Alas, I haven't been tabulating the data in a way that allows me to break it down by date or anything. I thought about it, to get a visual of the meta flow, even if it was just keeping records of updates, but some of the updates include late-coming data, so fluctuations are partially influenced by weeks-old events. I do have the tournaments sorted by date in the OP, though, so analysis could be done after inputting that.
And a mini update:
July 15, MLL #11, 37 players: 1.) Reanimator Depths 2.) U/R Delver 3.) RUG Delver 4.) Dragon Stompy 5.) RUG Delver 6.) Death & Taxes 7.) Sneak & Show 8.) Dragon Stompy
One tournament added, OP rankings updated:
August 4, Legacy Preservation Series @ Mox Boarding House Seattle, 43 players: 1.) Tin Fins Depths 2.) UWR Stoneblade 3.) U/G 12-Post 4.) Big Eldrazi 5.) Burn 6.) Lands 7.) Lands 8.) RUG Delver
One tournament added, OP rankings updated:
August 5, MTGO Challenge, 100 players: 1.) RUG Delver 2.) Merfolk 3.) Lands 4.) Reanimator 5.) Grixis Control 6.) Miracles 7.) Grixis Control 8.) Sneak & Show 9.) Miracles 10.) Grixis Delver 11.) B/R Reanimator 12.) Infect 13.) Faeries 14.) TES 15.) Death's Shadow 16.) Big Eldrazi
Awesome
Four tournaments added, OP rankings updated:
August 4, ネームドトーナメント トミザワ・レガシー杯, 53 players: 1.) Dark Depths 2.) TES 3.) Eldrazi 4.) Grixis Control 5.) Grixis Control 6.) Tin Fins 7.) Goblins 8.) Tezzeret Control
August 5, 晴れる屋レガシー杯, 46 players: 1.) Grixis Control 2.) Miracles 3.) Lands 4.) TES 5.) Miracles 6.) B/R Reanimator 7.) Miracles 8.) Miracles
August 5, The Last Sun 2018予選 - ファミコンランド小松店, 33 players: 1.) Mono G 12-Post 2.) U/W Stoneblade 3.) Pox 4.) Grixis Control
August 5, Pro Series @ Fire & Dice (Winnetka, California), 33 players: 1.) Grixis Control 2.) Goblins 3.) Eldrazi 4.) Turbo Depths 5.) Death & Taxes 6.) U/W Landstill 7.) Sneak & Show 8.) BUG Delver
Note: I've been classifying the varied Japanese "UBR Junk" lists as Grixis Control.
One tournament added, OP rankings updated:
August 5, Eternal Challenge II - DF @ PvP, 47 players: 1.) Burn 2.) Pox 3.) Death & Taxes 4.) OmniTell w/ Sneak 5.) Burn 6.) Death's Shadow 7.) Dragon Stompy 8.) Slivers
Looks like Death & Taxes and Grixis Delver have lost some steam compared to right after the bannings, while Grixis Control has been picking up steam. It's all pretty in flux.
It could be funny, but it's actually a little bit sad. They tried to stop miracles, miracles is now up again, they try to stop grixis good stuff, it's now also on the up. Which should make obvious that the issue (if you chose to think there is one) is not with individual cards, but with the xerox cantrip shell, but alas, it doesn't.
The issue with Grixis and Miracle is Snapcaster Mage. Everyone is playing 4.
That with a stuffed graveyard is pretty much the best tool possible to hold
AND card advantage.
Combined with cards that were already granting card advantage is just absurd (Hymn to Tourach, Kolaghan’s Command, Predict, Accumulated Knowledge)
It's Necropotence all over again. More sacrifices to the altar!
It's surprising, though. They've tamped down on the cantrips in every other format but Pauper, and the history of all manner of different card games routinely shows high velocity strategies are the best thing to do. Xerox is particularily hilarious since there were articles about how "Brainstorm is the best thing to do in Legacy" years before Innistrad ever saw print. That's been proven to be amply true time and time again and nothing happens.
It's similar to movement abilities in other games. In eg. League of Legends, the devs are on record saying they have to make movement abilities basically broken for people to even consider picking them, but pros would tear the game in half with them if they did it and they'd all be playing those abilities. They intentionally design movement abilities to "read bad" because that's when they typically are at a good power level. The effect is huge, even if they seem bad on a quick read. I think velocity is much the same. The effect is so fundamentally good the cards have to look bad for the effects to be fine.
Originally Posted by Lemnear
"Hey WOTC look at brainstorms numbers they're pretty high"
"Fine we'll ban survival"
"Hey WOTC look at brainstorms numbers they're pretty high"
"Fine we'll ban treasure cruise"
"Hey WOTC look at brainstorms numbers they're pretty high"
"Fine we'll ban Dig Through Time"
"Hey WOTC look at brainstorms numbers they're pretty high"
"Fine we'll ban Top"
"Hey WOTC look at brainstorms numbers they're pretty high"
"Fine we'll ban Deathrite"
"Hey WOTC look at brainstorms numbers they're pretty high"
"Earthcraft is too powerful for legacy"
One tournament added, OP rankings updated:
August 12, MTGO Challenge, 7 rounds: 1.) ANT 2.) Grixis Delver 3.) Eldrazi 4.) Turbo Depths 5.) Sneak & Show 6.) Turbo Depths 7.) Grixis Delver 8.) Sneak & Show 9.) Steel Stompy 10.) Grixis Delver 11.) Death & Taxes 12.) Grixis Control 13.) Elves 14.) Steel Stompy 15.) Burn 16.) U/R Delver
Note: There's some question as to where Sneak & Show ends and where OmniTell begins. Previously, I labeled lists with Omniscience + Cunning Wish as OmniTell, and if it had Sneak Attack I'd just note it. A number of these lists now run 2-3 Cunning Wish and Sneak Attack, but don't have a combo finish like Release the Ants in the wish board. I feel that if you always win with Griselbrand/Emrakul, it's Sneak & Show, and if you have the Omniscience/Cunning Wish/wish board non-combat kill, it's OmniTell. Is that how others see it? So I switched three over. Of course, there's always the option to combine if people want that, ignoring if it's U/R, Mono U, U/B, etc.
I can agree with your reasoning. I think they should be different since I definitely board a bit differently depending on the decks. I know against straight up omni needle effects and revoker are useless whereas they are worth boarding against sneak. Similar to ANT and TES where yes the game plan is incredibly similar, but they do demand slightly different answers
Notice no Miracle anymore.. I have been saying it for quite some time
Both UW and Jeskai Miracle are quite subpar. They cantrip into Ovlivion then die for a resolved Bitterblossom/TNN
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
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