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Thread: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

  1. #381
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Definitley cheaper than I thought they would make a jumpstart clone card for . . . I mean, clone is always considered sort of weak, but double clone? I'm picturing trollish plays like turn 2 meddling mage, turn 3 meddling mage clone, turn 4 meddling mage clone. . . etc. .

  2. #382
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    Reverse YagWin?
    Yup. 'Play your Lotus, your Ancestral, your Ponder and your discard ... we cool?"
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  3. #383
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Other new stuff:



    And from Twitter: https://twitter.com/mtgpuzzles/statu...50779908132864

    Electrostatic Field 1R
    Creature - Wall
    Defender
    Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
    0/4

  4. #384

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    Electrostatic Field 1R
    Creature - Wall
    Defender
    Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
    0/4
    If this is common we have #9-#12th piece for Pauper Burn alongside Thermo-Alchemist and Firebrand Archer. So you're almost guaranteed to drop one on turn 2, and most likely guaranteed to have a second piece to replace the one that's being removed. Looks nice enough to me.

  5. #385

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Cave View Post
    If this is common we have #9-#12th piece for Pauper Burn alongside Thermo-Alchemist and Firebrand Archer. So you're almost guaranteed to drop one on turn 2, and most likely guaranteed to have a second piece to replace the one that's being removed. Looks nice enough to me.
    It's uncommon :/
    Junk and Stoned Rhinos.

  6. #386
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Cave View Post
    If this is common we have #9-#12th piece for Pauper Burn alongside Thermo-Alchemist and Firebrand Archer. So you're almost guaranteed to drop one on turn 2, and most likely guaranteed to have a second piece to replace the one that's being removed. Looks nice enough to me.

    It's an Uncommon unfortunately.

  7. #387

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Dang. We need good common cards. Pauper's getting stale as of lately.

  8. #388

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Cire View Post
    ...

    Definitley cheaper than I thought they would make a jumpstart clone card for . . . I mean, clone is always considered sort of weak, but double clone? I'm picturing trollish plays like turn 2 meddling mage, turn 3 meddling mage clone, turn 4 meddling mage clone. . . etc. .
    Keep making copies of Halimar Excavator or Biovisionary? A bunch of other similar effects - Cackling Counterpart, and Mirror Image don't really see that much play, does jumpstart really make this card that much better than those?

  9. #389
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance



    Scroll Rack has just found a new friend.

  10. #390

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    ...
    Scroll Rack has just found a new friend.
    There's a combo with Thought Lash.

  11. #391
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post


    Scroll Rack has just found a new friend.
    Wow is coffee in the Magic cannon now?
    I always figured Izzet to be more an amphetamine guild than caffeine.
    But I guess you can't put that on a kid's card game.
    Still though, coffee is the best thing you could come up with in this fantastical setting?
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    Gross, other formats. I puked in my mouth a little.

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by rufus View Post
    There's a combo with Thought Lash.
    That's pretty nifty. What win condition would you use, though?

  13. #393
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Is this good in Belcher?
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    I went right home and I went to bed,
    I stuck that lovin' .44 beneath my head.

  14. #394

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    That's pretty nifty. What win condition would you use, though?
    The guy who proposed it here with Future Sight/Magus of the Future suggested storm, but you can also loop with Wheel of Sun and Moon.

  15. #395
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Three mana Wrath for 4 or greater. Discuss. Likely not legacy playable?

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  16. #396

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    If only top was legal

  17. #397

    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Mr. Safety View Post
    Three mana Wrath for 4 or greater. Discuss. Likely not legacy playable?

    Doubt it. Retribution of the Meek is similar to this card (Power instead of Toughness) and sees very little play.

  18. #398
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by rufus View Post
    Keep making copies of Halimar Excavator or Biovisionary? A bunch of other similar effects - Cackling Counterpart, and Mirror Image don't really see that much play, does jumpstart really make this card that much better than those?
    I have no idea - but to me, its essentially a Cackling Counterpart with a FB cost that is 4 mana lower. . . such a large drop in cost is worth thinking about.

  19. #399
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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Barook View Post
    That's pretty nifty. What win condition would you use, though?
    Crack Lion's eye diamond, exile cards from your library until you find laboratory maniac and cast it ? But how do you protect it then?
    Or have a lot of LED and Lotus petal and Mox Opal, crack them by sacrifice or by legend rule, play drafna's restoration, do it again until you have enough mana to break the experiment to cast something big from your hand or directly from your library. I imagine Emrakul, the Aeons Torn is the most obvious choice since you can ditch it to LED to shuffle. I'm so going to build this absurd deck, I 've waited so long for a card that make drafna's restoration good!

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    Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance

    Quote Originally Posted by Firefraise View Post
    Crack Lion's eye diamond, exile cards from your library until you find laboratory maniac and cast it ? But how do you protect it then?
    Assuming it resolves, all instant speed draw effects are counters (except vs Sudden Shock and the black split second one).

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