friend, may I interest you in the ultimate "gotcha!" Sundial of the Infinite?

  2. #362

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by mistercakes View Post
    there were 2 portal reprints with the same effect, maybe 3? can't recall. RR sorc, take another turn, die the following turn.
    Last Chance and Warrior's Oath.

    The 'instant speed' part does make the cards stronger. For example they're better with Day's Undoing since you get to untap first with the fresh 7.

  3. #363
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    This is way better than Lost Legacy. It's worth noting that it can hit lands. That can be relevant vs Dark Depths (minor relevance) or remove Tron pieces in Modern (huge!).

  4. #364

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    This is way better than Lost Legacy. It's worth noting that it can hit lands. That can be relevant vs Dark Depths (minor relevance) or remove Tron pieces in Modern (huge!).
    Was just about to post that. The land thing is amazing. Just an unbelievably huge card for Modern, Tron, Valakut, etc. Worth noting that this can also hit Basic Lands, though only up to 4 copies. Taking out Wastelands and Dark Depths or Stages or Ports in Legacy is also an option, or Grove of the Burnwillows, etc. Strong sideboard card. An auto include in Modern I think if you have the colors for it, probably more niche in Legacy.

  5. #365

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Giving all your spells pseudo-storm seems pretty good.

  6. #366
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    My friend, may I interest you in the ultimate "gotcha!" Sundial of the Infinite?
    Sweet jesus I love janky shit. Sign me up.
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  7. #367

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Mr. Safety View Post
    Sweet jesus I love janky shit. Sign me up.
    Don't forget Gideon of the Trials.

  8. #368
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    I like this card alot, although it's most likely not Legacy-playable due to its price tag. There's alot of fuckery you can do with it. My favorite so far is probably Replenishing into this + Dovescape to turn all future spells into an army of Serra Angels while they most likely can't do shit about about it due to Dovescape. Or for the simple man, stuff like Lingering Spirits or Batterskull.

  9. #369

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    I like this card alot, although it's most likely not Legacy-playable due to its price tag. There's alot of fuckery you can do with it. My favorite so far is probably Replenishing into this + Dovescape to turn all future spells into an army of Serra Angels while they most likely can't do shit about about it due to Dovescape. Or for the simple man, stuff like Lingering Spirits or Batterskull.
    So you're saying Enduring Ideal -> Dovescape -> This? Seems legit.

  10. #370

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    I like this card alot, although it's most likely not Legacy-playable due to its price tag. There's alot of fuckery you can do with it. My favorite so far is probably Replenishing into this + Dovescape to turn all future spells into an army of Serra Angels while they most likely can't do shit about about it due to Dovescape. Or for the simple man, stuff like Lingering Spirits or Batterskull.
    I wonder how that interacts with something like Geist of Saint Traft creates tokens which are tapped and attacking or have a triggered clause for "that token."

  11. #371
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by morgan_coke View Post
    So you're saying Enduring Ideal -> Dovescape -> This? Seems legit.
    Enduring Ideal doesn't let you cast any cards anymore, so that's a nonbo.

    Edit: Oh boy, here comes the good shit:



    Summary of textbox:
    Reach
    Undergrowth - ETB +X/0 until EOT
    ETB may fight target creature with flying you don't control.
    GSZ-able Delver Killer. Killing Griseldaddy and the likes might be a strech, though.

  12. #372

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    Enduring Ideal doesn't let you cast any cards anymore, so that's a nonbo.
    I was thinking Bitterblossom. Go even deeper with Awakening Zone to help you cast the 5-drop.

    Pretty similar to other 5+ cmc do-nothing enchantments. If you untap with it, congrats.

  13. #373

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by rufus View Post
    I wonder how that interacts with something like Geist of Saint Traft creates tokens which are tapped and attacking or have a triggered clause for "that token."
    Those token are still created tapped, attacking, whatever. They're just also 4/4 flying vigilantes.

  14. #374

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    Enduring Ideal doesn't let you cast any cards anymore, so that's a nonbo.

    Edit: Oh boy, here comes the good shit:



    Summary of textbox:


    GSZ-able Delver Killer. Killing Griseldaddy and the likes might be a strech, though.
    If that's why you're playing it Plummit will kill both.

  15. #375
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    If that's why you're playing it Plummit will kill both.
    Plummet can neither beat in a pinch or is, more importantly, fetchable with GSZ. 4 GSZ + this gives you 5 ways to deal with a Delver at the cost of one slot while Plummet gives you one way for one slot.

  16. #376
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Is Browbeat playable as an instant?

    How about if you can recast it for its mana cost and pitching a dead card?

    Did we get there yet?

  17. #377
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post

    Edit: Oh boy, here comes the good shit:

    Summary of textbox:


    GSZ-able Delver Killer. Killing Griseldaddy and the likes might be a strech, though.
    A super fast tutorable Delver (or DnT Flyers) Killer is awesome and besides the tutorable "kill-trigger" you still get a 3/2 beater with Reach for 1G, seems legit - sadly no "Elf" but overall a nice 1off for many GSZ decks. I will included it into my Sylvan Plug toolbox with Meren
    TEAM MtG Berlin

  18. #378

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Ace/Homebrew View Post


    Is Browbeat playable as an instant?

    How about if you can recast it for its mana cost and pitching a dead card?

    Did we get there yet?
    Quite. It’s very probable that you’re going to deal 4+3 cards with that by cycling a land.

  19. #379
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Reverse YagWin?

  20. #380
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Ace/Homebrew View Post
    Did we get there yet?
    I hope so! If this can't make a punisher card playable nothing can.

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