Results 1 to 9 of 9

Thread: [EDH] Yennett, Cryptic Soverign

Threaded View

  1. #1
    Member

    Join Date

    May 2011
    Location

    Albany, NY
    Posts

    810

    [EDH] Yennett, Cryptic Soverign

    My first thought about Yennett, Cryptic Sovereign was "huh, neat". I built Aminatou, the Fateshifter instead. Then someone else in my group built an Aminatou deck with many of the same cards, and I went back to the drawing board. I read Yennett again, and it sort of clicked. She doesn't look like much at first, but there's just something about casting Ulamog for free that does it for me. Enter the list:

    Commander:
    Yennett, Cryptic Sovereign

    Creatures:
    Weathered Wayfarer
    Snapcaster Mage
    Man-o'-War
    Plaguecrafter
    Bastion Protector
    Burnished Hart
    Archaeomancer
    Twilight Prophet
    Cloudblazer
    Prognostic Sphinx
    Mulldrifter
    Master of Predicaments
    Sun Titan
    Sphinx of Uthuun
    Angel of Despair
    Nezahal, Primal Tide
    Sphinx Ambassador
    Void Winnower
    Ulamog, the Infinite Gyre

    Instants:
    Enlightened Tutor
    Vampiric Tutor
    Brainstorm
    Swords to Plowshares
    Path to Exile
    Lim-Dul's Vault
    Anguished Unmaking
    Hero's Downfall
    Dismantling Blow
    Esper Charm
    Fact or Fiction
    Insidious Will
    Mystic Confluence

    Sorcery:
    Ponder
    Notion Rain
    Toxic Deluge
    Supreme Verdict
    Hallowed Burial
    Bribery
    Tragic Arrogance
    Blatant Thievery
    Brilliant Ultimatum

    Artifacts:
    Sol Ring
    Sensei's Divining Top
    Explorer's Scope
    Scroll Rack
    Dimir Signet
    Azorius Signet
    Orzhov Signet
    Talisman of Progress
    Talisman of Dominance
    Chromatic Lantern
    Crystal Ball
    Whispersilk Cloak

    Enchantments:
    Land Tax
    Haunted Crossroads
    Detention Sphere
    Ghostly Prison
    Treachery
    Mind's Dilation
    Debtors' Knell

    Planeswalkers:
    Aminatou, the Fateshifter
    Jace, the Mind Sculptor

    Lands:
    Watery Grave
    Hallowed Fountain
    Godless Shrine
    Sunken Hollow
    Prarie Stream
    Fetid Pools
    Irrigated Farmland
    Flooded Strand
    Polluted Delta
    Marsh Flats
    Temple of Deceit
    Temple of Silence
    Temple of Enlightenment
    Mystic Gate
    Sunken Ruins
    Fetid Heath
    Command Tower
    Volrath's Stronghold
    Maze of Ith
    Reliquary Tower
    Bojuka Bog
    Strip Mine
    Isolated Watchtower
    5 Island
    4 Swamp
    5 Plains


    A lot of lists I've seen go all-in on the whole odd CMC thing. I thought about that route, but decided against it since there's lots of useful stuff for the deck that happens to have an even CMC. Also, 0 is an even number in this context, so no matter what you do all of the lands are a "miss" for her ability anyway. As it stands, the list is currently skewed slightly toward even CMC (52 to 48), mostly because of lands. The ratio improves as things like Land Tax do their work.

    Another thing a lot of people tend to be doing is the whole Time Walk plan since most of the extra turn effects happen to have an odd CMC. I've never been particularly inspired by decks that try to take as many turns as possible, so I didn't include any of that stuff in the list.

    I considered a sort of "reanimator" list, where things like Haunted Crossroads, Volrath's Stronghold and Golgari Thug put large creatures with odd CMC back on top of my library in response to Yennett triggers. I haven't gone too far down that path yet, but that might change. Speaking of, I'm not sure the suite of big fat dudes is right. I'd like to get Elesh Norn, Grand Cenobite in there somewhere at the very least.
    Last edited by Davran; 11-20-2018 at 02:50 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)