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Thread: Metal Militia (Construct Tribal)

  1. #1

    Metal Militia (Construct Tribal)

    Metal Militia (Construct Triibal)
    So this deck started out as a take on Steel Stompy, with the subtraction of Arcbound Ravager (Since I didn’t own any) and turned into something totally different. It plays as a more resilient aggro deck with the additions of Bomat Courier and Scrap Trawler allowing for the refilling of your hand late game.

    Deck:

    3 Adaptive Automaton
    3 Voltaic Servant
    4 Walking Ballista
    4 Bomat Courier
    3 Chief of the Foundry
    4 Hangarback Walker
    3 Memnite
    3 Scrap Trawler
    4 Steel Overseer

    4 Aether Vial
    2 Mirror of the Forebears
    2 Umezawa's Jitte

    4 Ancient Tomb
    4 Cavern of Souls
    2 Inventors' Fair
    3 Mishra's Factory
    4 Mountain
    4 Wasteland


    Key Cards:
    Bomat Courier: MVP one drop, played on turn one will routinely net you 3 to 4 cards once you are empty handed. Used in conjuction with Scrap Trawler lets us get back any of the zero drops from the graveyard when we sack it to refill our hand.

    Steel Overseer: Pumps the team, and used along with the two “lords” (Adaptive Automaton and Chief of the Foundry) can make the team a force to be reckoned with.

    Scrap Trawler: Card is awesome when the whole goal is turning the team sideways. Having Vials out on 3 or 2 lets us also vial in a lot of the cards we get back from its ability. In the games I have tested with, limited as they were, vialing in a trawler in response to removal feels great.

    Voltaic Servant: Untaps Overseer and Vial, gives us a blocker if we swing all out. Can probably be swapped out for something else.

    Mirror of the Forebears: Name Construct and any creature we have can be copied. Want counters – make another Steel Overseer; Want a pump – name any of the lords, want creatures back – Scrap Trawler.

    This is all just an idea right now with a few tested games, any feedback would be appreciated.

  2. #2
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    Re: Metal Militia (Construct Tribal)

    Suprised not to see Thorn of Amethyst on this list.

    Is 4 Mountain really enough to make Bromat reliable? Seems to be too low and you would almost never pull off the double trigger trick with only 4 red.

    I would do this :

    4 Aether Vial
    4 Thorn of Amethyst

    4 Ancient Tomb
    3 Cavern of Souls
    3 City of Traitors
    7 Mountain
    4 Wasteland

    Mirror will only help you when your ahead. It only becomes what you need when you have it. It's not what your after because if your in need and searching, Mirror can't help you.
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  3. #3
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    Re: Metal Militia (Construct Tribal)

    I think there's no way to optimize this list without ravager.
    -rob

  4. #4

    Re: Metal Militia (Construct Tribal)

    Quote Originally Posted by Dice_Box View Post
    Suprised not to see Thorn of Amethyst on this list.

    Is 4 Mountain really enough to make Bromat reliable? Seems to be too low and you would almost never pull off the double trigger trick with only 4 red.
    I originally ran 7 Mountains and cut the Factory's entirely. Probably can go back to the 7

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    Re: Metal Militia (Construct Tribal)

    Brainstorm Realist

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