Not sure about that. Ramunap Excavator has seen virtually no Standard play even with the cycle lands, deserts, and Field of Ruin. Granted, it is limited to Green decks, but if combining Crucible with those other cards was a decent strategy, I think we would've seen a bigger impact from Excavator.
Well this here is certainly something. Has a few uses beyond Pithing Needle in that it can hose dark depths with out Hexmage getting around it, and this can also shut off mana production, for Cradle or posts if that's something you desire.
I think in all the matchups where you actually want this card the impact will be high enough that you don't care about giving your opponent a rainbow land
In legacy I think this card should be naming Depths like 99% of the time (And maybe Cloudpost or Inkmoth Nexus for the other 1%)
In modern it's nice that it turns Tron off for 1 mana (and you can play it in e.g. Affinity and not have it disable your manlands), you just have to decide between your anti-tron card additionally stopping either Valakut or Grapeshot/KCI (and if you aren't playing Red then I guess that decision is made for you)
I must say I quite like what they did there. It's a hate-piece against "unfair" lands that won't completely destroy your opponent's game plan, and you can't abuse it to get an unfair advantage yourself. Now give us something like this that punishes cantrips, and let's see where the rabbit hole leads to 8)
Interesting hate piece; a mini Containment Priest of sorts with a potentially relevant tribal aspect.
Is SnT regarded a problematic matchup for Merfolk?
FINALLY!!!!!
Exactly what we needed! More combo hate pieces with a low cost and strong effects that could be played in Delver or 3-4CC Good Stuff!!!
The blue one even break the color pie!! So awesome.
Combo hate with a body for the DRS+BlueShell. How convenient. Why not make it a 2/1 flier or it applying to tokens as well so we can stop pretending anything but BUGx goodstuff is playable?
Joke aside, why is stuff like this not white or green to give those colors more outs against various combo deck, but blue to give the already dominant color/decks even more tools?
Last edited by Lemnear; 06-19-2018 at 07:41 AM. Reason: Rtfc
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Containment Priest and Hallowed Moonlight show it's clearly a white effect. Why it had to be colorshifted, and to blue out of all things, really puzzles me. I sent a question to Blogatog about it, maybe Maro picks it up. But then again, he might come up with a total horseshit reasoning like he did with TNN ("hurr durr, blue is the best protection color when it doesn't come to color protection" - which was completely wrong based on hard, cold facts).
100% this. WotC gives less than zero consideration for legacy when designing cards. And, WotC has a boner for blue not being good enough since they nerfed the shit out of counter spells in standard, so they have been reacting by ramping blues power level in other areas. Which, you know, makes sense given how terrible blue is across all formats. Wait... what?
With the run up to Battlebond, Gavin came out and admitted that the early Commander sets were used for legacy plants, and called out TNN specifically. That means that TNN wasn't even an accident. Some genius at WotC, looked at Legacy, and said "you know what BLUE needs? A cheap threat that is near impossible to deal with once it resolves".
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